//void SCR_BeginLoadingPlaque (void);
//void SCR_EndLoadingPlaque (void);
-extern float scr_con_current;
-extern float scr_conlines; // lines of console to display
+extern float scr_con_current;
+extern float scr_conlines; // lines of console to display
-extern int sb_lines;
+extern int sb_lines;
-extern int clearnotify; // set to 0 whenever notify text is drawn
-extern qboolean scr_disabled_for_loading;
-extern qboolean scr_skipupdate;
-
-extern cvar_t scr_viewsize;
+extern int clearnotify; // set to 0 whenever notify text is drawn
+extern qboolean scr_disabled_for_loading;
+extern qboolean scr_skipupdate;
extern cvar_t scr_viewsize;
+extern cvar_t r_brightness;
+extern cvar_t r_contrast;
+extern cvar_t gl_lightmode;
+extern cvar_t scr_viewsize;
+extern cvar_t crosshair;