NetRadiant ========== The open source, cross platform level editor for idtech games (NetRadiant fork) Getting the Sources =================== The latest source is available from the git repository: https://gitlab.com/xonotic/netradiant.git The git client can be obtained from the Git website: http://git-scm.org To get a copy of the source using the commandline git client: git clone https://gitlab.com/xonotic/netradiant.git cd netradiant See also https://gitlab.com/xonotic/netradiant/ for a source browser, issues and more. Dependencies ============ * OpenGL * LibXml2 * GTK2 * GtkGLExt * LibJpeg * LibPng * ZLib Compiling ========= This project uses the usual CMake workflow: mkdir build && cd build && cmake .. && make More Compilation Details ------------------------ CMake options: * DOWNLOAD_GAMEPACKS=ON Automatically download the gamepack data during the first compilation * RADIANT_ABOUTMSG="Custom build" A message shown in the about dialog Make targets: * radiant Compiles the radiant core binary * plugins Compiles all plugins (each plugin has its own target as well) * modules Compiles all modules (each module has its own target as well) * game_packs Downloads the game pack data * quake3 Compiles all the Quake3 tools * q3map2 Quake3 map compiler * q3data * quake2 Compiles all the Quake2 tools (Note: needs to be compiled explicitly) * q2map Quake2 map compiler * q2data * h2data