1 void turrets_precache()
3 precache_model ("models/turrets/ewheel-base2.md3");
4 precache_model ("models/turrets/ewheel-gun1.md3");
5 precache_model ("models/turrets/base.md3");
6 precache_model ("models/turrets/flac.md3");
7 precache_model ("models/turrets/reactor.md3");
8 precache_model ("models/turrets/hellion.md3");
9 precache_model ("models/turrets/hk.md3");
10 precache_model ("models/turrets/machinegun.md3");
11 precache_model ("models/turrets/mlrs.md3");
12 precache_model ("models/turrets/phaser.md3");
13 precache_model ("models/turrets/phaser_beam.md3");
14 precache_model ("models/turrets/plasma.md3");
15 precache_model ("models/turrets/plasmad.md3");
16 precache_model ("models/turrets/tesla_head.md3");
17 precache_model ("models/turrets/tesla_base.md3");
18 precache_model ("models/turrets/walker_head_minigun.md3");
19 precache_model ("models/turrets/walker_body.md3");
20 precache_model ("models/turrets/walker_props.md3");
21 precache_model ("models/turrets/walker_spawn.md3");
22 precache_model ("models/turrets/rocket.md3");
24 precache_sound ("turrets/phaser.wav");
25 precache_sound ("weapons/rocket_impact.wav");
26 precache_sound ("weapons/uzi_fire.wav");
33 dprint("Removing turret type ", ftos(self.turret_type), "\n");
35 self.tur_head = world;
39 void turret_changeteam()
41 self.colormod = '0 0 0';
44 case COLOR_TEAM1: // Red
45 self.colormod = '2 0.5 0.5';
48 case COLOR_TEAM2: // Blue
49 self.colormod = '0.5 0.5 2';
52 case COLOR_TEAM3: // Yellow
53 self.colormod = '1.4 1.4 0.6';
56 case COLOR_TEAM4: // Pink
57 self.colormod = '1.4 0.6 1.4';
61 self.tur_head.colormod = self.colormod;
64 void turret_head_draw()
67 dt = time - self.move_time;
68 self.move_time = time;
72 self.angles += dt * self.move_avelocity;
73 self.drawmask = MASK_NORMAL;
80 if (self.health < 127)
82 te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
84 self.drawmask = MASK_NORMAL;
87 //void(entity e, entity tagentity, string tagname) setattachment = #443;
88 void turret_construct()
93 if(self.tur_head == world)
94 self.tur_head = spawn();
96 sbase = "models/turrets/base.md3";
100 switch(self.turret_type)
103 sbase = "models/turrets/ewheel-base2.md3";
104 shead = "models/turrets/ewheel-gun1.md3";
107 shead = "models/turrets/flac.md3";
110 shead = "models/turrets/reactor.md3";
115 shead = "models/turrets/hellion.md3";
118 shead = "models/turrets/hk.md3";
121 shead = "models/turrets/machinegun.md3";
124 shead = "models/turrets/mlrs.md3";
127 shead = "models/turrets/phaser.md3";
130 shead = "models/turrets/plasma.md3";
132 case TID_PLASMA_DUAL:
133 shead = "models/turrets/plasmad.md3";
136 sbase = "models/turrets/tesla_base.md3";
137 shead = "models/turrets/tesla_head.md3";
142 sbase = "models/turrets/walker_body.md3";
143 shead = "models/turrets/walker_head_minigun.md3";
149 setorigin(self, self.origin);
151 self.tur_head.classname = "turret_head";
152 self.tur_head.owner = self;
154 setmodel(self, sbase);
155 setmodel(self.tur_head, shead);
157 self.tur_head.move_movetype = MOVETYPE_NOCLIP;
158 self.move_movetype = MOVETYPE_NOCLIP;
160 setsize(self, _min, _max);
161 setsize(self.tur_head, '0 0 0', '0 0 0');
163 setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head")));
165 self.solid = SOLID_BBOX;
166 self.tur_head.solid = SOLID_NOT;
167 self.movetype = MOVETYPE_NOCLIP;
168 self.tur_head.movetype = MOVETYPE_NOCLIP;
169 self.draw = turret_draw;
170 self.tur_head.draw = turret_head_draw;
171 self.entremove = turret_remove;
181 self.turret_type = ReadByte();
182 dprint("Constructing turret type ", ftos(self.turret_type), "\n");
184 self.origin_x = ReadCoord();
185 self.origin_y = ReadCoord();
186 self.origin_z = ReadCoord();
188 self.angles_x = ReadAngle();
189 self.angles_y = ReadAngle();
196 self.tur_head.move_angles_x = ReadShort();
197 self.tur_head.move_angles_y = ReadShort();
198 self.tur_head.angles = self.angles + self.tur_head.move_angles;
203 self.tur_head.move_avelocity_x = ReadShort();
204 self.tur_head.move_avelocity_y = ReadShort();
211 _team -= 1; // /&)=(%&#)&%)/#&)=½!!!½!!". thanks.
212 self.health = ReadByte();
213 if(_team != self.team)