2009-04-05 |
divverent | fix the name (DOWNLOADPROGRESS -> LOADPROGRESS) |
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2009-04-05 |
divverent | fix weight of worldmodel init |
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2009-04-04 |
divverent | more loading screen improvements (weighting for differe... |
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2009-04-04 |
divverent | also enter the event loop during Q3 map load... should... |
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2009-04-04 |
divverent | fix tiny typo |
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2009-04-04 |
divverent | - fix Q3 shaders coming from a curled pk3 |
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2009-04-04 |
divverent | fix crash when playing some demos |
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2009-04-04 |
divverent | make Quake start again :P |
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2009-04-04 |
divverent | more loading screen stuff, now shows loading screen... |
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2009-04-04 |
havoc | it is now possible to have multiple map models loaded... |
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2009-03-30 |
havoc | reworked animation interpolation code - entity_render_t... |
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2009-02-27 |
divverent | improve keepalive handling (also send keepalives during... |
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2009-02-17 |
divverent | add Q3A's EF_TELEPORT_BIT (toggle it when teleporting... |
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2009-02-16 |
divverent | skip interpolation if tagentity changes |
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2009-02-15 |
havoc | added shadertime field in csqc |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2009-01-28 |
havoc | fix for a typo from O.Sezer |
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2009-01-16 |
havoc | added servertime, serverprevtime, serverdeltatime globa... |
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2009-01-13 |
havoc | I noticed the edgefriction value was wrong in the QW... |
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2009-01-12 |
divverent | fix csqc code insertion in autodemos |
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2009-01-08 |
divverent | Add a comment explaining how the compression algorithms... |
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2009-01-08 |
divverent | Blub's "deflate" extension to the download system. |
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2008-12-29 |
divverent | models: add a special built-in model name "null" that... |
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2008-12-28 |
divverent | fix whitespace handling: |
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2008-09-04 |
havoc | fix id1 demos to not show deathmatch overlay (they... |
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2008-09-04 |
havoc | split FS_Open into FS_OpenRealFile and FS_OpenVirtualFi... |
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2008-08-13 |
divverent | GAME_NEXUIZ: fix world model not getting initialized... |
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2008-08-11 |
divverent | demo recording: stuff csprogs.dat files into .dem files... |
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2008-07-29 |
divverent | cl_readpicture_force: force the low quality jpeg image... |
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2008-06-17 |
havoc | fixed all VS2005 deprecated function warnings |
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2008-04-22 |
divverent | download system: |
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2008-04-21 |
divverent | globally rename model_t to dp_model_t for OpenSolaris... |
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2008-03-10 |
havoc | replaced cl.movement_queue with direct use of cl.movecm... |
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2008-03-02 |
havoc | added svc_trailparticles, svc_pointparticles, and svc_p... |
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2008-02-22 |
havoc | set csqc world.mins and world.maxs (reworked World_SetS... |
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2008-02-04 |
havoc | huge audit of dprints throughout engine, all notices... |
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2008-02-04 |
havoc | replaced World_Clear with World_SetSize and World_UnlinkAll |
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2008-01-30 |
divverent | make "stopdownload" also stop curl downloads |
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2008-01-05 |
havoc | added two missing CL_SignonReply calls in qw protocol... |
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2007-12-23 |
divverent | add default for fog_end too |
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2007-12-23 |
havoc | colormod values above 1 1 1 should work properly with... |
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2007-12-22 |
divverent | first part of fog changes: no longer use a complex... |
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2007-12-18 |
havoc | moved entity_render_t modellight_* field updates from... |
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2007-12-18 |
havoc | moved Mod_LoadQ3Shaders() call from CL_BeginDownloads... |
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2007-12-09 |
divverent | fog gets additional parameters mindist and maxdist... |
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2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
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2007-11-12 |
havoc | implemented a -profilegameonly commandline option for... |
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2007-10-01 |
havoc | added support for arguire's strange protocols that... |
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2007-09-24 |
havoc | changed COM_ParseToken_Simple to have a parsebackslash... |
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2007-09-16 |
dresk | Added optional CSQC function CSQC_Event_Sound with... |
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2007-08-27 |
havoc | implemented snd_mutewhenidle cvar, defaults to 1, to... |
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2007-08-12 |
havoc | added cl_gameplayfix_soundsmovewithentities cvar so... |
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2007-08-09 |
havoc | fix a clientside bug with CL_ValidateState altering... |
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2007-07-27 |
dresk | Reverted addition of float global intermission to clpro... |
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2007-07-24 |
dresk | Added the global float "intermission" to CSQC defs... |
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2007-07-17 |
havoc | changed SCR_BeginLoadingPlaque to not call S_StopAllSou... |
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2007-07-11 |
havoc | fix bug with large time skips in demo playback being... |
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2007-06-17 |
havoc | patch from Spike which makes csqc actually get loaded |
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2007-06-17 |
havoc | changed all references to entity_render_t->frame to... |
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2007-06-14 |
havoc | added a CSQC code download print |
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2007-06-14 |
havoc | print a message and call CL_BeginDownloads if a downloa... |
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2007-06-14 |
havoc | when spectating in nexuiz, use the current viewentity... |
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2007-06-13 |
havoc | brought back the client->sendsignon flag from original... |
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2007-06-11 |
havoc | merged several identical pieces of worldmodel setup... |
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2007-06-11 |
havoc | move CL_VM_Init extern up a bit |
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2007-06-11 |
havoc | fix sound spatialization and S_StartSound to deal with... |
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2007-06-10 |
havoc | load csprogs.dat after it is downloaded |
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2007-05-26 |
divverent | intermission: store the current time to completed_time... |
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2007-05-23 |
havoc | hide ping reports in demos |
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2007-05-22 |
havoc | q3 shaders are now supported on all model and map formats |
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2007-05-21 |
havoc | added svc_pointparticles1 for next protocol bump (uses... |
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2007-05-17 |
havoc | don't limit lerps to 100ms in demo playback |
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2007-05-12 |
havoc | don't use cl_nettimesync code when playing a demo |
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2007-05-11 |
havoc | added back cl_netsyncboundmode 5 (4 with sub-millisecon... |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-09 |
havoc | renamed COM_ParseTokenConsole to COM_ParseToken_Console |
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2007-05-07 |
havoc | now sends player physics variables as stats, including... |
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2007-05-04 |
havoc | fixed broken trails (introduced by my attempt to fix... |
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2007-05-04 |
havoc | reenabled code that unloads unused models on level... |
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2007-05-03 |
havoc | fix bug where attached models spawn a trail from their... |
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2007-04-30 |
dresk | Applied KadaverJack's patch on my cl_sound_ric_gunshot... |
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2007-04-30 |
havoc | fix nettimesync bug after the recent cleanup |
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2007-04-30 |
havoc | removed cl_nettimesyncboundmode 5 because it seems... |
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2007-04-30 |
dresk | Updated cl_sound_ric_gunshot CVar to support multiple... |
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2007-04-27 |
dresk | Added cl_sound_ric_gunshot which specifies if the relat... |
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2007-04-18 |
havoc | added cl_nettimesyncboundmode 5 which is div0's slight... |
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2007-04-17 |
havoc | replaced cl_nettimesyncmode with 3 cvars cl_nettimesync... |
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2007-04-16 |
havoc | implemented shownetgraph |
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2007-04-15 |
havoc | made cl_joinbeforedownloadsfinish a saved cvar |
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2007-04-15 |
havoc | made cl_nettimesyncmode a saved cvar |
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2007-04-15 |
havoc | added cl_nettimesyncmode 7 (adaptive + loose sync) |
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2007-04-15 |
havoc | added cl_nettimesyncmode 6 (adaptive sync, gradually... |
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2007-04-15 |
havoc | increased cl_nettimesyncmode 5 tolerance to 25% of... |
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2007-04-15 |
havoc | changed cl_nettimesyncmode 2 to use tighter tolerances... |
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2007-04-13 |
havoc | removed cl_nettimesyncmode 5 code, changed default... |
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2007-04-13 |
havoc | added cl_nettimesyncmode 5 (now the default), this... |
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2007-04-06 |
havoc | check vid_activewindow in several spammy prints that... |
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2007-04-06 |
havoc | added cl_nettimesyncmode 4, this is not the default... |
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2007-04-06 |
havoc | made the following changes to CL_NetworkTimeReceived: |
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2007-04-05 |
havoc | fix bug with cl_nolerp 1 that caused playdemo to play... |
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