1 #include "mapvoting.qh"
2 #include "modeleffects.qh"
3 #include "particles.qh"
4 #include "scoreboard.qh"
5 #include "shownames.qh"
6 #include "target_music.qh"
10 #include "waypointsprites.qh"
12 #include "vehicles/vehicles.qh"
14 #include "../server/vehicles/bumblebee.qh"
16 #include "../common/net_notice.qh"
18 #include "../common/monsters/monsters.qh"
20 #include "../common/triggers/include.qh"
22 #include "../warpzonelib/client.qh"
24 // --------------------------------------------------------------------------
25 // BEGIN REQUIRED CSQC FUNCTIONS
28 entity clearentity_ent;
29 void clearentity(entity e)
33 clearentity_ent = spawn();
34 clearentity_ent.classname = "clearentity";
37 copyentity(clearentity_ent, e);
41 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
42 void menu_show_error()
44 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
47 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
48 // Useful for precaching things
55 void WaypointSprite_Load();
56 void ConsoleCommand_macro_init();
59 prvm_language = cvar_string("prvm_language");
62 dprintf("^4CSQC Build information: ^1%s\n", WATERMARK);
69 ClientProgsDB = db_load("client.db");
70 compressShortVector_init();
74 menu_show = menu_show_error;
75 menu_action = func_null;
77 for(i = 0; i < 255; ++i)
78 if(getplayerkeyvalue(i, "viewentity") == "")
82 //registercommand("hud_configure");
83 //registercommand("hud_save");
84 //registercommand("menu_action");
86 ConsoleCommand_macro_init();
88 registercvar("hud_usecsqc", "1");
89 registercvar("scoreboard_columns", "default");
91 registercvar("cl_nade_type", "3");
92 registercvar("cl_pokenade_type", "zombie");
96 // hud_fields uses strunzone on the titles!
97 for(i = 0; i < MAX_HUD_FIELDS; ++i)
98 hud_title[i] = strzone("(null)");
100 Cmd_HUD_SetFields(0);
106 teams = Sort_Spawn();
107 players = Sort_Spawn();
109 GetTeam(NUM_SPECTATOR, true); // add specs first
111 // needs to be done so early because of the constants they create
112 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
113 CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
114 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
115 CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
116 CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
117 CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
118 CALL_ACCUMULATED_FUNCTION(RegisterBuffs);
120 WaypointSprite_Load();
123 precache_model("null");
124 precache_sound("misc/hit.wav");
125 precache_sound("misc/typehit.wav");
127 Projectile_Precache();
129 GibSplash_Precache();
134 CSQCPlayer_Precache();
136 if(autocvar_cl_reticle)
138 precache_pic("gfx/reticle_normal");
139 // weapon reticles are precached in weapon files
142 get_mi_min_max_texcoords(1); // try the CLEVER way first
143 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
144 shortmapname = mi_shortname;
146 if(precache_pic(minimapname) == "")
148 // but maybe we have a non-clever minimap
149 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
150 if(precache_pic(minimapname) == "")
151 minimapname = ""; // FAIL
153 get_mi_min_max_texcoords(0); // load new texcoords
156 mi_center = (mi_min + mi_max) * 0.5;
157 mi_scale = mi_max - mi_min;
158 minimapname = strzone(minimapname);
162 hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
163 hud_configure_prev = -1;
165 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
168 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
177 if(autocvar_cl_db_saveasdump)
178 db_dump(ClientProgsDB, "client.db");
180 db_save(ClientProgsDB, "client.db");
181 db_close(ClientProgsDB);
184 cvar_set("chase_active",ftos(chase_active_backup));
186 // unset the event chasecam's chase_active
187 if(autocvar_chase_active < 0)
188 cvar_set("chase_active", "0");
192 if (!(calledhooks & HOOK_START))
193 localcmd("\n_cl_hook_gamestart nop\n");
194 if (!(calledhooks & HOOK_END))
195 localcmd("\ncl_hook_gameend\n");
200 float SetTeam(entity o, int Team)
214 if(GetTeam(Team, false) == world)
216 dprintf("trying to switch to unsupported team %d\n", Team);
217 Team = NUM_SPECTATOR;
230 if(GetTeam(Team, false) == world)
232 dprintf("trying to switch to unsupported team %d\n", Team);
233 Team = NUM_SPECTATOR;
238 if(Team == -1) // leave
242 tm = GetTeam(o.team, false);
253 tm = GetTeam(Team, true);
258 else if(Team != o.team)
260 tm = GetTeam(o.team, false);
263 tm = GetTeam(Team, true);
271 void Playerchecker_Think()
275 for(i = 0; i < maxclients; ++i)
278 if(GetPlayerName(i) == "")
282 // player disconnected
295 playerslots[i] = e = spawn();
298 e.ping_packetloss = 0;
299 e.ping_movementloss = 0;
300 //e.gotscores = 0; // we might already have the scores...
301 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
303 HUD_UpdatePlayerPos(e);
307 self.nextthink = time + 0.2;
314 entity playerchecker;
315 playerchecker = spawn();
316 playerchecker.think = Playerchecker_Think;
317 playerchecker.nextthink = time + 0.2;
325 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
326 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
327 // All keys are in ascii.
328 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
329 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
330 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
331 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
332 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
337 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
340 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
343 if(menu_visible && menu_action)
344 if(menu_action(bInputType, nPrimary, nSecondary))
350 // END REQUIRED CSQC FUNCTIONS
351 // --------------------------------------------------------------------------
353 // --------------------------------------------------------------------------
354 // BEGIN OPTIONAL CSQC FUNCTIONS
356 void Ent_RemoveEntCS()
358 entcs_receiver[self.sv_entnum] = world;
363 InterpolateOrigin_Undo();
365 self.classname = "entcs_receiver";
369 self.sv_entnum = ReadByte();
372 self.origin_x = ReadShort();
373 self.origin_y = ReadShort();
374 self.origin_z = ReadShort();
375 setorigin(self, self.origin);
379 self.angles_y = ReadByte() * 360.0 / 256;
380 self.angles_x = self.angles_z = 0;
383 self.healthvalue = ReadByte() * 10;
385 self.armorvalue = ReadByte() * 10;
387 entcs_receiver[self.sv_entnum] = self;
388 self.entremove = Ent_RemoveEntCS;
389 self.iflags |= IFLAG_ORIGIN;
391 InterpolateOrigin_Note();
396 void Ent_RemovePlayerScore()
399 SetTeam(self.owner, -1);
400 self.owner.gotscores = 0;
401 for(int i = 0; i < MAX_SCORE; ++i) {
402 self.owner.(scores[i]) = 0; // clear all scores
407 void Ent_ReadPlayerScore()
413 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
414 // (no I've never heard of M-x replace-string, sed, or anything like that)
415 isNew = !self.owner; // workaround for DP bug
418 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
419 if(!isNew && n != self.sv_entnum)
421 //print("A CSQC entity changed its owner!\n");
422 printf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
425 self.enttype = ENT_CLIENT_SCORES;
431 if (!(playerslots[self.sv_entnum]))
432 playerslots[self.sv_entnum] = spawn();
433 o = self.owner = playerslots[self.sv_entnum];
434 o.sv_entnum = self.sv_entnum;
438 // RegisterPlayer(o);
439 //playerchecker will do this for us later, if it has not already done so
450 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
454 o.(scores[i]) = ReadInt24_t();
456 o.(scores[i]) = ReadChar();
460 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
462 self.entremove = Ent_RemovePlayerScore;
465 void Ent_ReadTeamScore()
470 self.team = ReadByte();
471 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
474 #if MAX_TEAMSCORE <= 8
482 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
486 o.(teamscores[i]) = ReadInt24_t();
488 o.(teamscores[i]) = ReadChar();
491 HUD_UpdateTeamPos(o);
494 void Ent_ClientData()
496 float newspectatee_status;
500 scoreboard_showscores_force = (f & 1);
504 newspectatee_status = ReadByte();
505 if(newspectatee_status == player_localnum + 1)
506 newspectatee_status = -1; // observing
509 newspectatee_status = 0;
511 spectatorbutton_zoom = (f & 4);
515 angles_held_status = 1;
516 angles_held.x = ReadAngle();
517 angles_held.y = ReadAngle();
521 angles_held_status = 0;
523 if(newspectatee_status != spectatee_status)
527 race_checkpointtime = 0;
529 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
531 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
532 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
535 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
538 spectatee_status = newspectatee_status;
540 // we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
547 int nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
552 strunzone(vote_called_vote);
553 vote_called_vote = string_null;
563 vote_yescount = ReadByte();
564 vote_nocount = ReadByte();
565 vote_needed = ReadByte();
566 vote_highlighted = ReadChar();
572 strunzone(vote_called_vote);
573 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
578 for(j = 0; j < maxclients; ++j)
580 playerslots[j].ready = 1;
581 for(i = 1; i <= maxclients; i += 8)
584 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
587 playerslots[j].ready = 0;
591 ready_waiting = (nags & 1);
592 ready_waiting_for_me = (nags & 2);
593 vote_waiting = (nags & 4);
594 vote_waiting_for_me = (nags & 8);
595 warmup_stage = (nags & 16);
598 void Ent_EliminatedPlayers()
605 for(j = 0; j < maxclients; ++j)
607 playerslots[j].eliminated = 1;
608 for(i = 1; i <= maxclients; i += 8)
611 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
614 playerslots[j].eliminated = 0;
619 void Ent_RandomSeed()
627 void Ent_ReadAccuracy(void)
630 int sf = ReadInt24_t();
633 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
634 weapon_accuracy[w] = -1;
638 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
644 weapon_accuracy[w] = -1;
646 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
648 weapon_accuracy[w] = (b - 1.0) / 100.0;
657 void Spawn_Draw(void)
659 pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
662 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
664 float teamnum = (ReadByte() - 1);
666 spn_origin.x = ReadShort();
667 spn_origin.y = ReadShort();
668 spn_origin.z = ReadShort();
672 self.origin = spn_origin;
673 setsize(self, PL_MIN, PL_MAX);
676 /*if(autocvar_cl_spawn_point_model) // needs a model first
678 self.mdl = "models/spawnpoint.md3";
679 self.colormod = Team_ColorRGB(teamnum);
680 precache_model(self.mdl);
681 setmodel(self, self.mdl);
682 self.drawmask = MASK_NORMAL;
683 //self.movetype = MOVETYPE_NOCLIP;
684 //self.draw = Spawn_Draw;
686 if(autocvar_cl_spawn_point_particles)
688 if((serverflags & SERVERFLAG_TEAMPLAY))
692 case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
693 case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
694 case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
695 case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
696 default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
699 else { self.cnt = particleeffectnum("spawn_point_neutral"); }
701 self.draw = Spawn_Draw;
705 //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt);
708 void Ent_ReadSpawnEvent(float is_new)
710 // If entnum is 0, ONLY do the local spawn actions
711 // this way the server can disable the sending of
712 // spawn origin or such to clients if wanted.
713 float entnum = ReadByte();
717 self.origin_x = ReadShort();
718 self.origin_y = ReadShort();
719 self.origin_z = ReadShort();
723 float teamnum = GetPlayerColor(entnum - 1);
725 if(autocvar_cl_spawn_event_particles)
729 case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
730 case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
731 case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
732 case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
733 default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
736 if(autocvar_cl_spawn_event_sound)
738 sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM);
743 // local spawn actions
744 if(is_new && (!entnum || (entnum == player_localentnum)))
747 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
749 if(autocvar_cl_unpress_zoom_on_spawn)
756 //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum);
759 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
760 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
761 void Ent_RadarLink();
763 void Ent_ScoresInfo();
764 void CSQC_Ent_Update(float bIsNewEntity)
770 if(autocvar_developer_csqcentities)
771 printf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
773 // set up the "time" global for received entities to be correct for interpolation purposes
781 serverprevtime = time;
782 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
783 time = serverprevtime + serverdeltatime;
786 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
789 if(t != self.enttype || bIsNewEntity)
791 //print("A CSQC entity changed its type!\n");
792 printf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
802 printf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
810 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
811 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
812 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
813 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
814 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
815 case ENT_CLIENT_LASER: Ent_Laser(); break;
816 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
817 case ENT_CLIENT_ELIMINATEDPLAYERS: Ent_EliminatedPlayers(); break;
818 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
819 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
820 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
821 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
822 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
823 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
824 case ENT_CLIENT_INIT: Ent_Init(); break;
825 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
826 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
827 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
828 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
829 case ENT_CLIENT_WALL: Ent_Wall(); break;
830 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
831 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
832 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
833 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
834 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
835 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
836 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
837 case ENT_CLIENT_ARC_BEAM: Ent_ReadArcBeam(bIsNewEntity); break;
838 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
839 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
840 case ENT_CLIENT_TURRET: ent_turret(); break;
841 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
842 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
843 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
844 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
845 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
846 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
847 case ENT_CLIENT_HEALING_ORB: ent_healer(); break;
848 case ENT_CLIENT_LADDER: ent_func_ladder(); break;
849 case ENT_CLIENT_TRIGGER_PUSH: ent_trigger_push(); break;
850 case ENT_CLIENT_TARGET_PUSH: ent_target_push(); break;
851 case ENT_CLIENT_CONVEYOR: ent_conveyor(); break;
852 case ENT_CLIENT_DOOR: ent_door(); break;
853 case ENT_CLIENT_DOOR_TRIGGER: ent_door_trigger(); break;
854 case ENT_CLIENT_PLAT: ent_plat(); break;
855 case ENT_CLIENT_PLAT_TRIGGER: ent_plat_trigger(); break;
856 case ENT_CLIENT_SWAMP: ent_swamp(); break;
859 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
860 error(sprintf("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n", self.enttype, num_for_edict(self), self.classname));
866 // Destructor, but does NOT deallocate the entity by calling remove(). Also
867 // used when an entity changes its type. For an entity that someone interacts
868 // with others, make sure it can no longer do so.
874 if(self.skeletonindex)
876 skel_delete(self.skeletonindex);
877 self.skeletonindex = 0;
880 if(self.snd_looping > 0)
882 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
883 self.snd_looping = 0;
888 self.draw = menu_sub_null;
889 self.entremove = menu_sub_null;
890 // TODO possibly set more stuff to defaults
892 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
893 void CSQC_Ent_Remove()
895 if(autocvar_developer_csqcentities)
896 printf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
900 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
912 if(!(calledhooks & HOOK_START))
913 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
914 calledhooks |= HOOK_START;
917 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
918 void CSQC_Parse_StuffCmd(string strMessage)
920 if(autocvar_developer_csqcentities)
921 printf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
923 localcmd(strMessage);
925 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
926 void CSQC_Parse_Print(string strMessage)
928 if(autocvar_developer_csqcentities)
929 printf("CSQC_Parse_Print(\"%s\")\n", strMessage);
931 print(ColorTranslateRGB(strMessage));
934 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
935 void CSQC_Parse_CenterPrint(string strMessage)
937 if(autocvar_developer_csqcentities)
938 printf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
940 centerprint_hud(strMessage);
943 string notranslate_fogcmd1 = "\nfog ";
944 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
947 // TODO somehow thwart prvm_globalset client ...
949 if(autocvar_cl_orthoview && autocvar_cl_orthoview_nofog)
950 { localcmd("\nr_drawfog 0\n"); }
951 else if(forcefog != "")
952 { localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2)); }
955 void Gamemode_Init();
956 void Ent_ScoresInfo()
959 self.classname = "ent_client_scores_info";
960 gametype = ReadInt24_t();
961 HUD_ModIcons_SetFunc();
962 for(i = 0; i < MAX_SCORE; ++i)
965 strunzone(scores_label[i]);
966 scores_label[i] = strzone(ReadString());
967 scores_flags[i] = ReadByte();
969 for(i = 0; i < MAX_TEAMSCORE; ++i)
971 if(teamscores_label[i])
972 strunzone(teamscores_label[i]);
973 teamscores_label[i] = strzone(ReadString());
974 teamscores_flags[i] = ReadByte();
982 self.classname = "ent_client_init";
984 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
986 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
987 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
988 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
989 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
990 arc_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
991 arc_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
992 arc_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
993 arc_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
997 forcefog = strzone(ReadString());
999 armorblockpercent = ReadByte() / 255.0;
1001 g_balance_mortar_bouncefactor = ReadCoord();
1002 g_balance_mortar_bouncestop = ReadCoord();
1003 g_balance_electro_secondary_bouncefactor = ReadCoord();
1004 g_balance_electro_secondary_bouncestop = ReadCoord();
1006 vortex_scope = !ReadByte();
1007 rifle_scope = !ReadByte();
1009 serverflags = ReadByte();
1011 minelayer_maxmines = ReadByte();
1013 hagar_maxrockets = ReadByte();
1015 g_trueaim_minrange = ReadCoord();
1016 g_balance_porto_secondary = ReadByte();
1030 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1031 race_checkpoint = ReadByte();
1032 race_time = ReadInt24_t();
1033 race_previousbesttime = ReadInt24_t();
1034 if(race_previousbestname)
1035 strunzone(race_previousbestname);
1036 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1038 race_checkpointtime = time;
1040 if(race_checkpoint == 0 || race_checkpoint == 254)
1042 race_penaltyaccumulator = 0;
1043 race_laptime = time; // valid
1048 case RACE_NET_CHECKPOINT_CLEAR:
1050 race_checkpointtime = 0;
1053 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1054 race_laptime = ReadCoord();
1055 race_checkpointtime = -99999;
1057 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1058 race_nextcheckpoint = ReadByte();
1060 race_nextbesttime = ReadInt24_t();
1061 if(race_nextbestname)
1062 strunzone(race_nextbestname);
1063 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1066 case RACE_NET_CHECKPOINT_HIT_RACE:
1067 race_mycheckpoint = ReadByte();
1068 race_mycheckpointtime = time;
1069 race_mycheckpointdelta = ReadInt24_t();
1070 race_mycheckpointlapsdelta = ReadByte();
1071 if(race_mycheckpointlapsdelta >= 128)
1072 race_mycheckpointlapsdelta -= 256;
1073 if(race_mycheckpointenemy)
1074 strunzone(race_mycheckpointenemy);
1075 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1078 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1079 race_othercheckpoint = ReadByte();
1080 race_othercheckpointtime = time;
1081 race_othercheckpointdelta = ReadInt24_t();
1082 race_othercheckpointlapsdelta = ReadByte();
1083 if(race_othercheckpointlapsdelta >= 128)
1084 race_othercheckpointlapsdelta -= 256;
1085 if(race_othercheckpointenemy)
1086 strunzone(race_othercheckpointenemy);
1087 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1090 case RACE_NET_PENALTY_RACE:
1091 race_penaltyeventtime = time;
1092 race_penaltytime = ReadShort();
1093 //race_penaltyaccumulator += race_penaltytime;
1094 if(race_penaltyreason)
1095 strunzone(race_penaltyreason);
1096 race_penaltyreason = strzone(ReadString());
1099 case RACE_NET_PENALTY_QUALIFYING:
1100 race_penaltyeventtime = time;
1101 race_penaltytime = ReadShort();
1102 race_penaltyaccumulator += race_penaltytime;
1103 if(race_penaltyreason)
1104 strunzone(race_penaltyreason);
1105 race_penaltyreason = strzone(ReadString());
1108 case RACE_NET_SERVER_RECORD:
1109 race_server_record = ReadInt24_t();
1111 case RACE_NET_SPEED_AWARD:
1112 race_speedaward = ReadInt24_t();
1113 if(race_speedaward_holder)
1114 strunzone(race_speedaward_holder);
1115 race_speedaward_holder = strzone(ReadString());
1117 case RACE_NET_SPEED_AWARD_BEST:
1118 race_speedaward_alltimebest = ReadInt24_t();
1119 if(race_speedaward_alltimebest_holder)
1120 strunzone(race_speedaward_alltimebest_holder);
1121 race_speedaward_alltimebest_holder = strzone(ReadString());
1123 case RACE_NET_SERVER_RANKINGS:
1125 int pos = ReadShort();
1126 prevpos = ReadShort();
1129 // move other rankings out of the way
1132 for (i=prevpos-1;i>pos-1;--i) {
1133 grecordtime[i] = grecordtime[i-1];
1134 if(grecordholder[i])
1135 strunzone(grecordholder[i]);
1136 grecordholder[i] = strzone(grecordholder[i-1]);
1138 } else if (del) { // a record has been deleted by the admin
1139 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1140 if (i == RANKINGS_CNT-1) { // clear out last record
1142 if (grecordholder[i])
1143 strunzone(grecordholder[i]);
1144 grecordholder[i] = string_null;
1147 grecordtime[i] = grecordtime[i+1];
1148 if (grecordholder[i])
1149 strunzone(grecordholder[i]);
1150 grecordholder[i] = strzone(grecordholder[i+1]);
1153 } else { // player has no ranked record yet
1154 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1155 grecordtime[i] = grecordtime[i-1];
1156 if(grecordholder[i])
1157 strunzone(grecordholder[i]);
1158 grecordholder[i] = strzone(grecordholder[i-1]);
1162 // store new ranking
1163 if(grecordholder[pos-1] != "")
1164 strunzone(grecordholder[pos-1]);
1165 grecordholder[pos-1] = strzone(ReadString());
1166 grecordtime[pos-1] = ReadInt24_t();
1167 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1170 case RACE_NET_SERVER_STATUS:
1171 race_status = ReadShort();
1172 if(race_status_name)
1173 strunzone(race_status_name);
1174 race_status_name = strzone(ReadString());
1178 void Net_TeamNagger()
1183 void Net_ReadPingPLReport()
1190 if (!(playerslots[e]))
1192 playerslots[e].ping = pi;
1193 playerslots[e].ping_packetloss = pl / 255.0;
1194 playerslots[e].ping_movementloss = ml / 255.0;
1197 void Net_WeaponComplain()
1199 complain_weapon = ReadByte();
1201 if(complain_weapon_name)
1202 strunzone(complain_weapon_name);
1203 complain_weapon_name = strzone(WEP_NAME(complain_weapon));
1205 complain_weapon_type = ReadByte();
1207 complain_weapon_time = time;
1208 weapontime = time; // ping the weapon panel
1210 switch(complain_weapon_type)
1212 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1213 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1214 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1218 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1219 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1220 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1221 float CSQC_Parse_TempEntity()
1229 if(autocvar_developer_csqcentities)
1230 printf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
1232 // NOTE: Could just do return instead of break...
1235 case TE_CSQC_TARGET_MUSIC:
1239 case TE_CSQC_PICTURE:
1240 Net_MapVote_Picture();
1247 case TE_CSQC_VORTEXBEAMPARTICLE:
1248 Net_ReadVortexBeamParticle();
1251 case TE_CSQC_TEAMNAGGER:
1259 case TE_CSQC_PINGPLREPORT:
1260 Net_ReadPingPLReport();
1263 case TE_CSQC_WEAPONCOMPLAIN:
1264 Net_WeaponComplain();
1267 case TE_CSQC_VEHICLESETUP:
1271 case TE_CSQC_SVNOTICE:
1275 case TE_CSQC_SHOCKWAVEPARTICLE:
1276 Net_ReadShockwaveParticle();
1280 // No special logic for this temporary entity; return 0 so the engine can handle it
1288 string getcommandkey(string text, string command)
1291 float n, j, k, l = 0;
1293 if (!autocvar_hud_showbinds)
1296 keys = db_get(binddb, command);
1299 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1300 for(j = 0; j < n; ++j)
1306 keys = keynumtostring(k);
1308 keys = strcat(keys, ", ", keynumtostring(k));
1311 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1318 db_put(binddb, command, keys);
1321 if (keys == "NO_KEY") {
1322 if (autocvar_hud_showbinds > 1)
1323 return sprintf(_("%s (not bound)"), text);
1327 else if (autocvar_hud_showbinds > 1)
1328 return sprintf("%s (%s)", text, keys);