4 The open source, cross platform level editor for idtech games (NetRadiant fork)
10 The latest source is available from the git repository:
11 https://gitlab.com/xonotic/netradiant.git
13 The git client can be obtained from the Git website:
16 To get a copy of the source using the commandline git client:
17 git clone https://gitlab.com/xonotic/netradiant.git
20 See also https://gitlab.com/xonotic/netradiant/ for a source browser,
37 This project uses the usual CMake workflow:
39 mkdir build && cd build && cmake .. && make
41 More Compilation Details
42 ------------------------
45 * DOWNLOAD_GAMEPACKS=ON
46 Automatically download the gamepack data during the first compilation
47 * RADIANT_ABOUTMSG="Custom build"
48 A message shown in the about dialog
51 * radiant Compiles the radiant core binary
52 * plugins Compiles all plugins (each plugin has its own target as well)
53 * modules Compiles all modules (each module has its own target as well)
54 * game_packs Downloads the game pack data
55 * quake3 Compiles all the Quake3 tools
56 * q3map2 Quake3 map compiler
58 * quake2 Compiles all the Quake2 tools (Note: needs to be compiled explicitly)
59 * q2map Quake2 map compiler