]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - ruleset-XDF.cfg
Merge branch 'master' into martin-t/mg-solidpen
[xonotic/xonotic-data.pk3dir.git] / ruleset-XDF.cfg
1 // ================
2 //  Xonotic Defrag
3 // ================
4
5 exec xonotic-server.cfg
6 exec balance-xdf.cfg
7 exec physicsXDF.cfg
8
9 // general gameplay
10 // g_jump_grunt 1 // just no
11 g_shootfromcenter 1 // hit where you point at with the crosshair (almost so, no shooteye because it's really ugly)
12 g_balance_kill_antispam 0
13 g_forced_respawn 1
14 // g_playerclip_collisions 0 // do not check playerclips
15 g_powerups 0  // set to -1 or patch xonotic
16 g_spawnpoints_auto_move_out_of_solid 1
17 g_start_delay 3
18 g_use_ammunition 0 "if set to 0 all weapons have unlimited ammunition"
19 g_weapon_stay 1 "1: ghost weapons can be picked up too but give no ammo, 2: ghost weapons refill ammo to one pickup size, thrown guns have no ammo"
20 teamplay_mode 2 // friendly fire and self damage
21 sv_vote_nospectators 1
22 timelimit_override 20
23 g_buffs_cooldown_respawn 0.1
24 g_buffs_randomize 0
25
26 // game mode settings
27 g_cts_finish_kill_delay 2
28 g_cts_selfdamage 0