]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
removed gl.h from the list
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 24 Jul 2003 21:45:53 +0000 (21:45 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 24 Jul 2003 21:45:53 +0000 (21:45 +0000)
added note that the dx includes can be found in q1source.zip on the id ftp

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3324 d7cf8633-e32d-0410-b094-e92efae38249

mingw_note.txt

index d07ecf722a149e034394fe425b6202385d59914c..4ce2d0f5385e95026118a2e10f3e07e6c9707e5f 100644 (file)
@@ -1,8 +1,7 @@
 Darkplaces needs these files which do not come in the standard mingw installation, nor are supplied with darkplaces itself:
-include/GL/gl.h (can be obtained in the opengl download hidden away on the microsoft website)
-include/ddraw.h (part of DirectX)
-include/dinput.h (part of DirectX)
-include/dsound.h (part of DirectX)
+include/ddraw.h (part of DirectX, also found in ftp://ftp.idsoftware.com/idstuff/source/q1source.zip)
+include/dinput.h (part of DirectX, also found in ftp://ftp.idsoftware.com/idstuff/source/q1source.zip)
+include/dsound.h (part of DirectX, also found in ftp://ftp.idsoftware.com/idstuff/source/q1source.zip)
 
 Assuming you placed mingw in c:\mingw, you can simply type this to compile:
 make exerelease