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1 #include "cmd.qh"
2 #include <common/command/_mod.qh>
3
4 #include "common.qh"
5 #include "vote.qh"
6
7 #include "../campaign.qh"
8 #include "../cheats.qh"
9 #include "../player.qh"
10 #include "../ipban.qh"
11 #include "../mapvoting.qh"
12 #include "../scores.qh"
13 #include "../teamplay.qh"
14
15 #include "../mutators/_mod.qh"
16
17 #ifdef SVQC
18         #include <common/vehicles/all.qh>
19 #endif
20
21 #include <common/constants.qh>
22 #include <common/deathtypes/all.qh>
23 #include <common/effects/all.qh>
24 #include <common/mapinfo.qh>
25 #include <common/notifications/all.qh>
26 #include <common/physics/player.qh>
27 #include <common/teams.qh>
28 #include <common/util.qh>
29 #include <common/triggers/triggers.qh>
30
31 #include <common/minigames/sv_minigames.qh>
32
33 #include <common/monsters/_mod.qh>
34 #include <common/monsters/sv_spawn.qh>
35 #include <common/monsters/sv_monsters.qh>
36
37 #include <lib/warpzone/common.qh>
38
39 void ClientKill_TeamChange(entity this, float targetteam);  // 0 = don't change, -1 = auto, -2 = spec
40
41 // =========================================================
42 //  Server side networked commands code, reworked by Samual
43 //  Last updated: December 28th, 2011
44 // =========================================================
45
46 bool SV_ParseClientCommand_floodcheck(entity this)
47 {
48         if (!timeout_status)  // not while paused
49         {
50                 if (time <= (this.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
51                 {
52                         this.cmd_floodcount += 1;
53                         if (this.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
54                 }
55                 else
56                 {
57                         this.cmd_floodtime = time;
58                         this.cmd_floodcount = 1;
59                 }
60         }
61         return true;  // continue, as we're not flooding yet
62 }
63
64
65 // =======================
66 //  Command Sub-Functions
67 // =======================
68
69 void ClientCommand_autoswitch(entity caller, float request, float argc)
70 {
71         switch (request)
72         {
73                 case CMD_REQUEST_COMMAND:
74                 {
75                         if (argv(1) != "")
76                         {
77                                 caller.autoswitch = InterpretBoolean(argv(1));
78                                 sprint(caller, strcat("^1autoswitch is currently turned ", (caller.autoswitch ? "on" : "off"), ".\n"));
79                                 return;
80                         }
81                 }
82
83                 default:
84                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
85                 case CMD_REQUEST_USAGE:
86                 {
87                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
88                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
89                         return;
90                 }
91         }
92 }
93
94 void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
95 {
96         switch (request)
97         {
98                 case CMD_REQUEST_COMMAND:
99                 {
100                         if (argv(1) != "")
101                         {
102                                 if (IS_CLIENT(caller))
103                                 {
104                                         caller.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
105
106                                         if (caller.version < autocvar_gameversion_min || caller.version > autocvar_gameversion_max)
107                                         {
108                                                 caller.version_mismatch = 1;
109                                                 ClientKill_TeamChange(caller, -2);  // observe
110                                         }
111                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
112                                         {
113                                                 // JoinBestTeam(caller, false, true);
114                                         }
115                                         else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
116                                         {
117                                                 TRANSMUTE(Observer, caller);  // really?
118                                                 stuffcmd(caller, "menu_showteamselect\n");
119                                         }
120                                 }
121
122                                 return;
123                         }
124                 }
125
126                 default:
127                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
128                 case CMD_REQUEST_USAGE:
129                 {
130                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
131                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
132                         return;
133                 }
134         }
135 }
136  
137 void ClientCommand_getserverpic(entity caller, float request) // internal command, used only by code
138 {
139         switch(request)
140         {
141                 case CMD_REQUEST_COMMAND:
142                 {
143                         serverinfo_pic_send(caller);
144                         return;
145                 }
146
147                 default:
148                 case CMD_REQUEST_USAGE:
149                 {
150                         sprint(caller, "\nUsage:^3 cmd getserverpic\n");
151                         sprint(caller, "  No arguments required.\n");
152                         return;
153                 }
154         }
155 }
156
157 void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
158 {
159         switch (request)
160         {
161                 case CMD_REQUEST_COMMAND:
162                 {
163                         if (argv(1) != "")
164                         {
165                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
166
167                                 return;
168                         }
169                 }
170
171                 default:
172                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
173                 case CMD_REQUEST_USAGE:
174                 {
175                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
176                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
177                         return;
178                 }
179         }
180 }
181
182 bool joinAllowed(entity this);
183 void Join(entity this);
184 void ClientCommand_join(entity caller, float request)
185 {
186         switch (request)
187         {
188                 case CMD_REQUEST_COMMAND:
189                 {
190                         if (!gameover)
191                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
192                         if (joinAllowed(caller))
193                                 Join(caller);
194
195                         return;  // never fall through to usage
196                 }
197
198                 default:
199                 case CMD_REQUEST_USAGE:
200                 {
201                         sprint(caller, "\nUsage:^3 cmd join\n");
202                         sprint(caller, "  No arguments required.\n");
203                         return;
204                 }
205         }
206 }
207
208 void ClientCommand_physics(entity caller, float request, float argc)
209 {
210         switch (request)
211         {
212                 case CMD_REQUEST_COMMAND:
213                 {
214                         string command = strtolower(argv(1));
215
216                         if (!autocvar_g_physics_clientselect)
217                         {
218                                 sprint(caller, "Client physics selection is currently disabled.\n");
219                                 return;
220                         }
221
222                         if (command == "list" || command == "help")
223                         {
224                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
225                                 return;
226                         }
227
228                         if (Physics_Valid(command) || command == "default")
229                         {
230                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
231                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
232                                 return;
233                         }
234                 }
235
236                 default:
237                         sprint(caller, strcat("Current physics set: ^3", caller.cvar_cl_physics, "\n"));
238                 case CMD_REQUEST_USAGE:
239                 {
240                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
241                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
242                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
243                         return;
244                 }
245         }
246 }
247
248 void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
249 {
250         switch (request)
251         {
252                 case CMD_REQUEST_COMMAND:
253                 {
254                         if (IS_CLIENT(caller))
255                         {
256                                 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
257                                 {
258                                         if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
259                                         {
260                                                 if (time < game_starttime) // game is already restarting
261                                                         return;
262                                                 if (caller.ready)            // toggle
263                                                 {
264                                                         caller.ready = false;
265                                                         bprint(caller.netname, "^2 is ^1NOT^2 ready\n");
266                                                 }
267                                                 else
268                                                 {
269                                                         caller.ready = true;
270                                                         bprint(caller.netname, "^2 is ready\n");
271                                                 }
272
273                                                 // cannot reset the game while a timeout is active!
274                                                 if (!timeout_status) ReadyCount();
275                                         }
276                                         else
277                                         {
278                                                 sprint(caller, "^1Game has already been restarted\n");
279                                         }
280                                 }
281                         }
282                         return;  // never fall through to usage
283                 }
284
285                 default:
286                 case CMD_REQUEST_USAGE:
287                 {
288                         sprint(caller, "\nUsage:^3 cmd ready\n");
289                         sprint(caller, "  No arguments required.\n");
290                         return;
291                 }
292         }
293 }
294
295 void ClientCommand_say(entity caller, float request, float argc, string command)
296 {
297         switch (request)
298         {
299                 case CMD_REQUEST_COMMAND:
300                 {
301                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
302                         return;  // never fall through to usage
303                 }
304
305                 default:
306                 case CMD_REQUEST_USAGE:
307                 {
308                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
309                         sprint(caller, "  Where 'message' is the string of text to say.\n");
310                         return;
311                 }
312         }
313 }
314
315 void ClientCommand_say_team(entity caller, float request, float argc, string command)
316 {
317         switch (request)
318         {
319                 case CMD_REQUEST_COMMAND:
320                 {
321                         if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
322                         return;  // never fall through to usage
323                 }
324
325                 default:
326                 case CMD_REQUEST_USAGE:
327                 {
328                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
329                         sprint(caller, "  Where 'message' is the string of text to say.\n");
330                         return;
331                 }
332         }
333 }
334
335 .bool team_selected;
336 void ClientCommand_selectteam(entity caller, float request, float argc)
337 {
338         switch (request)
339         {
340                 case CMD_REQUEST_COMMAND:
341                 {
342                         if (argv(1) != "")
343                         {
344                                 if (IS_CLIENT(caller))
345                                 {
346                                         if (teamplay)
347                                         {
348                                                 if (caller.team_forced <= 0)
349                                                 {
350                                                         if (!lockteams)
351                                                         {
352                                                                 float selection;
353
354                                                                 switch (argv(1))
355                                                                 {
356                                                                         case "red": selection = NUM_TEAM_1;
357                                                                                 break;
358                                                                         case "blue": selection = NUM_TEAM_2;
359                                                                                 break;
360                                                                         case "yellow": selection = NUM_TEAM_3;
361                                                                                 break;
362                                                                         case "pink": selection = NUM_TEAM_4;
363                                                                                 break;
364                                                                         case "auto": selection = (-1);
365                                                                                 break;
366
367                                                                         default: selection = 0;
368                                                                                 break;
369                                                                 }
370
371                                                                 if (selection)
372                                                                 {
373                                                                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
374                                                                         {
375                                                                                 sprint(caller, "^7You already are on that team.\n");
376                                                                         }
377                                                                         else if (caller.wasplayer && autocvar_g_changeteam_banned)
378                                                                         {
379                                                                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
380                                                                         }
381                                                                         else
382                                                                         {
383                                                                                 if (autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
384                                                                                 {
385                                                                                         CheckAllowedTeams(caller);
386                                                                                         GetTeamCounts(caller);
387                                                                                         if (!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(caller.team), caller))
388                                                                                         {
389                                                                                                 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
390                                                                                                 return;
391                                                                                         }
392                                                                                 }
393                                                                                 ClientKill_TeamChange(caller, selection);
394                                                                         }
395                                                                         if(!IS_PLAYER(caller))
396                                                                                 caller.team_selected = true; // avoids asking again for team selection on join
397                                                                 }
398                                                         }
399                                                         else
400                                                         {
401                                                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
402                                                         }
403                                                 }
404                                                 else
405                                                 {
406                                                         sprint(caller, "^7selectteam can not be used as your team is forced\n");
407                                                 }
408                                         }
409                                         else
410                                         {
411                                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
412                                         }
413                                 }
414                                 return;
415                         }
416                 }
417
418                 default:
419                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
420                 case CMD_REQUEST_USAGE:
421                 {
422                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
423                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
424                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
425                         return;
426                 }
427         }
428 }
429
430 void ClientCommand_selfstuff(entity caller, float request, string command)
431 {
432         switch (request)
433         {
434                 case CMD_REQUEST_COMMAND:
435                 {
436                         if (argv(1) != "")
437                         {
438                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
439                                 return;
440                         }
441                 }
442
443                 default:
444                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
445                 case CMD_REQUEST_USAGE:
446                 {
447                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
448                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
449                         return;
450                 }
451         }
452 }
453
454 void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
455 {
456         switch (request)
457         {
458                 case CMD_REQUEST_COMMAND:
459                 {
460                         if (argv(1) != "")
461                         {
462                                 // float tokens;
463                                 string s;
464
465                                 if (argc == 2)  // undefined cvar: use the default value on the server then
466                                 {
467                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
468                                         tokenize_console(s);
469                                 }
470
471                                 GetCvars(caller, 1);
472
473                                 return;
474                         }
475                 }
476
477                 default:
478                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
479                 case CMD_REQUEST_USAGE:
480                 {
481                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
482                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
483                         return;
484                 }
485         }
486 }
487
488 void ClientCommand_spectate(entity caller, float request)
489 {
490         switch (request)
491         {
492                 case CMD_REQUEST_COMMAND:
493                 {
494                         if (IS_CLIENT(caller))
495                         {
496                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
497
498                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
499
500                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
501                                 if (autocvar_sv_spectate == 1)
502                                         ClientKill_TeamChange(caller, -2); // observe
503                         }
504                         return; // never fall through to usage
505                 }
506
507                 default:
508                 case CMD_REQUEST_USAGE:
509                 {
510                         sprint(caller, "\nUsage:^3 cmd spectate\n");
511                         sprint(caller, "  No arguments required.\n");
512                         return;
513                 }
514         }
515 }
516
517 void ClientCommand_suggestmap(entity caller, float request, float argc)
518 {
519         switch (request)
520         {
521                 case CMD_REQUEST_COMMAND:
522                 {
523                         if (argv(1) != "")
524                         {
525                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
526                                 return;
527                         }
528                 }
529
530                 default:
531                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
532                 case CMD_REQUEST_USAGE:
533                 {
534                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
535                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
536                         return;
537                 }
538         }
539 }
540
541 void ClientCommand_tell(entity caller, float request, float argc, string command)
542 {
543         switch (request)
544         {
545                 case CMD_REQUEST_COMMAND:
546                 {
547                         if (argc >= 3)
548                         {
549                                 entity tell_to = GetIndexedEntity(argc, 1);
550                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
551
552                                 if (tell_accepted > 0)   // the target is a real client
553                                 {
554                                         if (tell_to != caller) // and we're allowed to send to them :D
555                                         {
556                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
557                                                 // In this case when the player name contains utf8 chars
558                                                 // the message gets partially trimmed in the beginning.
559                                                 // Potentially this bug affects any substring call that uses
560                                                 // argv_start_index and argv_end_index.
561
562                                                 string utf8_enable_save = cvar_string("utf8_enable");
563                                                 cvar_set("utf8_enable", "0");
564                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
565                                                 cvar_set("utf8_enable", utf8_enable_save);
566
567                                                 Say(caller, false, tell_to, msg, true);
568                                                 return;
569                                         }
570                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
571                                 }
572                                 else if (argv(1) == "#0")
573                                 {
574                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
575                                         return;
576                                 }
577                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
578                         }
579                 }
580
581                 default:
582                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
583                 case CMD_REQUEST_USAGE:
584                 {
585                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
586                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
587                         return;
588                 }
589         }
590 }
591
592 void ClientCommand_voice(entity caller, float request, float argc, string command)
593 {
594         switch (request)
595         {
596                 case CMD_REQUEST_COMMAND:
597                 {
598                         if (argv(1) != "")
599                         {
600                                 entity e = GetVoiceMessage(argv(1));
601                                 if (!e)
602                                 {
603                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
604                                         return;
605                                 }
606                                 if (argc >= 3) VoiceMessage(caller, e, substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
607                                 else VoiceMessage(caller, e, "");
608
609                                 return;
610                         }
611                 }
612
613                 default:
614                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
615                 case CMD_REQUEST_USAGE:
616                 {
617                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
618                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
619                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
620                         return;
621                 }
622         }
623 }
624
625 /* use this when creating a new command, making sure to place it in alphabetical order... also,
626 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
627 void ClientCommand_(entity caller, float request)
628 {
629     switch(request)
630     {
631         case CMD_REQUEST_COMMAND:
632         {
633
634             return; // never fall through to usage
635         }
636
637         default:
638         case CMD_REQUEST_USAGE:
639         {
640             sprint(caller, "\nUsage:^3 cmd \n");
641             sprint(caller, "  No arguments required.\n");
642             return;
643         }
644     }
645 }
646 */
647
648
649 // =====================================
650 //  Macro system for networked commands
651 // =====================================
652
653 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
654 #define CLIENT_COMMANDS(ent, request, arguments, command) \
655         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
656         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
657         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
658         CLIENT_COMMAND("getserverpic", ClientCommand_getserverpic(ent, request), "Retrieve server banner from the server") \
659         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
660         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
661         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
662         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
663         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
664         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
665         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
666         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
667         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
668         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
669         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
670         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
671         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
672         /* nothing */
673
674 void ClientCommand_macro_help(entity caller)
675 {
676         #define CLIENT_COMMAND(name, function, description) \
677                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
678
679         CLIENT_COMMANDS(NULL, 0, 0, "");
680 #undef CLIENT_COMMAND
681 }
682
683 float ClientCommand_macro_command(float argc, entity caller, string command)
684 {
685         #define CLIENT_COMMAND(name, function, description) \
686                 { if (name == strtolower(argv(0))) { function; return true; } }
687
688         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
689 #undef CLIENT_COMMAND
690
691         return false;
692 }
693
694 float ClientCommand_macro_usage(float argc, entity caller)
695 {
696         #define CLIENT_COMMAND(name, function, description) \
697                 { if (name == strtolower(argv(1))) { function; return true; } }
698
699         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
700 #undef CLIENT_COMMAND
701
702         return false;
703 }
704
705 void ClientCommand_macro_write_aliases(float fh)
706 {
707         #define CLIENT_COMMAND(name, function, description) \
708                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
709
710         CLIENT_COMMANDS(NULL, 0, 0, "");
711 #undef CLIENT_COMMAND
712 }
713
714 // ======================================
715 //  Main Function Called By Engine (cmd)
716 // ======================================
717 // If this function exists, server game code parses clientcommand before the engine code gets it.
718
719 void SV_ParseClientCommand(entity this, string command)
720 {
721         // If invalid UTF-8, don't even parse it
722         string command2 = "";
723         float len = strlen(command);
724         float i;
725         for (i = 0; i < len; ++i)
726                 command2 = strcat(command2, chr2str(str2chr(command, i)));
727         if (command != command2) return;
728
729         // if we're banned, don't even parse the command
730         if (Ban_MaybeEnforceBanOnce(this)) return;
731
732         float argc = tokenize_console(command);
733
734         // Guide for working with argc arguments by example:
735         // argc:   1    - 2      - 3     - 4
736         // argv:   0    - 1      - 2     - 3
737         // cmd     vote - master - login - password
738
739         // for floodcheck
740         switch (strtolower(argv(0)))
741         {
742                 // exempt commands which are not subject to floodcheck
743                 case "begin": break;                               // handled by engine in host_cmd.c
744                 case "download": break;                            // handled by engine in cl_parse.c
745                 case "getserverpic": break; // handled by server in this file
746                 case "mv_getpicture": break;                       // handled by server in this file
747                 case "pause": break;                               // handled by engine in host_cmd.c
748                 case "prespawn": break;                            // handled by engine in host_cmd.c
749                 case "sentcvar": break;                            // handled by server in this file
750                 case "spawn": break;                               // handled by engine in host_cmd.c
751                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
752
753                 default:
754                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
755                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
756         }
757
758         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
759         if (argv(0) == "help")
760         {
761                 if (argc == 1)
762                 {
763                         sprint(this, "\nClient networked commands:\n");
764                         ClientCommand_macro_help(this);
765
766                         sprint(this, "\nCommon networked commands:\n");
767                         CommonCommand_macro_help(this);
768
769                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
770                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
771                         return;
772                 }
773                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
774                 {
775                         return;
776                 }
777                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
778                 {
779                         return;
780                 }
781         }
782         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
783         {
784                 return;  // handled by a mutator
785         }
786         else if (CheatCommand(this, argc))
787         {
788                 return;  // handled by server/cheats.qc
789         }
790         else if (CommonCommand_macro_command(argc, this, command))
791         {
792                 return;                                          // handled by server/command/common.qc
793         }
794         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
795         {
796                 return;                                          // handled by one of the above ClientCommand_* functions
797         }
798         else
799         {
800                 clientcommand(this, command);
801         }
802 }