]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/main.qc
Transifex autosync
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / main.qc
index 73f473ae979752c412265e06e3bf596daf66dee8..72e3dac3dd039a9131d7d7c76dd100f5a226988c 100644 (file)
@@ -5,6 +5,7 @@
 #include <common/deathtypes/all.qh>
 #include <common/debug.qh>
 #include <common/mapinfo.qh>
+#include <common/mapobjects/_mod.qh>
 #include <common/monsters/sv_monsters.qh>
 #include <common/util.qh>
 #include <common/vehicles/all.qh>
@@ -32,6 +33,7 @@ void dropclient_do(entity this)
                dropclient(this.owner);
        delete(this);
 }
+
 /**
  * Schedules dropclient for a player and returns true;
  * if dropclient is already scheduled (for that player) it does nothing and returns false.
@@ -142,12 +144,12 @@ void CreatureFrame_FallDamage(entity this)
        bool have_hook = false;
        for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
        {
-           .entity weaponentity = weaponentities[slot];
-           if(this.(weaponentity).hook && this.(weaponentity).hook.state)
-           {
-               have_hook = true;
-               break;
-           }
+               .entity weaponentity = weaponentities[slot];
+               if(this.(weaponentity).hook && this.(weaponentity).hook.state)
+               {
+                       have_hook = true;
+                       break;
+               }
        }
        if(!have_hook)
        {
@@ -186,20 +188,40 @@ void CreatureFrame_All()
        });
 }
 
-void Pause_TryPause(bool ispaused)
+// called shortly after map change in dedicated
+void Pause_TryPause_Dedicated(entity this)
+{
+       if (player_count == 0 && !intermission_running && !autocvar__endmatch)
+               setpause(1);
+}
+
+// called every normal frame in singleplayer/listen
+void Pause_TryPause()
 {
-       int n = 0;
-       FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
-               if (PHYS_INPUT_BUTTON_CHAT(it) != ispaused) return;
+       int n = 0, p = 0;
+       FOREACH_CLIENT(IS_REAL_CLIENT(it), {
+               if (PHYS_INPUT_BUTTON_CHAT(it)) ++p;
                ++n;
        });
        if (!n) return;
-       setpause(ispaused);
+       if (n == p)
+               setpause(1);
+       else
+               setpause(0);
 }
 
+// called every paused frame by DP
 void SV_PausedTic(float elapsedtime)
 {
-       if (!server_is_dedicated) Pause_TryPause(false);
+       if (autocvar__endmatch) // `endmatch` while paused
+               setpause(0); // proceed to intermission
+       else if (!server_is_dedicated)
+       {
+               if (autocvar_sv_autopause)
+                       Pause_TryPause();
+               else
+                       setpause(0);
+       }
 }
 
 void dedicated_print(string input)
@@ -209,33 +231,33 @@ void dedicated_print(string input)
 
 void make_safe_for_remove(entity e)
 {
-    if (e.initialize_entity)
-    {
-        entity ent, prev = NULL;
-        for (ent = initialize_entity_first; ent; )
-        {
-            if ((ent == e) || ((ent.classname == "initialize_entity") && (ent.enemy == e)))
-            {
-                //print("make_safe_for_remove: getting rid of initializer ", etos(ent), "\n");
-                // skip it in linked list
-                if (prev)
-                {
-                    prev.initialize_entity_next = ent.initialize_entity_next;
-                    ent = prev.initialize_entity_next;
-                }
-                else
-                {
-                    initialize_entity_first = ent.initialize_entity_next;
-                    ent = initialize_entity_first;
-                }
-            }
-            else
-            {
-                prev = ent;
-                ent = ent.initialize_entity_next;
-            }
-        }
-    }
+       if (e.initialize_entity)
+       {
+               entity ent, prev = NULL;
+               for (ent = initialize_entity_first; ent; )
+               {
+                       if ((ent == e) || ((ent.classname == "initialize_entity") && (ent.enemy == e)))
+                       {
+                               //print("make_safe_for_remove: getting rid of initializer ", etos(ent), "\n");
+                               // skip it in linked list
+                               if (prev)
+                               {
+                                       prev.initialize_entity_next = ent.initialize_entity_next;
+                                       ent = prev.initialize_entity_next;
+                               }
+                               else
+                               {
+                                       initialize_entity_first = ent.initialize_entity_next;
+                                       ent = initialize_entity_first;
+                               }
+                       }
+                       else
+                       {
+                               prev = ent;
+                               ent = ent.initialize_entity_next;
+                       }
+               }
+       }
 }
 
 void remove_except_protected(entity e)
@@ -247,15 +269,15 @@ void remove_except_protected(entity e)
 
 void remove_unsafely(entity e)
 {
-    if(e.classname == "spike")
-        error("Removing spikes is forbidden (crylink bug), please report");
-    builtin_remove(e);
+       if(e.classname == "spike")
+               error("Removing spikes is forbidden (crylink bug), please report");
+       builtin_remove(e);
 }
 
 void remove_safely(entity e)
 {
-    make_safe_for_remove(e);
-    builtin_remove(e);
+       make_safe_for_remove(e);
+       builtin_remove(e);
 }
 
 /*
@@ -268,17 +290,18 @@ Called before each frame by the server
 
 bool game_delay_last;
 
-bool autocvar_sv_autopause = false;
 void systems_update();
 void sys_phys_update(entity this, float dt);
 void StartFrame()
 {
-    // TODO: if move is more than 50ms, split it into two moves (this matches QWSV behavior and the client prediction)
-    IL_EACH(g_players, IS_FAKE_CLIENT(it), sys_phys_update(it, frametime));
-    IL_EACH(g_players, IS_FAKE_CLIENT(it), PlayerPreThink(it));
+       FOREACH_CLIENT(IS_FAKE_CLIENT(it),
+       {
+               // DP calls these for real clients only
+               sys_phys_update(it, frametime); // called by SV_PlayerPhysics for players
+               PlayerPreThink(it);
+       });
 
        execute_next_frame();
-       if (autocvar_sv_autopause && !server_is_dedicated) Pause_TryPause(true);
 
        delete_fn = remove_unsafely; // not during spawning!
        serverprevtime = servertime;
@@ -298,10 +321,10 @@ void StartFrame()
                                ++c_seen;
                });
                LOG_INFO(
-                   "CEFC time: ", ftos(t * 1000), "ms; ",
-            "CEFC calls per second: ", ftos(c_seeing * (c_seen - 1) / t), "; ",
-            "CEFC 100% load at: ", ftos(solve_quadratic(t, -t, -1) * '0 1 0')
-        );
+                       "CEFC time: ", ftos(t * 1000), "ms; ",
+                       "CEFC calls per second: ", ftos(c_seeing * (c_seen - 1) / t), "; ",
+                       "CEFC 100% load at: ", ftos(solve_quadratic(t, -t, -1) * '0 1 0')
+               );
                client_cefc_accumulatortime = time;
                client_cefc_accumulator = 0;
        }
@@ -331,8 +354,12 @@ void StartFrame()
        CreatureFrame_All();
        CheckRules_World();
 
-       if (warmup_stage && !game_stopped && warmup_limit > 0 && time >= warmup_limit) {
-               ReadyRestart();
+       // after CheckRules_World() as it may set intermission_running, and after RedirectionThink() in case listen server is closing
+       if (autocvar_sv_autopause && !server_is_dedicated && !intermission_running)
+               Pause_TryPause();
+
+       if (warmup_stage && !game_stopped && warmup_limit > 0 && time - game_starttime >= warmup_limit) {
+               ReadyRestart(true);
                return;
        }
 
@@ -341,8 +368,13 @@ void StartFrame()
        MUTATOR_CALLHOOK(SV_StartFrame);
 
        GlobalStats_updateglobal();
-    FOREACH_CLIENT(true, GlobalStats_update(it));
-    IL_EACH(g_players, IS_FAKE_CLIENT(it), PlayerPostThink(it));
+       FOREACH_CLIENT(true,
+       {
+               GlobalStats_update(it);
+               if (IS_FAKE_CLIENT(it))
+                       PlayerPostThink(it); // DP calls this for real clients only
+               PlayerFrame(it);
+       });
 }
 
 .vector originjitter;
@@ -365,7 +397,7 @@ void SV_OnEntityPreSpawnFunction(entity this)
                return;
        }
 
-       if (DoesQ3ARemoveThisEntity(this)) {
+       if (q3compat && DoesQ3ARemoveThisEntity(this)) {
                delete(this);
                return;
        }
@@ -374,22 +406,22 @@ void SV_OnEntityPreSpawnFunction(entity this)
 
        if (this.monster_attack) {
                IL_PUSH(g_monster_targets, this);
-    }
+       }
 
        // support special -1 and -2 angle from radiant
        if (this.angles == '0 -1 0') {
                this.angles = '-90 0 0';
        } else if (this.angles == '0 -2 0') {
                this.angles = '+90 0 0';
-    }
+       }
 
-    #define X(out, in) MACRO_BEGIN \
-        if (in != 0) { out = out + (random() * 2 - 1) * in; } \
-    MACRO_END
-    X(this.origin.x, this.originjitter.x); X(this.origin.y, this.originjitter.y); X(this.origin.z, this.originjitter.z);
-    X(this.angles.x, this.anglesjitter.x); X(this.angles.y, this.anglesjitter.y); X(this.angles.z, this.anglesjitter.z);
-    X(this.angles.y, this.anglejitter);
-    #undef X
+       #define X(out, in) MACRO_BEGIN \
+               if (in != 0) { out = out + (random() * 2 - 1) * in; } \
+       MACRO_END
+       X(this.origin.x, this.originjitter.x); X(this.origin.y, this.originjitter.y); X(this.origin.z, this.originjitter.z);
+       X(this.angles.x, this.anglesjitter.x); X(this.angles.y, this.anglesjitter.y); X(this.angles.z, this.anglesjitter.z);
+       X(this.angles.y, this.anglejitter);
+       #undef X
 
        if (MUTATOR_CALLHOOK(OnEntityPreSpawn, this)) {
                delete(this);
@@ -397,6 +429,86 @@ void SV_OnEntityPreSpawnFunction(entity this)
        }
 }
 
+/** Retrieves the value of a map entity field from fullspawndata
+ * This bypasses field value changes made by the engine,
+ * eg string-to-float and escape sequence substitution.
+ *
+ * Avoids the need to declare fields just to read them once :)
+ *
+ * Returns the last instance of the field to match DarkPlaces behaviour.
+ *
+ * Path support: converts \ to / and tests the file if a third (bool, true) arg is passed.
+ * Returns string_null if the entity does not have the field, or the file is not in the VFS.
+ *
+ * FIXME: entities with //comments are not supported.
+ */
+string GetField_fullspawndata(entity e, string f, ...)
+{
+       string v = string_null;
+
+       if (!e.fullspawndata) // Engine lacks support, warning spam in CheckEngineExtensions()
+               return v;
+
+       if (strstrofs(e.fullspawndata, "//", 0) >= 0)
+       {
+               // tokenize and tokenize_console return early if "//" is reached,
+               // which can leave an odd number of tokens and break key:value pairing.
+               LOG_WARNF("^1EDICT %s fullspawndata contains unsupported //comment^7%s", ftos(num_for_edict(e)), e.fullspawndata);
+               return v;
+       }
+
+       //print(sprintf("%s(EDICT %s, FIELD %s)\n", __FUNC__, ftos(num_for_edict(e)), f));
+       //print(strcat("FULLSPAWNDATA:", e.fullspawndata, "\n"));
+
+       // tokenize treats \ as an escape, but tokenize_console returns the required literal
+       for (int t = tokenize_console(e.fullspawndata) - 3; t > 0; t -= 2)
+       {
+               //print(sprintf("\tTOKEN %s:%s\t%s:%s\n", ftos(t), ftos(t + 1), argv(t), argv(t + 1)));
+               if (argv(t) == f)
+               {
+                       v = argv(t + 1);
+                       break;
+               }
+       }
+
+       //print(strcat("RESULT: ", v, "\n\n"));
+
+       if (v && ...(0, bool) == true)
+       {
+               v = strreplace("\\", "/", v);
+               if (whichpack(v) == "")
+                       return string_null;
+       }
+
+       return v;
+}
+
+/*
+=============
+FindFileInMapPack
+
+Returns the first matching VFS file path that exists in the current map's pack.
+Returns string_null if no files match or the map isn't packaged.
+=============
+*/
+string FindFileInMapPack(string pattern)
+{
+       if (!checkextension("DP_QC_FS_SEARCH_PACKFILE"))
+               return string_null;
+
+       string base_pack = whichpack(strcat("maps/", mapname, ".bsp"));
+       if (base_pack == "" || !base_pack) // this map isn't packaged or there was an error
+               return string_null;
+
+       int glob = search_packfile_begin(pattern, true, true, base_pack);
+       if (glob < 0)
+               return string_null;
+
+       string file = search_getfilename(glob, 0);
+       search_end(glob);
+       return file;
+}
+
 void WarpZone_PostInitialize_Callback()
 {
        // create waypoint links for warpzones