alias sv_hook_gamestart_ft
alias sv_hook_gamestart_inv
alias sv_hook_gamestart_duel
-alias sv_hook_gamestart_surv
+alias sv_hook_gamestart_sv
// there is currently no hook for when the match is restarted
// see sv_hook_readyrestart for previous uses of this hook
//alias sv_hook_gamerestart
alias sv_vote_gametype_hook_rc
alias sv_vote_gametype_hook_tdm
alias sv_vote_gametype_hook_duel
-alias sv_vote_gametype_hook_surv
+alias sv_vote_gametype_hook_sv
// Example preset to allow 1v1ctf to be used for the gametype voting screen.
// Aliases can have max 31 chars so the gametype can have max 9 chars.
set g_duel_respawn_delay_max 0
set g_duel_respawn_waves 0
set g_duel_weapon_stay 0
-set g_surv_respawn_delay_small 0
-set g_surv_respawn_delay_small_count 0
-set g_surv_respawn_delay_large 0
-set g_surv_respawn_delay_large_count 0
-set g_surv_respawn_delay_max 0
-set g_surv_respawn_waves 0
-set g_surv_weapon_stay 0
+set g_sv_respawn_delay_small 0
+set g_sv_respawn_delay_small_count 0
+set g_sv_respawn_delay_large 0
+set g_sv_respawn_delay_large_count 0
+set g_sv_respawn_delay_max 0
+set g_sv_respawn_waves 0
+set g_sv_weapon_stay 0
// =========
// survival
// ==========
set g_survival 0 "Survival: identify and eliminate all the hunters before all your allies are gone"
-set g_survival_not_dm_maps 0 "when this is set, DM maps will NOT be listed in survival"
+set g_survival_not_lms_maps 0 "when this is set, LMS maps will NOT be listed in survival"
set g_survival_hunter_count 0.25 "number of players who will become hunters, set between 0 and 0.9 to use a multiplier of the current players, or 1 and above to specify an exact number of players"
set g_survival_punish_teamkill 1 "kill the player when they kill an ally"
set g_survival_reward_survival 1 "give a point to all surviving players if the round timelimit is reached, in addition to the points given for kills"