else
Con_Print("Playing shareware version.\n");
break;
+ default:
+ break;
}
// unload all wads so that future queries will return the new data
FS_ChangeGameDirs(numgamedirs, gamedirs, true, true);
}
-static qfile_t* FS_SysOpen (const char* filepath, const char* mode, qboolean nonblocking);
static const char *FS_SysCheckGameDir(const char *gamedir)
{
static char buf[8192];
Internal function used to create a qfile_t and open the relevant non-packed file on disk
====================
*/
-static qfile_t* FS_SysOpen (const char* filepath, const char* mode, qboolean nonblocking)
+qfile_t* FS_SysOpen (const char* filepath, const char* mode, qboolean nonblocking)
{
qfile_t* file;