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Merge branch 'terencehill/help_messages_cleanup' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <common/command/_mod.qh>
4 #include <common/constants.qh>
5 #include <common/deathtypes/all.qh>
6 #include <common/effects/all.qh>
7 #include <common/gamemodes/_mod.qh>
8 #include <common/mapinfo.qh>
9 #include <common/mapobjects/triggers.qh>
10 #include <common/minigames/sv_minigames.qh>
11 #include <common/monsters/_mod.qh>
12 #include <common/monsters/sv_monsters.qh>
13 #include <common/monsters/sv_spawn.qh>
14 #include <common/notifications/all.qh>
15 #include <common/physics/player.qh>
16 #include <common/teams.qh>
17 #include <common/util.qh>
18 #include <common/vehicles/all.qh>
19 #include <lib/warpzone/common.qh>
20 #include <server/bot/api.qh>
21 #include <server/bot/default/waypoints.qh>
22 #include <server/campaign.qh>
23 #include <server/chat.qh>
24 #include <server/cheats.qh>
25 #include <server/client.qh>
26 #include <server/clientkill.qh>
27 #include <server/command/common.qh>
28 #include <server/command/getreplies.qh>
29 #include <server/command/vote.qh>
30 #include <server/ipban.qh>
31 #include <server/mapvoting.qh>
32 #include <server/mutators/_mod.qh>
33 #include <server/player.qh>
34 #include <server/scores.qh>
35 #include <server/teamplay.qh>
36 #include <server/world.qh>
37
38 // =========================================================
39 //  Server side networked commands code, reworked by Samual
40 //  Last updated: December 28th, 2011
41 // =========================================================
42
43 bool SV_ParseClientCommand_floodcheck(entity this)
44 {
45         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
46
47         if (!timeout_status)  // not while paused
48         {
49                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
50                 {
51                         store.cmd_floodcount += 1;
52                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
53                 }
54                 else
55                 {
56                         store.cmd_floodtime = time;
57                         store.cmd_floodcount = 1;
58                 }
59         }
60         return true;  // continue, as we're not flooding yet
61 }
62
63
64 // =======================
65 //  Command Sub-Functions
66 // =======================
67
68 void ClientCommand_autoswitch(entity caller, int request, int argc)
69 {
70         switch (request)
71         {
72                 case CMD_REQUEST_COMMAND:
73                 {
74                         if (argv(1) != "")
75                         {
76                                 CS_CVAR(caller).autoswitch = InterpretBoolean(argv(1));
77                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS_CVAR(caller).autoswitch ? "on" : "off"), ".\n"));
78                                 return;
79                         }
80                 }
81
82                 default:
83                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
84                 case CMD_REQUEST_USAGE:
85                 {
86                         sprint(caller, "\nUsage:^3 cmd autoswitch <selection>\n");
87                         sprint(caller, "  Where <selection> controls if autoswitch is on or off.\n");
88                         return;
89                 }
90         }
91 }
92
93 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
94 {
95         switch (request)
96         {
97                 case CMD_REQUEST_COMMAND:
98                 {
99                         if (argv(1) != "")
100                         {
101                                 if (IS_CLIENT(caller))
102                                 {
103                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
104
105                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
106                                         {
107                                                 CS(caller).version_mismatch = true;
108                                                 ClientKill_TeamChange(caller, -2);  // observe
109                                         }
110                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
111                                         {
112                                                 // JoinBestTeam(caller, false, true);
113                                         }
114                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
115                                         {
116                                                 TRANSMUTE(Observer, caller);  // really?
117                                                 stuffcmd(caller, "menu_showteamselect\n");
118                                         }
119                                 }
120
121                                 return;
122                         }
123                 }
124
125                 default:
126                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
127                 case CMD_REQUEST_USAGE:
128                 {
129                         sprint(caller, "\nUsage:^3 cmd clientversion <version>\n");
130                         sprint(caller, "  Where <version> is the game version reported by caller.\n");
131                         return;
132                 }
133         }
134 }
135
136 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
137 {
138         switch (request)
139         {
140                 case CMD_REQUEST_COMMAND:
141                 {
142                         if (argv(1) != "")
143                         {
144                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
145
146                                 return;
147                         }
148                 }
149
150                 default:
151                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
152                 case CMD_REQUEST_USAGE:
153                 {
154                         sprint(caller, "\nUsage:^3 cmd mv_getpicture <mapid>\n");
155                         sprint(caller, "  Where <mapid> is the id number of the map to request an image of on the map vote selection menu.\n");
156                         return;
157                 }
158         }
159 }
160
161 void ClientCommand_wpeditor(entity caller, int request, int argc)
162 {
163         switch (request)
164         {
165                 case CMD_REQUEST_COMMAND:
166                 {
167                         if (!autocvar_g_waypointeditor)
168                         {
169                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
170                                 return;
171                         }
172
173                         if (argv(1) != "")
174                         {
175                                 if (argv(1) == "spawn")
176                                 {
177                                         string s = argv(2);
178                                         if (!IS_PLAYER(caller))
179                                                 sprint(caller, "ERROR: this command works only if you are player\n");
180                                         else
181                                                 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
182                                         return;
183                                 }
184                                 else if (argv(1) == "remove")
185                                 {
186                                         if (!IS_PLAYER(caller))
187                                                 sprint(caller, "ERROR: this command works only if you are player\n");
188                                         else
189                                                 waypoint_remove_fromeditor(caller);
190                                         return;
191                                 }
192                                 else if (argv(1) == "hardwire")
193                                 {
194                                         string s = argv(2);
195                                         waypoint_start_hardwiredlink(caller, (s == "crosshair"));
196                                         return;
197                                 }
198                                 else if (argv(1) == "lock")
199                                 {
200                                         waypoint_lock(caller);
201                                         return;
202                                 }
203                                 else if (argv(1) == "unreachable")
204                                 {
205                                         if (!IS_PLAYER(caller))
206                                                 sprint(caller, "ERROR: this command works only if you are player\n");
207                                         else
208                                                 waypoint_unreachable(caller);
209                                         return;
210                                 }
211                                 else if (argv(1) == "saveall")
212                                 {
213                                         waypoint_saveall();
214                                         return;
215                                 }
216                                 else if (argv(1) == "relinkall")
217                                 {
218                                         waypoint_schedulerelinkall();
219                                         return;
220                                 }
221                                 else if (argv(1) == "symaxis")
222                                 {
223                                         if (argv(2) == "set" || argv(2) == "get")
224                                         {
225                                                 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
226                                                 return;
227                                         }
228                                 }
229                                 else if (argv(1) == "symorigin")
230                                 {
231                                         if (argv(2) == "set" || argv(2) == "get")
232                                         {
233                                                 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
234                                                 return;
235                                         }
236                                 }
237                         }
238                 }
239
240                 default:
241                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
242                 case CMD_REQUEST_USAGE:
243                 {
244                         sprint(caller, "\nUsage:^3 cmd wpeditor <action>\n");
245                         sprint(caller, "  Where <action> can be:\n");
246                         sprint(caller, "   ^2spawn^7: spawns a waypoint at player's position\n");
247                         sprint(caller, "   ^2remove^7: removes player's nearest waypoint\n");
248                         sprint(caller, "   ^2unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
249                         sprint(caller, "   ^2saveall^7: saves all waypoints and links to file\n");
250                         sprint(caller, "   ^2relinkall^7: relinks all waypoints as if they were respawned\n");
251                         sprint(caller, "   ^2spawn crosshair^7: spawns a waypoint at crosshair's position\n");
252                         sprint(caller, "   ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
253                         sprint(caller, "   ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
254                         sprint(caller, "   ^2spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
255                         sprint(caller, "   ^2spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
256                         sprint(caller, "   ^2spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
257                         sprint(caller, "   ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
258                         sprint(caller, "   ^2hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
259                         sprint(caller, "   ^2hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
260                         sprint(caller, "   ^2lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
261                         sprint(caller, "   ^2symorigin get|set\n");
262                         sprint(caller, "   ^2symorigin get|set <p1> <p2> ... <pX>\n");
263                         sprint(caller, "   ^2symaxis get|set <p1> <p2>\n");
264                         sprint(caller, "   ^7 where <p1> <p2> ... <pX> are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
265                                                                 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
266                         sprint(caller, "  See ^5wpeditor_menu^7 for a selectable list of various commands and useful settings to edit waypoints.\n");
267                         return;
268                 }
269         }
270 }
271
272 void ClientCommand_join(entity caller, int request)
273 {
274         switch (request)
275         {
276                 case CMD_REQUEST_COMMAND:
277                 {
278                         if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
279                         {
280                                 if (joinAllowed(caller))
281                                         Join(caller);
282                                 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
283                                         CS(caller).autojoin_checked = -1;
284                         }
285
286                         return;  // never fall through to usage
287                 }
288
289                 default:
290                 case CMD_REQUEST_USAGE:
291                 {
292                         sprint(caller, "\nUsage:^3 cmd join\n");
293                         sprint(caller, "  No arguments required.\n");
294                         return;
295                 }
296         }
297 }
298
299 void ClientCommand_kill(entity caller, int request)
300 {
301         switch (request)
302         {
303                 case CMD_REQUEST_COMMAND:
304                 {
305                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
306                                 return; // no point warning about this, command does nothing
307
308                         if(GetResource(caller, RES_HEALTH) <= 0)
309                         {
310                                 sprint(caller, "Can't die - you are already dead!\n");
311                                 return;
312                         }
313
314                         ClientKill(caller);
315
316                         return;  // never fall through to usage
317                 }
318
319                 default:
320                 case CMD_REQUEST_USAGE:
321                 {
322                         sprint(caller, "\nUsage:^3 cmd kill\n");
323                         sprint(caller, "  No arguments required.\n");
324                         return;
325                 }
326         }
327 }
328
329 void ClientCommand_physics(entity caller, int request, int argc)
330 {
331         switch (request)
332         {
333                 case CMD_REQUEST_COMMAND:
334                 {
335                         string command = strtolower(argv(1));
336
337                         if (!autocvar_g_physics_clientselect)
338                         {
339                                 sprint(caller, "Client physics selection is currently disabled.\n");
340                                 return;
341                         }
342
343                         if (command == "list" || command == "help")
344                         {
345                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
346                                 return;
347                         }
348
349                         if (Physics_Valid(command) || command == "default")
350                         {
351                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
352                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
353                                 return;
354                         }
355                 }
356
357                 default:
358                         sprint(caller, strcat("Current physics set: ^3", CS_CVAR(caller).cvar_cl_physics, "\n"));
359                 case CMD_REQUEST_USAGE:
360                 {
361                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
362                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
363                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
364                         return;
365                 }
366         }
367 }
368
369 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
370 {
371         switch (request)
372         {
373                 case CMD_REQUEST_COMMAND:
374                 {
375                         if (IS_CLIENT(caller))
376                         {
377                                 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
378                                 {
379                                         if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
380                                         {
381                                                 if (time < game_starttime) // game is already restarting
382                                                         return;
383                                                 if (caller.ready)            // toggle
384                                                 {
385                                                         caller.ready = false;
386                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
387                                                                 bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
388                                                 }
389                                                 else
390                                                 {
391                                                         caller.ready = true;
392                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
393                                                                 bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
394                                                 }
395
396                                                 // cannot reset the game while a timeout is active!
397                                                 if (!timeout_status) ReadyCount();
398                                         }
399                                         else
400                                         {
401                                                 sprint(caller, "^1Game has already been restarted\n");
402                                         }
403                                 }
404                         }
405                         return;  // never fall through to usage
406                 }
407
408                 default:
409                 case CMD_REQUEST_USAGE:
410                 {
411                         sprint(caller, "\nUsage:^3 cmd ready\n");
412                         sprint(caller, "  No arguments required.\n");
413                         return;
414                 }
415         }
416 }
417
418 void ClientCommand_say(entity caller, int request, int argc, string command)
419 {
420         switch (request)
421         {
422                 case CMD_REQUEST_COMMAND:
423                 {
424                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
425                         return;  // never fall through to usage
426                 }
427
428                 default:
429                 case CMD_REQUEST_USAGE:
430                 {
431                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
432                         sprint(caller, "  Where <message> is the string of text to say.\n");
433                         return;
434                 }
435         }
436 }
437
438 void ClientCommand_say_team(entity caller, int request, int argc, string command)
439 {
440         switch (request)
441         {
442                 case CMD_REQUEST_COMMAND:
443                 {
444                         if (argc >= 2)
445                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
446                         return;  // never fall through to usage
447                 }
448
449                 default:
450                 case CMD_REQUEST_USAGE:
451                 {
452                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
453                         sprint(caller, "  Where <message> is the string of text to say.\n");
454                         return;
455                 }
456         }
457 }
458
459 .bool team_selected;
460 void ClientCommand_selectteam(entity caller, int request, int argc)
461 {
462         switch (request)
463         {
464                 case CMD_REQUEST_COMMAND:
465                 {
466                         if (argv(1) == "")
467                         {
468                                 return;
469                         }
470                         if (!IS_CLIENT(caller))
471                         {
472                                 return;
473                         }
474                         if (!teamplay)
475                         {
476                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
477                                 return;
478                         }
479                         if (Player_GetForcedTeamIndex(caller) > 0)
480                         {
481                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
482                                 return;
483                         }
484                         if (lockteams)
485                         {
486                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
487                                 return;
488                         }
489
490                         float team_num = Team_ColorToTeam(argv(1));
491                         if (team_num == -1) // invalid
492                                 return;
493                         if (caller.team == team_num && team_num && !IS_DEAD(caller))
494                         {
495                                 sprint(caller, "^7You already are on that team.\n");
496                                 return;
497                         }
498                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
499                         {
500                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
501                                 return;
502                         }
503                         if (team_num && autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
504                         {
505                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
506                                 TeamBalance_GetTeamCounts(balance, caller);
507                                 if ((Team_IndexToBit(Team_TeamToIndex(team_num)) &
508                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
509                                 {
510                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
511                                         TeamBalance_Destroy(balance);
512                                         return;
513                                 }
514                                 TeamBalance_Destroy(balance);
515                         }
516                         if (team_num)
517                                 ClientKill_TeamChange(caller, team_num);
518                         else // auto
519                                 ClientKill_TeamChange(caller, -1);
520
521                         if (!IS_PLAYER(caller))
522                         {
523                                 caller.team_selected = true; // avoids asking again for team selection on join
524                         }
525                         return;
526                 }
527                 default:
528                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
529                 case CMD_REQUEST_USAGE:
530                 {
531                         sprint(caller, "\nUsage:^3 cmd selectteam <team>\n");
532                         sprint(caller, "  Where <team> is the prefered team to try and join.\n");
533                         sprint(caller, "  Full list of options here: red, blue, yellow, pink, auto.\n");
534                         return;
535                 }
536         }
537 }
538
539 void ClientCommand_selfstuff(entity caller, int request, string command)
540 {
541         switch (request)
542         {
543                 case CMD_REQUEST_COMMAND:
544                 {
545                         if (argv(1) != "")
546                         {
547                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
548                                 return;
549                         }
550                 }
551
552                 default:
553                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
554                 case CMD_REQUEST_USAGE:
555                 {
556                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
557                         sprint(caller, "  Where <command> is the string to be stuffed to your client.\n");
558                         return;
559                 }
560         }
561 }
562
563 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
564 {
565         switch (request)
566         {
567                 case CMD_REQUEST_COMMAND:
568                 {
569                         if (argv(1) != "")
570                         {
571                                 // float tokens;
572                                 string s;
573
574                                 if (argc == 2)  // undefined cvar: use the default value on the server then
575                                 {
576                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
577                                         tokenize_console(s);
578                                 }
579
580                                 GetCvars(caller, CS_CVAR(caller), 1);
581
582                                 return;
583                         }
584                 }
585
586                 default:
587                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
588                 case CMD_REQUEST_USAGE:
589                 {
590                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
591                         sprint(caller, "  Where <cvar> is the cvar plus arguments to send to the server.\n");
592                         return;
593                 }
594         }
595 }
596
597 void ClientCommand_spectate(entity caller, int request)
598 {
599         switch (request)
600         {
601                 case CMD_REQUEST_COMMAND:
602                 {
603                         if (!intermission_running && IS_CLIENT(caller))
604                         {
605                                 if(argv(1) != "")
606                                 {
607                                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
608                                         {
609                                                 entity client = GetFilteredEntity(argv(1));
610                                                 int spec_accepted = VerifyClientEntity(client, false, false);
611                                                 if(spec_accepted > 0 && IS_PLAYER(client))
612                                                 {
613                                                         bool caller_is_observer = (IS_OBSERVER(caller));
614                                                         Spectate(caller, client);
615                                                         if (caller_is_observer)
616                                                                 TRANSMUTE(Spectator, caller);
617                                                 }
618                                                 else
619                                                         sprint(caller, "Can't spectate ", argv(1), "^7\n");
620                                         }
621                                         else
622                                                 sprint(caller, "cmd spectate <client> only works when you are spectator/observer\n");
623                                         return;
624                                 }
625
626                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
627
628                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
629
630                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
631                                 if (autocvar_sv_spectate == 1)
632                                         ClientKill_TeamChange(caller, -2); // observe
633                         }
634                         return; // never fall through to usage
635                 }
636
637                 default:
638                 case CMD_REQUEST_USAGE:
639                 {
640                         sprint(caller, "\nUsage:^3 cmd spectate [<client>]\n");
641                         sprint(caller, "  Where <client> can be the player to spectate.\n");
642                         return;
643                 }
644         }
645 }
646
647 void ClientCommand_suggestmap(entity caller, int request, int argc)
648 {
649         switch (request)
650         {
651                 case CMD_REQUEST_COMMAND:
652                 {
653                         if (argv(1) != "")
654                         {
655                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
656                                 return;
657                         }
658                 }
659
660                 default:
661                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
662                 case CMD_REQUEST_USAGE:
663                 {
664                         sprint(caller, "\nUsage:^3 cmd suggestmap <map>\n");
665                         sprint(caller, "  Where <map> is the name of the map to suggest.\n");
666                         return;
667                 }
668         }
669 }
670
671 void ClientCommand_tell(entity caller, int request, int argc, string command)
672 {
673         switch (request)
674         {
675                 case CMD_REQUEST_COMMAND:
676                 {
677                         if (argc >= 3)
678                         {
679                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
680                                 {
681                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
682                                         return;
683                                 }
684
685                                 entity tell_to = GetIndexedEntity(argc, 1);
686                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
687
688                                 if (tell_accepted > 0)   // the target is a real client
689                                 {
690                                         if (tell_to != caller) // and we're allowed to send to them :D
691                                         {
692                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
693                                                 // In this case when the player name contains utf8 chars
694                                                 // the message gets partially trimmed in the beginning.
695                                                 // Potentially this bug affects any substring call that uses
696                                                 // argv_start_index and argv_end_index.
697
698                                                 string utf8_enable_save = cvar_string("utf8_enable");
699                                                 cvar_set("utf8_enable", "0");
700                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
701                                                 cvar_set("utf8_enable", utf8_enable_save);
702
703                                                 Say(caller, false, tell_to, msg, true);
704                                                 return;
705                                         }
706                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
707                                 }
708                                 else if (argv(1) == "#0")
709                                 {
710                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
711                                         return;
712                                 }
713                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
714                         }
715                 }
716
717                 default:
718                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
719                 case CMD_REQUEST_USAGE:
720                 {
721                         sprint(caller, "\nUsage:^3 cmd tell <client> <message>\n");
722                         sprint(caller, "  Where <client> is the entity number or name of the player to send <message> to.\n");
723                         return;
724                 }
725         }
726 }
727
728 void ClientCommand_voice(entity caller, int request, int argc, string command)
729 {
730         switch (request)
731         {
732                 case CMD_REQUEST_COMMAND:
733                 {
734                         if (argv(1) != "")
735                         {
736                                 entity e = GetVoiceMessage(argv(1));
737                                 if (!e)
738                                 {
739                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
740                                         return;
741                                 }
742                                 if (IS_DEAD(caller))
743                                 {
744                                         // don't warn the caller when trying to taunt while dead, just don't play any sounds!
745                                         // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
746                                         return;
747                                 }
748                                 if (IS_SPEC(caller) || IS_OBSERVER(caller))
749                                 {
750                                         // observers/spectators have no player model of their own to play taunts from
751                                         // again, allow them to see warnings
752                                         return;
753                                 }
754                                 string msg = "";
755                                 if (argc >= 3)
756                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
757                                 VoiceMessage(caller, e, msg);
758
759                                 return;
760                         }
761                 }
762
763                 default:
764                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
765                 case CMD_REQUEST_USAGE:
766                 {
767                         sprint(caller, "\nUsage:^3 cmd voice <voicetype> [<message>]\n");
768                         sprint(caller, "  <voicetype> is the type of voice message, it can be one of these:\n");
769                         sprint(caller, sprintf("   %s\n", allvoicesamples));
770                         sprint(caller, "  and <message> is the text message to send.\n");
771                         return;
772                 }
773         }
774 }
775
776 /* use this when creating a new command, making sure to place it in alphabetical order... also,
777 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
778 void ClientCommand_(entity caller, int request)
779 {
780     switch(request)
781     {
782         case CMD_REQUEST_COMMAND:
783         {
784
785             return; // never fall through to usage
786         }
787
788         default:
789         case CMD_REQUEST_USAGE:
790         {
791             sprint(caller, "\nUsage:^3 cmd \n");
792             sprint(caller, "  No arguments required.\n");
793             return;
794         }
795     }
796 }
797 */
798
799
800 // =====================================
801 //  Macro system for networked commands
802 // =====================================
803
804 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
805 #define CLIENT_COMMANDS(ent, request, arguments, command) \
806         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
807         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
808         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
809         CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
810         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
811         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
812         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
813         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
814         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
815         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
816         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
817         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
818         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
819         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
820         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
821         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
822         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
823         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
824         /* nothing */
825
826 void ClientCommand_macro_help(entity caller)
827 {
828         #define CLIENT_COMMAND(name, function, description) \
829                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
830
831         CLIENT_COMMANDS(NULL, 0, 0, "");
832 #undef CLIENT_COMMAND
833 }
834
835 float ClientCommand_macro_command(int argc, entity caller, string command)
836 {
837         #define CLIENT_COMMAND(name, function, description) \
838                 { if (name == strtolower(argv(0))) { function; return true; } }
839
840         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
841 #undef CLIENT_COMMAND
842
843         return false;
844 }
845
846 float ClientCommand_macro_usage(int argc, entity caller)
847 {
848         #define CLIENT_COMMAND(name, function, description) \
849                 { if (name == strtolower(argv(1))) { function; return true; } }
850
851         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
852 #undef CLIENT_COMMAND
853
854         return false;
855 }
856
857 void ClientCommand_macro_write_aliases(float fh)
858 {
859         #define CLIENT_COMMAND(name, function, description) \
860                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
861
862         CLIENT_COMMANDS(NULL, 0, 0, "");
863 #undef CLIENT_COMMAND
864 }
865
866 // ======================================
867 //  Main Function Called By Engine (cmd)
868 // ======================================
869 // If this function exists, server game code parses clientcommand before the engine code gets it.
870
871 void SV_ParseClientCommand(entity this, string command)
872 {
873         // If invalid UTF-8, don't even parse it
874         string command2 = "";
875         float len = strlen(command);
876         float i;
877         for (i = 0; i < len; ++i)
878                 command2 = strcat(command2, chr2str(str2chr(command, i)));
879         if (command != command2) return;
880
881         // if we're banned, don't even parse the command
882         if (Ban_MaybeEnforceBanOnce(this)) return;
883
884         int argc = tokenize_console(command);
885
886         // Guide for working with argc arguments by example:
887         // argc:   1    - 2      - 3     - 4
888         // argv:   0    - 1      - 2     - 3
889         // cmd     vote - master - login - password
890
891         // for floodcheck
892         switch (strtolower(argv(0)))
893         {
894                 // exempt commands which are not subject to floodcheck
895                 case "begin": break;                               // handled by engine in host_cmd.c
896                 case "download": break;                            // handled by engine in cl_parse.c
897                 case "mv_getpicture": break;                       // handled by server in this file
898                 case "wpeditor": break;                            // handled by server in this file
899                 case "pause": break;                               // handled by engine in host_cmd.c
900                 case "prespawn": break;                            // handled by engine in host_cmd.c
901                 case "sentcvar": break;                            // handled by server in this file
902                 case "spawn": break;                               // handled by engine in host_cmd.c
903                 case "color": case "topcolor": case "bottomcolor": // handled by engine in host_cmd.c
904                         if(!IS_CLIENT(this)) // on connection
905                         {
906                                 // since gamecode doesn't have any calls earlier than this, do the connecting message here
907                                 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_CONNECTING, this.netname);
908                         }
909                         if(teamplay)
910                                 return;
911                         break;
912                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
913
914                 default:
915                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
916                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
917         }
918
919         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
920         if (argv(0) == "help")
921         {
922                 if (argc == 1)
923                 {
924                         sprint(this, "\nClient networked commands:\n");
925                         ClientCommand_macro_help(this);
926
927                         sprint(this, "\nCommon networked commands:\n");
928                         CommonCommand_macro_help(this);
929
930                         sprint(this, "\nUsage:^3 cmd <command>^7, where possible commands are listed above.\n");
931                         sprint(this, "For help about a specific command, type cmd help <command>\n");
932                         return;
933                 }
934                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
935                 {
936                         return;
937                 }
938                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
939                 {
940                         return;
941                 }
942         }
943         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
944         {
945                 return;  // handled by a mutator
946         }
947         else if (CheatCommand(this, argc))
948         {
949                 return;  // handled by server/cheats.qc
950         }
951         else if (CommonCommand_macro_command(argc, this, command))
952         {
953                 return;                                          // handled by server/command/common.qc
954         }
955         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
956         {
957                 return;                                          // handled by one of the above ClientCommand_* functions
958         }
959         else
960         {
961                 clientcommand(this, command);
962         }
963 }