]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
and now I see that the added frags counter requires shifting the flag status icons...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 29 Jun 2007 11:46:38 +0000 (11:46 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 29 Jun 2007 11:46:38 +0000 (11:46 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7459 d7cf8633-e32d-0410-b094-e92efae38249

sbar.c

diff --git a/sbar.c b/sbar.c
index 33a39dcb81bfbfc6e4726a840ff6e74e4a9fc3e1..b216169565f2dce1505ef7122f949c815cbdacc2 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -1223,9 +1223,9 @@ void Sbar_Draw (void)
                                else
                                {
                                        if (redflag)
-                                               Sbar_DrawPic (10 - sbar_x, -109, sb_items[redflag+10]);
+                                               Sbar_DrawPic (10 - sbar_x, -117, sb_items[redflag+10]);
                                        if (blueflag)
-                                               Sbar_DrawPic (10 - sbar_x, -169, sb_items[blueflag+14]);
+                                               Sbar_DrawPic (10 - sbar_x, -177, sb_items[blueflag+14]);
                                }
 
                                // armor
@@ -1318,9 +1318,9 @@ void Sbar_Draw (void)
                                else
                                {
                                        if (redflag)
-                                               Sbar_DrawPic (10 - sbar_x, -109, sb_items[redflag+10]);
+                                               Sbar_DrawPic (10 - sbar_x, -117, sb_items[redflag+10]);
                                        if (blueflag)
-                                               Sbar_DrawPic (10 - sbar_x, -169, sb_items[blueflag+14]);
+                                               Sbar_DrawPic (10 - sbar_x, -177, sb_items[blueflag+14]);
                                }
 
                                // armor