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3 years agoreworked score system
drjaska [Sun, 9 May 2021 10:02:26 +0000 (13:02 +0300)]
reworked score system

3 years agoremoved unused check for a damage type in dmg2score
drjaska [Sun, 25 Apr 2021 23:52:48 +0000 (02:52 +0300)]
removed unused check for a damage type in dmg2score
I thought fire damage was from torches on maps which would burn players
who stand on them, apparently it's from fireball superweapon and napalm
grenades which are used weapons and thus have a registered attacking
player so they'd never pass the check for the source not being a player
thus being unused

3 years agofixed ID checkup mistake I did apparently
drjaska [Sun, 25 Apr 2021 17:57:43 +0000 (20:57 +0300)]
fixed ID checkup mistake I did apparently
also added some documentation

3 years agoadded friendly fire and self damage handling to dmg2score
drjaska [Sun, 25 Apr 2021 05:14:28 +0000 (08:14 +0300)]
added friendly fire and self damage handling to dmg2score
some players might try to cheese or avoid giving other players score and
thus suicide or do self damage, they are now punished for it but they
are not punished while having a logged attacker so getting pushed into a
void doesn't punish the dying player as long as pusher is given score. I
assume DEATH_FIRE is an environmental hazard but I don't know any maps
which'd have it for testing though if it's a weapon effect which
registers an attacker it's irrelevant except for being unused code.

3 years agoAdded cvars to support changing how score is calculated
drjaska [Thu, 22 Apr 2021 21:01:47 +0000 (00:01 +0300)]
Added cvars to support changing how score is calculated
added a cvar for toggling if frags give 1 score or not, added a cvar for
toggling if damage gives score or not and added a cvar for changing how
much score damage gives

3 years agounhardcoded no selfdamage and no friendly damage
drjaska [Tue, 20 Apr 2021 20:12:10 +0000 (23:12 +0300)]
unhardcoded no selfdamage and no friendly damage

3 years agoadded (t)mayhem starting items cvars and now using them instead of lms
drjaska [Tue, 20 Apr 2021 18:19:38 +0000 (21:19 +0300)]
added (t)mayhem starting items cvars and now using them instead of lms

3 years agoRemoved g_mayhem_regenerate from whitelisted.
drjaska [Sat, 13 Mar 2021 06:07:40 +0000 (08:07 +0200)]
Removed g_mayhem_regenerate from whitelisted.
Did not mean to originally have it there, oopsies. Noticed while triple
checking changes.

3 years agoRemoved fall damage, initially added by an oversight.
drjaska [Fri, 12 Mar 2021 04:58:56 +0000 (06:58 +0200)]
Removed fall damage, initially added by an oversight.

3 years agoAdded tmayhem regeneration cvar which I previously forgot to include
drjaska [Mon, 8 Mar 2021 19:11:16 +0000 (21:11 +0200)]
Added tmayhem regeneration cvar which I previously forgot to include
outside of sv_tmayhem.qc, whitelisted powerup, team and weaponarena
cvars as other modes have theirs whitelisted.

3 years agoAdded gamemode icons for all 4 themes.
drjaska [Sun, 7 Mar 2021 19:18:10 +0000 (21:18 +0200)]
Added gamemode icons for all 4 themes.

3 years agoFixed file include stuff which was needed due to alphabetical compiling
drjaska [Sun, 7 Mar 2021 03:46:38 +0000 (05:46 +0200)]
Fixed file include stuff which was needed due to alphabetical compiling
order.

3 years agooopsies forgot to git add --all
drjaska [Sun, 7 Mar 2021 03:16:06 +0000 (05:16 +0200)]
oopsies forgot to git add --all

3 years agoChanged the menu order to show mayhems above unpopular modes. Included
drjaska [Sun, 7 Mar 2021 02:59:16 +0000 (04:59 +0200)]
Changed the menu order to show mayhems above unpopular modes. Included
tdm in the force support hook so now mayhems are supported if either DM
or TDM are supported.

3 years agoAdded support for removing powerups only from mayhem. Added a force
drjaska [Sun, 7 Mar 2021 02:47:35 +0000 (04:47 +0200)]
Added support for removing powerups only from mayhem. Added a force
support mapinfo hook which makes maps support mayhem and team mayhem if
they support dm. Improved the remove powerup hook logic to consider
g_powerups and g_(t)mayhem_powerups variables. Still missing icons.

3 years agoCreated Team Mayhem too. AFAIK both modes are perfectly functional as
drjaska [Sat, 6 Mar 2021 03:22:25 +0000 (05:22 +0200)]
Created Team Mayhem too. AFAIK both modes are perfectly functional as
they are now. Having powerups would be nice. Missing new icons for
mayhem and team mayhem. Mapinfos are not yet regenerated.

3 years agoGameplay-wise the mode is fully functional, AFAIK there are no hooks to
drjaska [Sat, 6 Mar 2021 02:23:08 +0000 (04:23 +0200)]
Gameplay-wise the mode is fully functional, AFAIK there are no hooks to
prevent rotting but if someone really wants regen without rot they can
edit cvars and go into modified, idc. Only things left to add to ffa
mayhem are a new icon and fixing map info. Going to start creating team
mayhem mow.

3 years agofixed a compile error, all the hooks work now, need to find a way to
drjaska [Sat, 6 Mar 2021 01:37:39 +0000 (03:37 +0200)]
fixed a compile error, all the hooks work now, need to find a way to
disable self damage and hp&armor rot. need to find the file to write
default values for g_mayhem_ regeneration and weaponarena. need to add
a new icon for mayhem. need to look into mapinfo regeneration.

3 years agosv_lms.qc had boolean autocvar_g_lms_regeneration at the top which I
drjaska [Fri, 5 Mar 2021 22:46:48 +0000 (00:46 +0200)]
sv_lms.qc had boolean autocvar_g_lms_regeneration at the top which I
didn't notice when I copied the PlayerRegen hook. It still didn't create
a cvar, FilterItem is broken idk why, SetWeaponArena is brokem idk why,
autocvar does nothing idk why. I don't understand what disables fall
damage and self damage in CA, still missing a new icon for mayhem. None of the existing maps allow mayhem as mayhem isn't listed in their pre-generated mapinfos, idk how to regenerate them so mayhem can actually be played on proper maps. I can't
figure out why nothing works pls send help... likely going to drop
further development unless I get help.

3 years agoincluded the gamemode folder
drjaska [Fri, 5 Mar 2021 21:33:35 +0000 (23:33 +0200)]
included the gamemode folder

3 years agoCreated mayhem. Still needs an icon, debugging for weaponarena and
drjaska [Fri, 5 Mar 2021 21:12:52 +0000 (23:12 +0200)]
Created mayhem. Still needs an icon, debugging for weaponarena and
pickup filtering and implementation of no self damage or fall damage

3 years agoReset more STATs when player dies
terencehill [Wed, 3 Mar 2021 22:53:07 +0000 (23:53 +0100)]
Reset more STATs when player dies

3 years agoPrint an error message if gametype and gotomap are executed when the server isn't...
terencehill [Wed, 3 Mar 2021 22:51:24 +0000 (23:51 +0100)]
Print an error message if gametype and gotomap are executed when the server isn't running, rather than showing nonsense output (gametype in particular)

3 years agoFix #2484 Inferno buff causing crazy negative damage to players in the water
terencehill [Wed, 3 Mar 2021 22:33:14 +0000 (23:33 +0100)]
Fix #2484 Inferno buff causing crazy negative damage to players in the water

3 years agoFix report_cloc
terencehill [Wed, 3 Mar 2021 22:22:48 +0000 (22:22 +0000)]
Fix report_cloc

3 years agoStop player powerup sounds when disconnecting
terencehill [Wed, 3 Mar 2021 13:09:15 +0000 (14:09 +0100)]
Stop player powerup sounds when disconnecting

3 years agoApply 337eb6343 "Use crouch status instead of crouch key to indicate when player...
terencehill [Wed, 3 Mar 2021 13:06:46 +0000 (14:06 +0100)]
Apply 337eb6343 "Use crouch status instead of crouch key to indicate when player is crouching in pressed keys code" to PM_dodging_GetPressedKeys too

3 years agoShownames: interpolate player name movement (when player isn't in client's PVS)
terencehill [Tue, 2 Mar 2021 22:58:25 +0000 (23:58 +0100)]
Shownames: interpolate player name movement (when player isn't in client's PVS)

3 years agoRemove wrong comment on r_lerpsites, hud_shownames doesn't use sprites
terencehill [Tue, 2 Mar 2021 22:21:49 +0000 (23:21 +0100)]
Remove wrong comment on r_lerpsites, hud_shownames doesn't use sprites

3 years agoFix compilation units and update hash
terencehill [Tue, 2 Mar 2021 17:03:42 +0000 (18:03 +0100)]
Fix compilation units and update hash

3 years agowpeditor unreachable: properly show player models at spawnopoints that aren't linked...
terencehill [Tue, 2 Mar 2021 15:39:49 +0000 (16:39 +0100)]
wpeditor unreachable: properly show player models at spawnopoints that aren't linked to any waypoint

3 years agoMove code that resets clip load whenever the player goes unarmed to the weaposystem
terencehill [Tue, 2 Mar 2021 15:25:17 +0000 (16:25 +0100)]
Move code that resets clip load whenever the player goes unarmed to the weaposystem

3 years agoQuickmenu: fix names starting with yellow in the player list
terencehill [Mon, 1 Mar 2021 20:18:33 +0000 (21:18 +0100)]
Quickmenu: fix names starting with yellow in the player list

3 years agoFix wrong filename in the dumpnotifs command; put the filename in a constant in all...
terencehill [Mon, 1 Mar 2021 20:01:05 +0000 (21:01 +0100)]
Fix wrong filename in the dumpnotifs command; put the filename in a constant in all the dump commands to avoid this kind of mistakes

3 years agoTurn some LOG_INFOs into LOG_HELPs
terencehill [Mon, 1 Mar 2021 19:52:06 +0000 (20:52 +0100)]
Turn some LOG_INFOs into LOG_HELPs

3 years agoInterpolateOrigin: add a small description and fix 2 weirdly wrapped lines
terencehill [Mon, 1 Mar 2021 19:50:36 +0000 (20:50 +0100)]
InterpolateOrigin: add a small description and fix 2 weirdly wrapped lines

3 years agoCreate missing ~/.ssh folder.
Rudolf Polzer [Mon, 1 Mar 2021 18:41:17 +0000 (18:41 +0000)]
Create missing ~/.ssh folder.

3 years agoWe also need graphviz.
Rudolf Polzer [Mon, 1 Mar 2021 17:57:05 +0000 (17:57 +0000)]
We also need graphviz.

3 years agoTry apt-get update before installing doxygen.
Rudolf Polzer [Mon, 1 Mar 2021 17:35:02 +0000 (17:35 +0000)]
Try apt-get update before installing doxygen.

3 years agoInstall Doxygen before using it. Will that work?
Rudolf Polzer [Mon, 1 Mar 2021 16:03:20 +0000 (16:03 +0000)]
Install Doxygen before using it. Will that work?

3 years agoUpdate expected gameplay hash.
Rudolf Polzer [Mon, 1 Mar 2021 15:47:42 +0000 (15:47 +0000)]
Update expected gameplay hash.

The pipeline had been down for a few months, and the hash changed during this - probably not feasible to find out where it changed now.

3 years agoEnable log timestamps during serverbench.
Rudolf Polzer [Mon, 1 Mar 2021 15:25:38 +0000 (15:25 +0000)]
Enable log timestamps during serverbench.

Should tell us if our problem is a timeout problem. Don't think it's anything else, but let's see.

3 years agoEnable log timestamps during serverbench.
Rudolf Polzer [Mon, 1 Mar 2021 15:25:18 +0000 (15:25 +0000)]
Enable log timestamps during serverbench.

Should tell us if our problem is a timeout problem. Don't think it's anything else, but let's see.

3 years agoMove setting of client-side player movement speed settings back to the server, fixes...
Mario [Mon, 1 Mar 2021 13:14:33 +0000 (23:14 +1000)]
Move setting of client-side player movement speed settings back to the server, fixes #2531

3 years agoTransifex autosync
Rudolf Polzer [Mon, 1 Mar 2021 06:24:10 +0000 (07:24 +0100)]
Transifex autosync

3 years agoMerge branch 'bones_was_here/lerpsprites' into 'master'
Mario [Sun, 28 Feb 2021 08:24:51 +0000 (08:24 +0000)]
Merge branch 'bones_was_here/lerpsprites' into 'master'

Make player names move as smoothly as models by defaulting r_lerpsprites to 1

See merge request xonotic/xonotic-data.pk3dir!880

3 years agoEnsure csqcmodel_isdead is reset each frame, fixes #2537
Mario [Sun, 28 Feb 2021 07:50:40 +0000 (17:50 +1000)]
Ensure csqcmodel_isdead is reset each frame, fixes #2537

3 years agoMerge branch 'bones_was_here/neg_ping' into 'master'
Mario [Sun, 28 Feb 2021 06:26:55 +0000 (06:26 +0000)]
Merge branch 'bones_was_here/neg_ping' into 'master'

Prevent negative pings by correctly bounding (it's a signed short)

See merge request xonotic/xonotic-data.pk3dir!879

3 years agoTransifex autosync
Rudolf Polzer [Sun, 28 Feb 2021 06:25:15 +0000 (07:25 +0100)]
Transifex autosync

3 years agoMake player names move as smoothly as models by defaulting r_lerpsprites to 1 880/head
bones_was_here [Sun, 28 Feb 2021 05:16:59 +0000 (15:16 +1000)]
Make player names move as smoothly as models by defaulting r_lerpsprites to 1

3 years agoPrevent negative pings by correctly bounding (it's a signed short) 879/head
bones_was_here [Sun, 28 Feb 2021 05:00:57 +0000 (15:00 +1000)]
Prevent negative pings by correctly bounding (it's a signed short)

3 years agoWhitelist sv_showfps as an allowed server setting
Mario [Sun, 28 Feb 2021 02:50:35 +0000 (12:50 +1000)]
Whitelist sv_showfps as an allowed server setting

3 years agoDisable sv_showfps by default and add a note in the cvar description that enabling...
Mario [Sun, 28 Feb 2021 02:00:13 +0000 (12:00 +1000)]
Disable sv_showfps by default and add a note in the cvar description that enabling it may require consent from players on the server

3 years agoMerge branch 'terencehill/pure_ents' into 'master'
Mario [Sat, 27 Feb 2021 16:49:07 +0000 (16:49 +0000)]
Merge branch 'terencehill/pure_ents' into 'master'

Improve server performance by making pure entities that don't have models

See merge request xonotic/xonotic-data.pk3dir!877

3 years agoImprove server performance by making pure entities that don't have models
terencehill [Sat, 27 Feb 2021 16:49:07 +0000 (16:49 +0000)]
Improve server performance by making pure entities that don't have models

3 years agoFix a Vortex charge rate inconsistency with g_balance_vortex_charge_always
Mario [Sat, 27 Feb 2021 12:17:51 +0000 (22:17 +1000)]
Fix a Vortex charge rate inconsistency with g_balance_vortex_charge_always

3 years agoMerge branch 'terencehill/entcs_fixes' into 'master'
Mario [Sat, 27 Feb 2021 11:35:33 +0000 (11:35 +0000)]
Merge branch 'terencehill/entcs_fixes' into 'master'

entcs and shownames fixes

See merge request xonotic/xonotic-data.pk3dir!873

3 years agoMerge branch 'terencehill/help_messages_cleanup' into 'master'
Mario [Sat, 27 Feb 2021 11:05:55 +0000 (11:05 +0000)]
Merge branch 'terencehill/help_messages_cleanup' into 'master'

Help messages cleanup

See merge request xonotic/xonotic-data.pk3dir!875

3 years agoTransifex autosync
Rudolf Polzer [Sat, 27 Feb 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync

3 years agoRemove purity whitelist for the Testing balance
Mario [Sat, 27 Feb 2021 01:23:23 +0000 (11:23 +1000)]
Remove purity whitelist for the Testing balance

3 years agoTransifex autosync
Rudolf Polzer [Fri, 26 Feb 2021 06:24:06 +0000 (07:24 +0100)]
Transifex autosync

3 years agoMerge branch 'divVerent/ticrate-change-allowed' into 'master'
Mario [Thu, 25 Feb 2021 22:40:55 +0000 (22:40 +0000)]
Merge branch 'divVerent/ticrate-change-allowed' into 'master'

Allow the two documented values of sys_ticrate without server showing up as modified.

Closes #2545

See merge request xonotic/xonotic-data.pk3dir!878

3 years agoAllow the two documented values of sys_ticrate without server showing up as modified. 878/head
Rudolf Polzer [Thu, 25 Feb 2021 18:53:56 +0000 (10:53 -0800)]
Allow the two documented values of sys_ticrate without server showing up as modified.

Keeping 30Hz at the default for now, but considering to switch to 60Hz in the
future.

Should have smoother gameplay, at expense of more network packets and higher
server CPU load.

Fixes #2545.

3 years agoTransifex autosync
Rudolf Polzer [Thu, 25 Feb 2021 06:24:06 +0000 (07:24 +0100)]
Transifex autosync

3 years agoTransifex autosync
Rudolf Polzer [Wed, 24 Feb 2021 06:24:13 +0000 (07:24 +0100)]
Transifex autosync

3 years agoRemove the unused gender option from the profile menu
Mario [Wed, 24 Feb 2021 03:39:21 +0000 (13:39 +1000)]
Remove the unused gender option from the profile menu

3 years agoFix broken Assault destroy waypoints and bots ignoring explosive barrels (bugs introc...
terencehill [Sun, 21 Feb 2021 21:03:24 +0000 (22:03 +0100)]
Fix broken Assault destroy waypoints and bots ignoring explosive barrels (bugs introcuded by !501)

3 years agoFix "player is connecting..." message not shown in team games
terencehill [Thu, 18 Feb 2021 17:32:03 +0000 (18:32 +0100)]
Fix "player is connecting..." message not shown in team games

3 years agoProperly implement notification of no records available 875/head
terencehill [Sat, 13 Feb 2021 15:40:06 +0000 (16:40 +0100)]
Properly implement notification of no records available

3 years agoFix 'cmd records' description, part 2: don't specify number or records per page as...
terencehill [Sat, 13 Feb 2021 15:36:02 +0000 (16:36 +0100)]
Fix 'cmd records' description, part 2: don't specify number or records per page as it varies from 0 to 200, not 50 as a comment says

3 years agoImprove sv_dodging_frozen description
terencehill [Fri, 12 Feb 2021 17:27:39 +0000 (18:27 +0100)]
Improve sv_dodging_frozen description

3 years agoFix speed award not updated when the timelimit is reached
terencehill [Fri, 12 Feb 2021 17:26:15 +0000 (18:26 +0100)]
Fix speed award not updated when the timelimit is reached

3 years agoTransifex autosync
Rudolf Polzer [Fri, 12 Feb 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync

3 years ago'item' -> <item>
terencehill [Thu, 11 Feb 2021 11:27:44 +0000 (12:27 +0100)]
'item'  ->  <item>

3 years agoImprove usage and error messages of the vote commands
terencehill [Thu, 11 Feb 2021 01:21:11 +0000 (02:21 +0100)]
Improve usage and error messages of the vote commands

3 years agoFix 'cmd records' description
terencehill [Thu, 11 Feb 2021 00:55:22 +0000 (01:55 +0100)]
Fix 'cmd records' description

3 years agoStandardize command usage messages, part 2 (mostly arguments descriptions)
terencehill [Wed, 10 Feb 2021 14:01:25 +0000 (15:01 +0100)]
Standardize command usage messages, part 2 (mostly arguments descriptions)

3 years agoStandardize command usage messages:
terencehill [Wed, 10 Feb 2021 01:44:27 +0000 (02:44 +0100)]
Standardize command usage messages:

argument: keyword
<argument>: input parameter
"<arguments>": input string that can contain multiple words
When an argument is enclosed by [] it means it's optional

While at it fix cmd voice, improve menu_cmd, menu_cmd directmenu and cl_cmd hud

3 years agoImprove 'bot_cmd help' output
terencehill [Tue, 9 Feb 2021 17:45:41 +0000 (18:45 +0100)]
Improve 'bot_cmd help' output

3 years agoAdd bones_was_here to extended team credits
Mario [Mon, 8 Feb 2021 18:28:27 +0000 (04:28 +1000)]
Add bones_was_here to extended team credits

3 years agoLMS: don't show "respawning in x seconds" after losing your last life (the same trick...
terencehill [Sun, 7 Feb 2021 11:32:31 +0000 (12:32 +0100)]
LMS: don't show "respawning in x seconds" after losing your last life (the same trick is used in CA)

3 years agoUse Team_ColorToTeam in selectteam to avoid duplicated code
terencehill [Sun, 7 Feb 2021 11:22:27 +0000 (12:22 +0100)]
Use Team_ColorToTeam in selectteam to avoid duplicated code

3 years agoFix animbench usage message
terencehill [Sun, 7 Feb 2021 11:19:16 +0000 (12:19 +0100)]
Fix animbench usage message

3 years agoRevert "Record player race move time in PlayerPreThink so it can be recorded while...
Mario [Wed, 3 Feb 2021 23:25:25 +0000 (09:25 +1000)]
Revert "Record player race move time in PlayerPreThink so it can be recorded while inside a vehicle, fixes #2263"

This reverts commit cd9380e44806612f8eb2d04f27ca283ae8f0a461.

3 years agoTransifex autosync
Rudolf Polzer [Wed, 3 Feb 2021 06:23:59 +0000 (07:23 +0100)]
Transifex autosync

3 years agoTransifex autosync
Rudolf Polzer [Tue, 2 Feb 2021 06:24:16 +0000 (07:24 +0100)]
Transifex autosync

3 years agoSimplify vdist macro and remove a redundant vec2 call
terencehill [Mon, 1 Feb 2021 15:39:55 +0000 (16:39 +0100)]
Simplify vdist macro and remove a redundant vec2 call

3 years agoFix/improve 2 cvar descriptions
terencehill [Mon, 1 Feb 2021 15:37:22 +0000 (16:37 +0100)]
Fix/improve 2 cvar descriptions

3 years agoTransifex autosync
Rudolf Polzer [Mon, 1 Feb 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync

3 years agoTransifex autosync
Rudolf Polzer [Sun, 31 Jan 2021 06:25:25 +0000 (07:25 +0100)]
Transifex autosync

3 years agoFix print command and compilation units test
terencehill [Wed, 27 Jan 2021 16:44:06 +0000 (17:44 +0100)]
Fix print command and compilation units test

3 years agoImprove warning messages when starting xonotic-dedicated
terencehill [Wed, 27 Jan 2021 16:30:00 +0000 (17:30 +0100)]
Improve warning messages when starting xonotic-dedicated

3 years agoStop the powerup sound when the countdown to game start is over (also in this case...
terencehill [Wed, 27 Jan 2021 16:27:36 +0000 (17:27 +0100)]
Stop the powerup sound when the countdown to game start is over (also in this case don't play the poweroff sound)

3 years agoStop reviving progress and forbid throwing weapons and nades during the countdown...
terencehill [Wed, 27 Jan 2021 16:22:32 +0000 (17:22 +0100)]
Stop reviving progress and forbid throwing weapons and nades during the countdown to game start

3 years agoMerge branch 'terencehill/scoreboard_item_stats' into 'master'
Mario [Wed, 27 Jan 2021 06:46:14 +0000 (06:46 +0000)]
Merge branch 'terencehill/scoreboard_item_stats' into 'master'

Scoreboard item stats [rebased]

See merge request xonotic/xonotic-data.pk3dir!663

3 years agoTransifex autosync
Rudolf Polzer [Wed, 27 Jan 2021 06:24:08 +0000 (07:24 +0100)]
Transifex autosync

3 years agoMerge branch 'master' into terencehill/scoreboard_item_stats 663/head
Mario [Tue, 26 Jan 2021 11:58:13 +0000 (21:58 +1000)]
Merge branch 'master' into terencehill/scoreboard_item_stats

3 years agoKeep showing overlapping player tags but with low alpha 873/head
terencehill [Mon, 25 Jan 2021 17:36:37 +0000 (18:36 +0100)]
Keep showing overlapping player tags but with low alpha

3 years agoImprove detection of overlapping player tags by checking if the boxes they are contai...
terencehill [Mon, 25 Jan 2021 16:49:20 +0000 (17:49 +0100)]
Improve detection of overlapping player tags by checking if the boxes they are contained in overlap rather than if distance of box origins is smaller than a certain value

3 years agoFix multiple bugs in hud_shownames_antioverlap, it was unintentionally hiding player...
terencehill [Mon, 25 Jan 2021 13:34:17 +0000 (14:34 +0100)]
Fix multiple bugs in hud_shownames_antioverlap, it was unintentionally hiding player names too much