]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
MD3: fix misaligned memory access
authorbones_was_here <bones_was_here@xonotic.au>
Fri, 26 Jan 2024 06:58:50 +0000 (16:58 +1000)
committerbones_was_here <bones_was_here@xonotic.au>
Mon, 29 Jan 2024 15:27:11 +0000 (01:27 +1000)
The memory subdivision was ordered such that this format likely had no
issues on a 32-bit machine but on 64-bit the alignment requirement of
texture_t increases to 8 bytes, invoking undefined behaviour.

Signed-off-by: bones_was_here <bones_was_here@xonotic.au>
model_alias.c

index cd235cf0bd93da2ce352b256e08ed5888bd02eef..fc9c93138d000536502b5de5148543fa7674737f 100644 (file)
@@ -1674,21 +1674,31 @@ void Mod_IDP3_Load(model_t *mod, void *buffer, void *bufferend)
        loadmodel->submodelsurfaces_end = loadmodel->num_surfaces;
        loadmodel->num_textures = loadmodel->num_surfaces * loadmodel->numskins;
        loadmodel->num_texturesperskin = loadmodel->num_surfaces;
-       data = (unsigned char *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t) + meshtriangles * sizeof(int[3]) + (meshvertices <= 65536 ? meshtriangles * sizeof(unsigned short[3]) : 0) + meshvertices * sizeof(float[2]) + meshvertices * loadmodel->numframes * sizeof(md3vertex_t));
-       loadmodel->data_surfaces = (msurface_t *)data;data += loadmodel->num_surfaces * sizeof(msurface_t);
-       loadmodel->modelsurfaces_sorted = (int *)data;data += loadmodel->num_surfaces * sizeof(int);
-       loadmodel->data_textures = (texture_t *)data;data += loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t);
        loadmodel->surfmesh.num_vertices = meshvertices;
        loadmodel->surfmesh.num_triangles = meshtriangles;
        loadmodel->surfmesh.num_morphframes = loadmodel->numframes; // TODO: remove?
        loadmodel->num_poses = loadmodel->surfmesh.num_morphframes;
-       loadmodel->surfmesh.data_element3i = (int *)data;data += meshtriangles * sizeof(int[3]);
-       loadmodel->surfmesh.data_texcoordtexture2f = (float *)data;data += meshvertices * sizeof(float[2]);
-       loadmodel->surfmesh.data_morphmd3vertex = (md3vertex_t *)data;data += meshvertices * loadmodel->numframes * sizeof(md3vertex_t);
+
+       // do most allocations as one merged chunk
+       // This is only robust for C standard types!
+       data = (unsigned char *)Mem_Alloc(loadmodel->mempool,
+               meshvertices * sizeof(float[2])
+               + loadmodel->num_surfaces * sizeof(int)
+               + meshtriangles * sizeof(int[3])
+               + (meshvertices <= 65536 ? meshtriangles * sizeof(unsigned short[3]) : 0));
+       // Pointers must be taken in descending order of alignment requirement!
+       loadmodel->surfmesh.data_texcoordtexture2f        = (float *)data; data += meshvertices * sizeof(float[2]);
+       loadmodel->modelsurfaces_sorted                     = (int *)data; data += loadmodel->num_surfaces * sizeof(int);
+       loadmodel->surfmesh.data_element3i                  = (int *)data; data += meshtriangles * sizeof(int[3]);
        if (meshvertices <= 65536)
        {
-               loadmodel->surfmesh.data_element3s = (unsigned short *)data;data += meshtriangles * sizeof(unsigned short[3]);
+               loadmodel->surfmesh.data_element3s = (unsigned short *)data; data += meshtriangles * sizeof(unsigned short[3]);
        }
+       // Struct alignment requirements could change so we can't assume them here
+       // otherwise a safe-looking commit could introduce undefined behaviour!
+       loadmodel->data_surfaces = Mem_AllocType(loadmodel->mempool, msurface_t, loadmodel->num_surfaces * sizeof(msurface_t));
+       loadmodel->data_textures = Mem_AllocType(loadmodel->mempool, texture_t, loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t));
+       loadmodel->surfmesh.data_morphmd3vertex = Mem_AllocType(loadmodel->mempool, md3vertex_t, meshvertices * loadmodel->numframes * sizeof(md3vertex_t));
 
        meshvertices = 0;
        meshtriangles = 0;