common: Move com_game headers to new com_game.h
common: Move filematch headers to new filematch.h
common: Move infostring functions to new com_infostring.c
vs2017: Fix indentation
Merge intoverflow.h into qdefs.h
com_list: Move all functions to the header and inline them. Include where needed git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13123 d7cf8633-e32d-0410-b094-e92efae38249
model: Recognize Valve BSP format. Add file format headers. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13080 d7cf8633-e32d-0410-b094-e92efae38249
model: Split up headers. Introduce headers for each BSP format. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12980 d7cf8633-e32d-0410-b094-e92efae38249
client: Add r_stats.[ch]. Move render stats code to it. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12977 d7cf8633-e32d-0410-b094-e92efae38249
quakedef: Add darkplaces.h and include it in as many files as I can. Split up and clean up quakedef.h A client and server agnostic master definitions file is nice to have and this may speed up compile times and make refactoring easier later on. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12972 d7cf8633-e32d-0410-b094-e92efae38249
client: Add cl_particles.h and move cl_particles definitions to it. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12971 d7cf8633-e32d-0410-b094-e92efae38249
client: Add cl_parse.h and move cl_parse prototypes to it git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12970 d7cf8633-e32d-0410-b094-e92efae38249
client: Add cap.h and move capture struct to it. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12967 d7cf8633-e32d-0410-b094-e92efae38249
client: Add view.h. Move view prototypes to it. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12966 d7cf8633-e32d-0410-b094-e92efae38249
Add qdefs.h and qstats.h to split up quakedef.h. Make a lot of headers standalone-compilable. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12961 d7cf8633-e32d-0410-b094-e92efae38249
host: Introduce host.h and use it, instead of quakedef.h git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12958 d7cf8633-e32d-0410-b094-e92efae38249
Implement Linux kernel-inspired generic cyclic doubly linked list interface It's incomplete, leaving out several helpers. These will be added later if the need arises. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12910 d7cf8633-e32d-0410-b094-e92efae38249
common: Split off the gameinfo stuff to com_game.c git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12882 d7cf8633-e32d-0410-b094-e92efae38249
Make cl_video_libavw.c a regular C file like the rest. Create a .h counterpart Also updated some variables since anything before MSVC 2013 is pretty much obsolete, and the rationale for not using stdint.h is therefore out of date. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12784 d7cf8633-e32d-0410-b094-e92efae38249
Rename entframe files git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12780 d7cf8633-e32d-0410-b094-e92efae38249