2012-01-22 |
eihrul | UNMERGE! flip dpsoftrast's texture memory layout so... |
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2012-01-19 |
eihrul | flip dpsoftrast's texture memory layout so it matches... |
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2012-01-09 |
havoc | if vertex texture blending is used with a _glow texture... |
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2012-01-09 |
havoc | check rsurface.texture->backgroundglowtexture as well... |
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2011-12-31 |
divverent | EF_DYNAMICMODELLIGHT |
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2011-12-31 |
divverent | EF_DYNAMICMODELLIGHT |
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2011-12-31 |
vortex | Cumulative patch: |
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2011-12-21 |
vortex | Cumulative patch: |
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2011-12-15 |
divverent | r_water, MODE_REFRACTION: support alphaGen vertex for... |
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2011-12-15 |
divverent | r_water, MODE_REFRACTION: support alphaGen vertex for... |
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2011-12-13 |
divverent | support alphaGen vertex |
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2011-12-13 |
divverent | get rid of 3 permutation bits |
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2011-12-13 |
divverent | support alphaGen vertex |
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2011-12-13 |
divverent | get rid of 3 permutation bits |
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2011-12-09 |
havoc | r_showbboxes now shows SOLID_CORPSE as orange |
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2011-12-07 |
havoc | r_showbboxes now shows SOLID_CORPSE as orange |
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2011-12-03 |
divverent | cl_minfps: apply r_refdef.view.quality to reliefmapping... |
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2011-12-03 |
divverent | cl_minfps: apply r_refdef.view.quality to reliefmapping... |
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2011-11-25 |
divverent | fix another bug with HDR bloom |
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2011-11-25 |
divverent | fix r_bloom_colorexponent with fbo (fixed version doesn... |
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2011-11-25 |
divverent | fix another bug with HDR bloom |
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2011-11-25 |
divverent | fix r_bloom_colorexponent with fbo (fixed version doesn... |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
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2011-11-09 |
havoc | added r_transparent_sortsurfacesbynearest cvar (default... |
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2011-11-09 |
havoc | default r_usedepthtextures to 1 until issues are resolv... |
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2011-11-08 |
divverent | 1. make the first CSQC rendered view the "main" view... |
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2011-11-08 |
divverent | 1. make the first CSQC rendered view the "main" view... |
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2011-11-08 |
divverent | sRGB fallback: properly convert r_hdr_scenebrightness |
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2011-11-08 |
divverent | sRGB fallback: properly convert r_hdr_scenebrightness |
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2011-11-05 |
divverent | fix OBJ models not getting any lighting |
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2011-11-05 |
divverent | fix OBJ models not getting any lighting |
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2011-11-05 |
divverent | refactoring to avoid doing the same mistake again ... |
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2011-11-05 |
divverent | refactoring to avoid doing the same mistake again ... |
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2011-11-02 |
divverent | mark 5 permutation bits eligible for moving to static... |
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2011-11-02 |
divverent | mark 5 permutation bits eligible for moving to static... |
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2011-11-01 |
havoc | UNMERGE! removed r_shadow_deferred_8bitrange cvar |
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2011-11-01 |
havoc | fix compile errors and warnings in MSVC |
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2011-10-31 |
havoc | added R_LoadTextureRenderbuffer for creating renderbuff... |
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2011-10-31 |
havoc | removed r_shadow_deferred_8bitrange cvar |
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2011-10-31 |
havoc | fix r_shadow_deferred total breakage from r11146 |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-31 |
havoc | removed r_shadow_deferred_8bitrange cvar |
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2011-10-31 |
havoc | fix r_shadow_deferred total breakage from r11146 |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-30 |
havoc | fix compile errors in D3D renderer (missing vabuf variable) |
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2011-10-23 |
divverent | a harmless sRGB simplification, more to be done later |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-22 |
divverent | a harmless sRGB simplification, more to be done later |
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2011-10-21 |
divverent | fix a compile error in recent bloom changes |
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2011-10-21 |
divverent | sRGB: also handle sRGB for loading DDS textures |
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2011-10-20 |
divverent | sRGB: also handle sRGB for loading DDS textures |
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2011-10-19 |
divverent | fix a compile error in recent bloom changes |
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2011-10-18 |
eihrul | make R_SetupView take view size from fbo textures if... |
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2011-10-18 |
divverent | move these declarations to where they belong |
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2011-10-18 |
eihrul | fix R_DrawModelShadows/R_DrawModelShadowMaps prototypes... |
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2011-10-18 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-18 |
havoc | fix motionblur with r_viewfbo 2 or 3 |
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2011-10-18 |
havoc | added r_water_fbo cvar to enable fbo rendering of water... |
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2011-10-18 |
havoc | removed cvars r_hdr and r_hdr_range - now the only... |
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2011-10-18 |
havoc | overhauling a lot of functions to allow fbo rendering |
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2011-10-18 |
havoc | renamed r_bloomstate to r_fb because it contains frameb... |
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2011-10-18 |
eihrul | make R_SetupView take view size from fbo textures if... |
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2011-10-18 |
divverent | move these declarations to where they belong |
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2011-10-18 |
eihrul | fix R_DrawModelShadows/R_DrawModelShadowMaps prototypes... |
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2011-10-16 |
havoc | oops, missed this |
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2011-10-16 |
havoc | added cvar r_water_hideplayer with 3 possible values... |
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2011-10-16 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-16 |
havoc | fix motionblur with r_viewfbo 2 or 3 |
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2011-10-16 |
havoc | added r_water_fbo cvar to enable fbo rendering of water... |
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2011-10-16 |
havoc | removed cvars r_hdr and r_hdr_range - now the only... |
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2011-10-16 |
havoc | overhauling a lot of functions to allow fbo rendering |
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2011-10-16 |
havoc | renamed r_bloomstate to r_fb because it contains frameb... |
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2011-10-16 |
havoc | oops, missed this |
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2011-10-16 |
havoc | added cvar r_water_hideplayer with 3 possible values... |
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2011-10-14 |
havoc | fix bugs with CSQC clearscene function - it now restore... |
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2011-10-14 |
havoc | added r_hdr_irisadaptation_radius which determines... |
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2011-10-14 |
havoc | fix bugs with CSQC clearscene function - it now restore... |
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2011-10-12 |
havoc | added r_hdr_irisadaptation_radius which determines... |
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2011-09-26 |
havoc | if MATERIALFLAG_CUSTOMBLEND, clear MATERIALFLAG_ADD and |
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2011-09-26 |
havoc | fix watershader on entities |
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2011-09-26 |
havoc | avoid crashes on watershader surfaces in models that... |
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2011-09-26 |
havoc | tighten the tolerances on water plane merging |
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2011-09-26 |
havoc | transform surface vertices to worldspace before calcula... |
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2011-09-26 |
havoc | fix issues with watershader on models, also now support... |
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2011-09-23 |
havoc | if MATERIALFLAG_CUSTOMBLEND, clear MATERIALFLAG_ADD and |
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2011-09-18 |
havoc | fix watershader on entities |
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2011-09-17 |
havoc | avoid crashes on watershader surfaces in models that... |
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2011-09-16 |
havoc | tighten the tolerances on water plane merging |
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2011-09-16 |
havoc | transform surface vertices to worldspace before calcula... |
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2011-09-16 |
havoc | fix issues with watershader on models, also now support... |
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2011-09-14 |
eihrul | fix error with unused ClientTime reference |
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2011-09-14 |
vortex | Added DP_CSQC_ENTITYMODELLIGHT extension (CSQC-updated... |
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2011-09-13 |
eihrul | fix error with unused ClientTime reference |
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2011-09-12 |
vortex | Added DP_CSQC_ENTITYMODELLIGHT extension (CSQC-updated... |
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2011-09-11 |
havoc | changed D3D shader warning prints to dprints |
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2011-09-11 |
vortex | 2 new cvars: sv_gameplayfix_unstickentities and sv_game... |
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2011-09-08 |
havoc | changed D3D shader warning prints to dprints |
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2011-09-03 |
divverent | disable offsetmapping where TEXF_ALPHA is not set and... |
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