<ClCompile Include="clvm_cmds.c" />\r
<ClCompile Include="cmd.c" />\r
<ClCompile Include="collision.c" />\r
+ <ClCompile Include="com_crc16.c" />\r
+ <ClCompile Include="com_msg.c" />\r
<ClCompile Include="common.c" />\r
<ClCompile Include="console.c" />\r
<ClCompile Include="crypto.c">\r
<ClCompile Include="gl_rsurf.c" />\r
<ClCompile Include="gl_textures.c" />\r
<ClCompile Include="hmac.c" />\r
- <ClCompile Include="hook.c" />\r
<ClCompile Include="host.c" />\r
<ClCompile Include="host_cmd.c" />\r
<ClCompile Include="image.c" />\r
<ClCompile Include="snd_ogg.c" />\r
<ClCompile Include="snd_sdl.c" />\r
<ClCompile Include="snd_wav.c" />\r
+ <ClInclude Include="snd_xmp.c" />\r
+ <ClCompile Include="sv_ccmds.c" />\r
<ClCompile Include="sv_demo.c" />\r
<ClCompile Include="sv_main.c" />\r
<ClCompile Include="sv_move.c" />\r
<ClCompile Include="sv_phys.c" />\r
+ <ClCompile Include="sv_save.c" />\r
+ <ClCompile Include="sv_send.c" />\r
<ClCompile Include="sv_user.c" />\r
<ClCompile Include="svbsp.c" />\r
<ClCompile Include="svvm_cmds.c" />\r
<ClInclude Include="gl_backend.h" />\r
<ClInclude Include="glquake.h" />\r
<ClInclude Include="hmac.h" />\r
- <ClInclude Include="hook.h" />\r
<ClInclude Include="image.h" />\r
<ClInclude Include="image_png.h" />\r
<ClInclude Include="input.h" />\r
<ClInclude Include="snd_main.h" />\r
<ClInclude Include="snd_ogg.h" />\r
<ClInclude Include="snd_wav.h" />\r
+ <ClInclude Include="snd_xmp.h" />\r
<ClInclude Include="sound.h" />\r
<ClInclude Include="spritegn.h" />\r
<ClInclude Include="sv_demo.h" />\r