]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
fix an unused variable warning with USE_GLES2
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 17 Jul 2013 04:05:48 +0000 (04:05 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 17 Jul 2013 04:05:48 +0000 (04:05 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11971 d7cf8633-e32d-0410-b094-e92efae38249

gl_draw.c

index 88431d9a83e206deeb34ae1cc6d1467889d4e317..0f0c3670f531c2407f4e3109a29448acc889934b 100644 (file)
--- a/gl_draw.c
+++ b/gl_draw.c
@@ -1971,8 +1971,6 @@ void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags, qboolean hasalpha)
 
 void DrawQ_LineLoop (drawqueuemesh_t *mesh, int flags)
 {
-       int num;
-
        _DrawQ_SetupAndProcessDrawFlag(flags, NULL, 1);
        if(!r_draw2d.integer && !r_draw2d_force)
                return;
@@ -1984,16 +1982,19 @@ void DrawQ_LineLoop (drawqueuemesh_t *mesh, int flags)
        case RENDERPATH_GL13:
        case RENDERPATH_GL20:
 #ifndef USE_GLES2
-               CHECKGLERROR
-               qglBegin(GL_LINE_LOOP);
-               for (num = 0;num < mesh->num_vertices;num++)
                {
-                       if (mesh->data_color4f)
-                               GL_Color(mesh->data_color4f[num*4+0], mesh->data_color4f[num*4+1], mesh->data_color4f[num*4+2], mesh->data_color4f[num*4+3]);
-                       qglVertex2f(mesh->data_vertex3f[num*3+0], mesh->data_vertex3f[num*3+1]);
+                       int num;
+                       CHECKGLERROR
+                       qglBegin(GL_LINE_LOOP);
+                       for (num = 0;num < mesh->num_vertices;num++)
+                       {
+                               if (mesh->data_color4f)
+                                       GL_Color(mesh->data_color4f[num*4+0], mesh->data_color4f[num*4+1], mesh->data_color4f[num*4+2], mesh->data_color4f[num*4+3]);
+                               qglVertex2f(mesh->data_vertex3f[num*3+0], mesh->data_vertex3f[num*3+1]);
+                       }
+                       qglEnd();
+                       CHECKGLERROR
                }
-               qglEnd();
-               CHECKGLERROR
 #endif
                break;
        case RENDERPATH_D3D9: