this.m_name = _("Strength");
this.m_icon = "strength";
this.m_color = '0 0 1';
- this.m_waypoint_text = _("Strength");
- this.m_waypoint_icon = "waypoint_strength";
+ this.m_waypoint_text = _("Strength");
+ this.m_waypoint_icon = "waypoint_strength";
this.m_waypointblink = 2;
#ifdef GAMEQC
this.m_itemid = IT_STRENGTH;
this.m_name = _("Shield");
this.m_icon = "shield";
this.m_color = '1 0 1';
- this.m_waypoint_text = _("Shield");
- this.m_waypoint_icon = "waypoint_shield";
+ this.m_waypoint_text = _("Shield");
+ this.m_waypoint_icon = "waypoint_shield";
this.m_waypointblink = 2;
#ifdef GAMEQC
this.m_itemid = IT_INVINCIBLE;