#define MAX_SPRFRAMES MAX_MD2SKINS
dsprite_t sprite;
-dsprframe_t frames[MAX_SPRFRAMES];
+static dsprframe_t frames[MAX_SPRFRAMES];
char spritename[1024];
void Cmd_Spritename( void );
char spr_prefix[1024];
-char pic_prefix[1024];
extern char *g_outputDir;