]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
Put brackets around the NULLs in CLVM builtins
authorCloudwalk <cloudwalk009@gmail.com>
Tue, 1 Dec 2020 15:55:45 +0000 (10:55 -0500)
committerCloudwalk <cloudwalk009@gmail.com>
Tue, 1 Dec 2020 15:55:45 +0000 (10:55 -0500)
clvm_cmds.c

index d7e70c9eb0efea6fdcabc3689ed62085909c4d48..3810454cbc17e65f60a6235cb9a27efa7ecd938b 100644 (file)
@@ -4936,12 +4936,12 @@ static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
 // "\n\n+" with "\n\n"
 
 prvm_builtin_t vm_cl_builtins[] = {
-NULL,                                                  // #0 NULL function (not callable) (QUAKE)
+{NULL, 0, 0},                                                  // #0 NULL function (not callable) (QUAKE)
 {VM_CL_makevectors, 1, 1},                             // #1 void(vector ang) makevectors (QUAKE)
 {VM_CL_setorigin, 2, 2},                               // #2 void(entity e, vector o) setorigin (QUAKE)
 {VM_CL_setmodel, 2, 2},                                        // #3 void(entity e, string m) setmodel (QUAKE)
 {VM_CL_setsize, 3, 3},                                 // #4 void(entity e, vector min, vector max) setsize (QUAKE)
-NULL,                                                  // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
+{NULL, 0, 0},                                                  // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
 {VM_break, 0, 0},                                              // #6 void() break (QUAKE)
 {VM_random, 0, 0},                                             // #7 float() random (QUAKE)
 {VM_CL_sound, 5, 7},                                   // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
@@ -4953,14 +4953,14 @@ NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
 {VM_CL_spawn, 0, 0},                                   // #14 entity() spawn (QUAKE)
 {VM_remove, 1, 1},                                             // #15 void(entity e) remove (QUAKE)
 {VM_CL_traceline, 4, 4},                               // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
-NULL,                                                  // #17 entity() checkclient (QUAKE)
+{NULL, 0, 0},                                                  // #17 entity() checkclient (QUAKE)
 {VM_find, 3, 3},                                               // #18 entity(entity start, .string fld, string match) find (QUAKE)
 {VM_precache_sound, 1, 1},                             // #19 void(string s) precache_sound (QUAKE)
 {VM_CL_precache_model, 1, 1},                  // #20 void(string s) precache_model (QUAKE)
-NULL,                                                  // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
+{NULL, 0, 0},                                                  // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
 {VM_CL_findradius, 2, 3},                              // #22 entity(vector org, float rad) findradius (QUAKE)
-NULL,                                                  // #23 void(string s, ...) bprint (QUAKE)
-NULL,                                                  // #24 void(entity client, string s, ...) sprint (QUAKE)
+{NULL, 0, 0},                                                  // #23 void(string s, ...) bprint (QUAKE)
+{NULL, 0, 0},                                                  // #24 void(entity client, string s, ...) sprint (QUAKE)
 {VM_dprint, 1, 8},                                             // #25 void(string s, ...) dprint (QUAKE)
 {VM_ftos, 1, 1},                                               // #26 string(float f) ftos (QUAKE)
 {VM_vtos, 1, 1},                                               // #27 string(vector v) vtos (QUAKE)
@@ -4969,63 +4969,63 @@ NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
 {VM_traceoff, 0, 0},                                   // #30 void() traceoff (QUAKE)
 {VM_eprint, 1, 1},                                             // #31 void(entity e) eprint (QUAKE)
 {VM_CL_walkmove, 2, 3},                                        // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
-NULL,                                                  // #33 (QUAKE)
+{NULL, 0, 0},                                                  // #33 (QUAKE)
 {VM_CL_droptofloor, 0, 2},                             // #34 float() droptofloor (QUAKE)
 {VM_CL_lightstyle, 2, 2},                              // #35 void(float style, string value) lightstyle (QUAKE)
 {VM_rint, 1, 1},                                               // #36 float(float v) rint (QUAKE)
 {VM_floor, 1, 1},                                              // #37 float(float v) floor (QUAKE)
 {VM_ceil, 1, 1},                                               // #38 float(float v) ceil (QUAKE)
-NULL,                                                  // #39 (QUAKE)
+{NULL, 0, 0},                                                  // #39 (QUAKE)
 {VM_CL_checkbottom, 1, 1},                             // #40 float(entity e) checkbottom (QUAKE)
 {VM_CL_pointcontents, 1, 1},                   // #41 float(vector v) pointcontents (QUAKE)
-NULL,                                                  // #42 (QUAKE)
+{NULL, 0, 0},                                                  // #42 (QUAKE)
 {VM_fabs, 1, 1},                                               // #43 float(float f) fabs (QUAKE)
-NULL,                                                  // #44 vector(entity e, float speed) aim (QUAKE)
+{NULL, 0, 0},                                                  // #44 vector(entity e, float speed) aim (QUAKE)
 {VM_cvar, 1, 8},                                               // #45 float(string s) cvar (QUAKE)
 {VM_localcmd_client, 1, 8},                            // #46 void(string s) localcmd (QUAKE)
 {VM_nextent, 1, 1},                                            // #47 entity(entity e) nextent (QUAKE)
 {VM_CL_particle, 4, 4},                                        // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
 {VM_changeyaw, 0, 0},                                  // #49 void() ChangeYaw (QUAKE)
-NULL,                                                  // #50 (QUAKE)
+{NULL, 0, 0},                                                  // #50 (QUAKE)
 {VM_vectoangles, 1, 2},                                        // #51 vector(vector v) vectoangles (QUAKE)
-NULL,                                                  // #52 void(float to, float f) WriteByte (QUAKE)
-NULL,                                                  // #53 void(float to, float f) WriteChar (QUAKE)
-NULL,                                                  // #54 void(float to, float f) WriteShort (QUAKE)
-NULL,                                                  // #55 void(float to, float f) WriteLong (QUAKE)
-NULL,                                                  // #56 void(float to, float f) WriteCoord (QUAKE)
-NULL,                                                  // #57 void(float to, float f) WriteAngle (QUAKE)
-NULL,                                                  // #58 void(float to, string s) WriteString (QUAKE)
-NULL,                                                  // #59 (QUAKE)
+{NULL, 0, 0},                                                  // #52 void(float to, float f) WriteByte (QUAKE)
+{NULL, 0, 0},                                                  // #53 void(float to, float f) WriteChar (QUAKE)
+{NULL, 0, 0},                                                  // #54 void(float to, float f) WriteShort (QUAKE)
+{NULL, 0, 0},                                                  // #55 void(float to, float f) WriteLong (QUAKE)
+{NULL, 0, 0},                                                  // #56 void(float to, float f) WriteCoord (QUAKE)
+{NULL, 0, 0},                                                  // #57 void(float to, float f) WriteAngle (QUAKE)
+{NULL, 0, 0},                                                  // #58 void(float to, string s) WriteString (QUAKE)
+{NULL, 0, 0},                                                  // #59 (QUAKE)
 {VM_sin, 1, 1},                                                        // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
 {VM_cos, 1, 1},                                                        // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
 {VM_sqrt, 1, 1},                                               // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
 {VM_changepitch, 1, 1},                                        // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
 {VM_CL_tracetoss, 2, 2},                               // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
 {VM_etos, 1, 1},                                               // #65 string(entity ent) etos (DP_QC_ETOS)
-NULL,                                                  // #66 (QUAKE)
-NULL,                                                  // #67 void(float step) movetogoal (QUAKE)
+{NULL, 0, 0},                                                  // #66 (QUAKE)
+{NULL, 0, 0},                                                  // #67 void(float step) movetogoal (QUAKE)
 {VM_precache_file, 1, 1},                              // #68 string(string s) precache_file (QUAKE)
 {VM_CL_makestatic, 1, 1},                              // #69 void(entity e) makestatic (QUAKE)
-NULL,                                                  // #70 void(string s) changelevel (QUAKE)
-NULL,                                                  // #71 (QUAKE)
+{NULL, 0, 0},                                                  // #70 void(string s) changelevel (QUAKE)
+{NULL, 0, 0},                                                  // #71 (QUAKE)
 {VM_cvar_set, 2, 8},                                   // #72 void(string var, string val) cvar_set (QUAKE)
-NULL,                                                  // #73 void(entity client, strings) centerprint (QUAKE)
+{NULL, 0, 0},                                                  // #73 void(entity client, strings) centerprint (QUAKE)
 {VM_CL_ambientsound, 4, 4},                            // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
 {VM_CL_precache_model, 1, 1},                  // #75 string(string s) precache_model2 (QUAKE)
 {VM_precache_sound, 1, 1},                             // #76 string(string s) precache_sound2 (QUAKE)
 {VM_precache_file, 1, 1},                              // #77 string(string s) precache_file2 (QUAKE)
-NULL,                                                  // #78 void(entity e) setspawnparms (QUAKE)
-NULL,                                                  // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
-NULL,                                                  // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
+{NULL, 0, 0},                                                  // #78 void(entity e) setspawnparms (QUAKE)
+{NULL, 0, 0},                                                  // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
+{NULL, 0, 0},                                                  // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
 {VM_stof, 1, 8},                                               // #81 float(string s) stof (FRIK_FILE)
-NULL,                                                  // #82 void(vector where, float set) multicast (QUAKEWORLD)
-NULL,                                                  // #83 (QUAKE)
-NULL,                                                  // #84 (QUAKE)
-NULL,                                                  // #85 (QUAKE)
-NULL,                                                  // #86 (QUAKE)
-NULL,                                                  // #87 (QUAKE)
-NULL,                                                  // #88 (QUAKE)
-NULL,                                                  // #89 (QUAKE)
+{NULL, 0, 0},                                                  // #82 void(vector where, float set) multicast (QUAKEWORLD)
+{NULL, 0, 0},                                                  // #83 (QUAKE)
+{NULL, 0, 0},                                                  // #84 (QUAKE)
+{NULL, 0, 0},                                                  // #85 (QUAKE)
+{NULL, 0, 0},                                                  // #86 (QUAKE)
+{NULL, 0, 0},                                                  // #87 (QUAKE)
+{NULL, 0, 0},                                                  // #88 (QUAKE)
+{NULL, 0, 0},                                                  // #89 (QUAKE)
 {VM_CL_tracebox, 6, 8},                                        // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
 {VM_randomvec, 0, 0},                                  // #91 vector() randomvec (DP_QC_RANDOMVEC)
 {VM_CL_getlight, 1, 3},                                        // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
@@ -5037,16 +5037,16 @@ NULL,                                                   // #89 (QUAKE)
 {VM_findfloat, 3, 3},                                  // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
 {VM_checkextension, 1, 1},                             // #99 float(string s) checkextension (the basis of the extension system)
 // FrikaC and Telejano range #100-#199
-NULL,                                                  // #100
-NULL,                                                  // #101
-NULL,                                                  // #102
-NULL,                                                  // #103
-NULL,                                                  // #104
-NULL,                                                  // #105
-NULL,                                                  // #106
-NULL,                                                  // #107
-NULL,                                                  // #108
-NULL,                                                  // #109
+{NULL, 0, 0},                                                  // #100
+{NULL, 0, 0},                                                  // #101
+{NULL, 0, 0},                                                  // #102
+{NULL, 0, 0},                                                  // #103
+{NULL, 0, 0},                                                  // #104
+{NULL, 0, 0},                                                  // #105
+{NULL, 0, 0},                                                  // #106
+{NULL, 0, 0},                                                  // #107
+{NULL, 0, 0},                                                  // #108
+{NULL, 0, 0},                                                  // #109
 {VM_fopen, 2, 2},                                              // #110 float(string filename, float mode) fopen (FRIK_FILE)
 {VM_fclose, 1, 1},                                             // #111 void(float fhandle) fclose (FRIK_FILE)
 {VM_fgets, 1, 1},                                              // #112 string(float fhandle) fgets (FRIK_FILE)
@@ -5057,108 +5057,108 @@ NULL,                                                 // #109
 {VM_stov, 1, 1},                                               // #117 vector(string) stov (FRIK_FILE)
 {VM_strzone, 1, 1},                                            // #118 string(string s) strzone (FRIK_FILE)
 {VM_strunzone, 1, 1},                                  // #119 void(string s) strunzone (FRIK_FILE)
-NULL,                                                  // #120
-NULL,                                                  // #121
-NULL,                                                  // #122
-NULL,                                                  // #123
-NULL,                                                  // #124
-NULL,                                                  // #125
-NULL,                                                  // #126
-NULL,                                                  // #127
-NULL,                                                  // #128
-NULL,                                                  // #129
-NULL,                                                  // #130
-NULL,                                                  // #131
-NULL,                                                  // #132
-NULL,                                                  // #133
-NULL,                                                  // #134
-NULL,                                                  // #135
-NULL,                                                  // #136
-NULL,                                                  // #137
-NULL,                                                  // #138
-NULL,                                                  // #139
-NULL,                                                  // #140
-NULL,                                                  // #141
-NULL,                                                  // #142
-NULL,                                                  // #143
-NULL,                                                  // #144
-NULL,                                                  // #145
-NULL,                                                  // #146
-NULL,                                                  // #147
-NULL,                                                  // #148
-NULL,                                                  // #149
-NULL,                                                  // #150
-NULL,                                                  // #151
-NULL,                                                  // #152
-NULL,                                                  // #153
-NULL,                                                  // #154
-NULL,                                                  // #155
-NULL,                                                  // #156
-NULL,                                                  // #157
-NULL,                                                  // #158
-NULL,                                                  // #159
-NULL,                                                  // #160
-NULL,                                                  // #161
-NULL,                                                  // #162
-NULL,                                                  // #163
-NULL,                                                  // #164
-NULL,                                                  // #165
-NULL,                                                  // #166
-NULL,                                                  // #167
-NULL,                                                  // #168
-NULL,                                                  // #169
-NULL,                                                  // #170
-NULL,                                                  // #171
-NULL,                                                  // #172
-NULL,                                                  // #173
-NULL,                                                  // #174
-NULL,                                                  // #175
-NULL,                                                  // #176
-NULL,                                                  // #177
-NULL,                                                  // #178
-NULL,                                                  // #179
-NULL,                                                  // #180
-NULL,                                                  // #181
-NULL,                                                  // #182
-NULL,                                                  // #183
-NULL,                                                  // #184
-NULL,                                                  // #185
-NULL,                                                  // #186
-NULL,                                                  // #187
-NULL,                                                  // #188
-NULL,                                                  // #189
-NULL,                                                  // #190
-NULL,                                                  // #191
-NULL,                                                  // #192
-NULL,                                                  // #193
-NULL,                                                  // #194
-NULL,                                                  // #195
-NULL,                                                  // #196
-NULL,                                                  // #197
-NULL,                                                  // #198
-NULL,                                                  // #199
+{NULL, 0, 0},                                                  // #120
+{NULL, 0, 0},                                                  // #121
+{NULL, 0, 0},                                                  // #122
+{NULL, 0, 0},                                                  // #123
+{NULL, 0, 0},                                                  // #124
+{NULL, 0, 0},                                                  // #125
+{NULL, 0, 0},                                                  // #126
+{NULL, 0, 0},                                                  // #127
+{NULL, 0, 0},                                                  // #128
+{NULL, 0, 0},                                                  // #129
+{NULL, 0, 0},                                                  // #130
+{NULL, 0, 0},                                                  // #131
+{NULL, 0, 0},                                                  // #132
+{NULL, 0, 0},                                                  // #133
+{NULL, 0, 0},                                                  // #134
+{NULL, 0, 0},                                                  // #135
+{NULL, 0, 0},                                                  // #136
+{NULL, 0, 0},                                                  // #137
+{NULL, 0, 0},                                                  // #138
+{NULL, 0, 0},                                                  // #139
+{NULL, 0, 0},                                                  // #140
+{NULL, 0, 0},                                                  // #141
+{NULL, 0, 0},                                                  // #142
+{NULL, 0, 0},                                                  // #143
+{NULL, 0, 0},                                                  // #144
+{NULL, 0, 0},                                                  // #145
+{NULL, 0, 0},                                                  // #146
+{NULL, 0, 0},                                                  // #147
+{NULL, 0, 0},                                                  // #148
+{NULL, 0, 0},                                                  // #149
+{NULL, 0, 0},                                                  // #150
+{NULL, 0, 0},                                                  // #151
+{NULL, 0, 0},                                                  // #152
+{NULL, 0, 0},                                                  // #153
+{NULL, 0, 0},                                                  // #154
+{NULL, 0, 0},                                                  // #155
+{NULL, 0, 0},                                                  // #156
+{NULL, 0, 0},                                                  // #157
+{NULL, 0, 0},                                                  // #158
+{NULL, 0, 0},                                                  // #159
+{NULL, 0, 0},                                                  // #160
+{NULL, 0, 0},                                                  // #161
+{NULL, 0, 0},                                                  // #162
+{NULL, 0, 0},                                                  // #163
+{NULL, 0, 0},                                                  // #164
+{NULL, 0, 0},                                                  // #165
+{NULL, 0, 0},                                                  // #166
+{NULL, 0, 0},                                                  // #167
+{NULL, 0, 0},                                                  // #168
+{NULL, 0, 0},                                                  // #169
+{NULL, 0, 0},                                                  // #170
+{NULL, 0, 0},                                                  // #171
+{NULL, 0, 0},                                                  // #172
+{NULL, 0, 0},                                                  // #173
+{NULL, 0, 0},                                                  // #174
+{NULL, 0, 0},                                                  // #175
+{NULL, 0, 0},                                                  // #176
+{NULL, 0, 0},                                                  // #177
+{NULL, 0, 0},                                                  // #178
+{NULL, 0, 0},                                                  // #179
+{NULL, 0, 0},                                                  // #180
+{NULL, 0, 0},                                                  // #181
+{NULL, 0, 0},                                                  // #182
+{NULL, 0, 0},                                                  // #183
+{NULL, 0, 0},                                                  // #184
+{NULL, 0, 0},                                                  // #185
+{NULL, 0, 0},                                                  // #186
+{NULL, 0, 0},                                                  // #187
+{NULL, 0, 0},                                                  // #188
+{NULL, 0, 0},                                                  // #189
+{NULL, 0, 0},                                                  // #190
+{NULL, 0, 0},                                                  // #191
+{NULL, 0, 0},                                                  // #192
+{NULL, 0, 0},                                                  // #193
+{NULL, 0, 0},                                                  // #194
+{NULL, 0, 0},                                                  // #195
+{NULL, 0, 0},                                                  // #196
+{NULL, 0, 0},                                                  // #197
+{NULL, 0, 0},                                                  // #198
+{NULL, 0, 0},                                                  // #199
 // FTEQW range #200-#299
-NULL,                                                  // #200
-NULL,                                                  // #201
-NULL,                                                  // #202
-NULL,                                                  // #203
-NULL,                                                  // #204
-NULL,                                                  // #205
-NULL,                                                  // #206
-NULL,                                                  // #207
-NULL,                                                  // #208
-NULL,                                                  // #209
-NULL,                                                  // #210
-NULL,                                                  // #211
-NULL,                                                  // #212
-NULL,                                                  // #213
-NULL,                                                  // #214
-NULL,                                                  // #215
-NULL,                                                  // #216
-NULL,                                                  // #217
+{NULL, 0, 0},                                                  // #200
+{NULL, 0, 0},                                                  // #201
+{NULL, 0, 0},                                                  // #202
+{NULL, 0, 0},                                                  // #203
+{NULL, 0, 0},                                                  // #204
+{NULL, 0, 0},                                                  // #205
+{NULL, 0, 0},                                                  // #206
+{NULL, 0, 0},                                                  // #207
+{NULL, 0, 0},                                                  // #208
+{NULL, 0, 0},                                                  // #209
+{NULL, 0, 0},                                                  // #210
+{NULL, 0, 0},                                                  // #211
+{NULL, 0, 0},                                                  // #212
+{NULL, 0, 0},                                                  // #213
+{NULL, 0, 0},                                                  // #214
+{NULL, 0, 0},                                                  // #215
+{NULL, 0, 0},                                                  // #216
+{NULL, 0, 0},                                                  // #217
 {VM_bitshift, 2, 2},                                   // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
-NULL,                                                  // #219
-NULL,                                                  // #220
+{NULL, 0, 0},                                                  // #219
+{NULL, 0, 0},                                                  // #220
 {VM_strstrofs, 2, 3},                                  // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
 {VM_str2chr, 2, 2},                                            // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
 {VM_chr2str, 1, -1},                                           // #223 string(float c, ...) chr2str (FTE_STRINGS)
@@ -5169,38 +5169,38 @@ NULL,                                                   // #220
 {VM_strncmp, 2, 3},                                            // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
 {VM_strncasecmp, 2, 3},                                        // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
 {VM_strncasecmp, 2, 3},                                        // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
-NULL,                                                  // #231
-NULL,                                                  // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
-NULL,                                                  // #233
-NULL,                                                  // #234
-NULL,                                                  // #235
-NULL,                                                  // #236
-NULL,                                                  // #237
-NULL,                                                  // #238
-NULL,                                                  // #239
+{NULL, 0, 0},                                                  // #231
+{NULL, 0, 0},                                                  // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
+{NULL, 0, 0},                                                  // #233
+{NULL, 0, 0},                                                  // #234
+{NULL, 0, 0},                                                  // #235
+{NULL, 0, 0},                                                  // #236
+{NULL, 0, 0},                                                  // #237
+{NULL, 0, 0},                                                  // #238
+{NULL, 0, 0},                                                  // #239
 {VM_CL_checkpvs, 2, 2},                                        // #240
-NULL,                                                  // #241
-NULL,                                                  // #242
-NULL,                                                  // #243
-NULL,                                                  // #244
+{NULL, 0, 0},                                                  // #241
+{NULL, 0, 0},                                                  // #242
+{NULL, 0, 0},                                                  // #243
+{NULL, 0, 0},                                                  // #244
 {VM_modulo, 2, 2},                                             // #245
-NULL,                                                  // #246
-NULL,                                                  // #247
-NULL,                                                  // #248
-NULL,                                                  // #249
-NULL,                                                  // #250
-NULL,                                                  // #251
-NULL,                                                  // #252
-NULL,                                                  // #253
-NULL,                                                  // #254
-NULL,                                                  // #255
-NULL,                                                  // #256
-NULL,                                                  // #257
-NULL,                                                  // #258
-NULL,                                                  // #259
-NULL,                                                  // #260
-NULL,                                                  // #261
-NULL,                                                  // #262
+{NULL, 0, 0},                                                  // #246
+{NULL, 0, 0},                                                  // #247
+{NULL, 0, 0},                                                  // #248
+{NULL, 0, 0},                                                  // #249
+{NULL, 0, 0},                                                  // #250
+{NULL, 0, 0},                                                  // #251
+{NULL, 0, 0},                                                  // #252
+{NULL, 0, 0},                                                  // #253
+{NULL, 0, 0},                                                  // #254
+{NULL, 0, 0},                                                  // #255
+{NULL, 0, 0},                                                  // #256
+{NULL, 0, 0},                                                  // #257
+{NULL, 0, 0},                                                  // #258
+{NULL, 0, 0},                                                  // #259
+{NULL, 0, 0},                                                  // #260
+{NULL, 0, 0},                                                  // #261
+{NULL, 0, 0},                                                  // #262
 {VM_CL_skel_create, 1, 1},                             // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
 {VM_CL_skel_build, 6, 6},                              // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
 {VM_CL_skel_get_numbones, 1, 1},               // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
@@ -5216,28 +5216,28 @@ NULL,                                                   // #262
 {VM_CL_skel_delete, 1, 1},                             // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
 {VM_CL_frameforname, 2, 2},                            // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
 {VM_CL_frameduration, 2, 2},                   // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
-NULL,                                                  // #278
-NULL,                                                  // #279
-NULL,                                                  // #280
-NULL,                                                  // #281
-NULL,                                                  // #282
-NULL,                                                  // #283
-NULL,                                                  // #284
-NULL,                                                  // #285
-NULL,                                                  // #286
-NULL,                                                  // #287
-NULL,                                                  // #288
-NULL,                                                  // #289
-NULL,                                                  // #290
-NULL,                                                  // #291
-NULL,                                                  // #292
-NULL,                                                  // #293
-NULL,                                                  // #294
-NULL,                                                  // #295
-NULL,                                                  // #296
-NULL,                                                  // #297
-NULL,                                                  // #298
-NULL,                                                  // #299
+{NULL, 0, 0},                                                  // #278
+{NULL, 0, 0},                                                  // #279
+{NULL, 0, 0},                                                  // #280
+{NULL, 0, 0},                                                  // #281
+{NULL, 0, 0},                                                  // #282
+{NULL, 0, 0},                                                  // #283
+{NULL, 0, 0},                                                  // #284
+{NULL, 0, 0},                                                  // #285
+{NULL, 0, 0},                                                  // #286
+{NULL, 0, 0},                                                  // #287
+{NULL, 0, 0},                                                  // #288
+{NULL, 0, 0},                                                  // #289
+{NULL, 0, 0},                                                  // #290
+{NULL, 0, 0},                                                  // #291
+{NULL, 0, 0},                                                  // #292
+{NULL, 0, 0},                                                  // #293
+{NULL, 0, 0},                                                  // #294
+{NULL, 0, 0},                                                  // #295
+{NULL, 0, 0},                                                  // #296
+{NULL, 0, 0},                                                  // #297
+{NULL, 0, 0},                                                  // #298
+{NULL, 0, 0},                                                  // #299
 // CSQC range #300-#399
 {VM_CL_R_ClearScene, 0, 0},                            // #300 void() clearscene (EXT_CSQC)
 {VM_CL_R_AddEntities, 1, 1},                   // #301 void(float mask) addentities (EXT_CSQC)
@@ -5251,9 +5251,9 @@ NULL,                                                     // #299
 {VM_CL_R_SetView, 1, 3},                               // #309 float(float property) getproperty (EXT_CSQC)
 {VM_CL_unproject, 1, 1},                               // #310 vector (vector v) cs_unproject (EXT_CSQC)
 {VM_CL_project, 1, 1},                                 // #311 vector (vector v) cs_project (EXT_CSQC)
-NULL,                                                  // #312
-NULL,                                                  // #313
-NULL,                                                  // #314
+{NULL, 0, 0},                                                  // #312
+{NULL, 0, 0},                                                  // #313
+{NULL, 0, 0},                                                  // #314
 {VM_drawline, 6, 6},                                   // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
 {VM_iscachedpic, 1, 1},                                        // #316 float(string name) iscachedpic (EXT_CSQC)
 {VM_precache_pic, 1, 2},                               // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
@@ -5298,7 +5298,7 @@ NULL,                                                     // #314
 {VM_findfont, 1, 1},                                   // #356 float(string fontname) loadfont (DP_GFX_FONTS)
 {VM_loadfont, 3, 6},                                   // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
 {VM_CL_loadcubemap, 1, 1},                             // #358 void(string cubemapname) loadcubemap (DP_GFX_)
-NULL,                                                  // #359
+{NULL, 0, 0},                                                  // #359
 {VM_CL_ReadByte, 0, 0},                                        // #360 float() readbyte (EXT_CSQC)
 {VM_CL_ReadChar, 0, 0},                                        // #361 float() readchar (EXT_CSQC)
 {VM_CL_ReadShort, 0, 0},                               // #362 float() readshort (EXT_CSQC)
@@ -5307,41 +5307,41 @@ NULL,                                                   // #359
 {VM_CL_ReadAngle, 0, 0},                               // #365 float() readangle (EXT_CSQC)
 {VM_CL_ReadString, 0, 0},                              // #366 string() readstring (EXT_CSQC)
 {VM_CL_ReadFloat, 0, 0},                               // #367 float() readfloat (EXT_CSQC)
-NULL,                                          // #368
-NULL,                                                  // #369
-NULL,                                                  // #370
-NULL,                                                  // #371
-NULL,                                                  // #372
-NULL,                                                  // #373
-NULL,                                                  // #374
-NULL,                                                  // #375
-NULL,                                                  // #376
-NULL,                                                  // #377
-NULL,                                                  // #378
-NULL,                                                  // #379
-NULL,                                                  // #380
-NULL,                                                  // #381
-NULL,                                                  // #382
-NULL,                                                  // #383
-NULL,                                                  // #384
-NULL,                                                  // #385
-NULL,                                                  // #386
-NULL,                                                  // #387
-NULL,                                                  // #388
-NULL,                                                  // #389
-NULL,                                                  // #390
-NULL,                                                  // #391
-NULL,                                                  // #392
-NULL,                                                  // #393
-NULL,                                                  // #394
-NULL,                                                  // #395
-NULL,                                                  // #396
-NULL,                                                  // #397
-NULL,                                                  // #398
-NULL,                                                  // #399
+{NULL, 0, 0},                                          // #368
+{NULL, 0, 0},                                                  // #369
+{NULL, 0, 0},                                                  // #370
+{NULL, 0, 0},                                                  // #371
+{NULL, 0, 0},                                                  // #372
+{NULL, 0, 0},                                                  // #373
+{NULL, 0, 0},                                                  // #374
+{NULL, 0, 0},                                                  // #375
+{NULL, 0, 0},                                                  // #376
+{NULL, 0, 0},                                                  // #377
+{NULL, 0, 0},                                                  // #378
+{NULL, 0, 0},                                                  // #379
+{NULL, 0, 0},                                                  // #380
+{NULL, 0, 0},                                                  // #381
+{NULL, 0, 0},                                                  // #382
+{NULL, 0, 0},                                                  // #383
+{NULL, 0, 0},                                                  // #384
+{NULL, 0, 0},                                                  // #385
+{NULL, 0, 0},                                                  // #386
+{NULL, 0, 0},                                                  // #387
+{NULL, 0, 0},                                                  // #388
+{NULL, 0, 0},                                                  // #389
+{NULL, 0, 0},                                                  // #390
+{NULL, 0, 0},                                                  // #391
+{NULL, 0, 0},                                                  // #392
+{NULL, 0, 0},                                                  // #393
+{NULL, 0, 0},                                                  // #394
+{NULL, 0, 0},                                                  // #395
+{NULL, 0, 0},                                                  // #396
+{NULL, 0, 0},                                                  // #397
+{NULL, 0, 0},                                                  // #398
+{NULL, 0, 0},                                                  // #399
 // LadyHavoc's range #400-#499
 {VM_CL_copyentity, 2, 2},                              // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
-NULL,                                                  // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
+{NULL, 0, 0},                                                  // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
 {VM_findchain, 2, 3},                                  // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
 {VM_findchainfloat, 2, 3},                             // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
 {VM_CL_effect, 5, 5},                                  // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
@@ -5380,7 +5380,7 @@ NULL,                                                     // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
 {VM_getsurfacetexture, 2, 2},          // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
 {VM_getsurfacenearpoint, 2, 2},                // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
 {VM_getsurfaceclippedpoint, 3, 3},     // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
-NULL,                                                  // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
+{NULL, 0, 0},                                                  // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
 {VM_tokenize, 1, 1},                                   // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
 {VM_argv, 1, 1},                                               // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
 {VM_CL_setattachment, 3, 3},                   // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
@@ -5393,12 +5393,12 @@ NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIE
 {VM_findchainflags, 2, 3},                             // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
 {VM_CL_gettagindex, 2, 2},                             // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
 {VM_CL_gettaginfo, 2, 2},                              // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
-NULL,                                                  // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
-NULL,                                                  // #454 entity() spawnclient (DP_SV_BOTCLIENT)
-NULL,                                                  // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
-NULL,                                                  // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
+{NULL, 0, 0},                                                  // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
+{NULL, 0, 0},                                                  // #454 entity() spawnclient (DP_SV_BOTCLIENT)
+{NULL, 0, 0},                                                  // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
+{NULL, 0, 0},                                                  // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
 {VM_CL_te_flamejet, 3, 3},                             // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
-NULL,                                                  // #458
+{NULL, 0, 0},                                                  // #458
 {VM_ftoe, 1, 1},                                               // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
 {VM_buf_create, 0, 2},                                 // #460 float() buf_create (DP_QC_STRINGBUFFERS)
 {VM_buf_del, 1, 1},                                            // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
@@ -5410,7 +5410,7 @@ NULL,                                                     // #458
 {VM_bufstr_set, 3, 3},                                 // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
 {VM_bufstr_add, 3, 3},                                 // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
 {VM_bufstr_free, 2, 2},                                        // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
-NULL,                                                  // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
+{NULL, 0, 0},                                                  // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
 {VM_asin, 1, 1},                                               // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
 {VM_acos, 1, 1},                                               // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
 {VM_atan, 1, 1},                                               // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
@@ -5445,11 +5445,11 @@ NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_C
 {VM_CL_boxparticles, 7, 8},                            // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
 {VM_whichpack, 1, 1},                                  // #503 string(string) whichpack = #503;
 {VM_CL_GetEntity, 2, 2},                               // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
-NULL,                                                  // #505
-NULL,                                                  // #506
-NULL,                                                  // #507
-NULL,                                                  // #508
-NULL,                                                  // #509
+{NULL, 0, 0},                                                  // #505
+{NULL, 0, 0},                                                  // #506
+{NULL, 0, 0},                                                  // #507
+{NULL, 0, 0},                                                  // #508
+{NULL, 0, 0},                                                  // #509
 {VM_uri_escape, 1, 8},                                 // #510 string(string in) uri_escape = #510;
 {VM_uri_unescape, 1, 8},                               // #511 string(string in) uri_unescape = #511;
 {VM_etof, 1, 1},                                       // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
@@ -5479,111 +5479,111 @@ NULL,                                                 // #509
 {VM_buf_writefile, 2, 4},               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
 {VM_bufstr_find, 3, 5},                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
 {VM_matchpattern, 2, 4},                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
-NULL,                                                  // #539
+{NULL, 0, 0},                                                  // #539
 {VM_physics_enable, 2, 2},                             // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
 {VM_physics_addforce, 3, 3},                   // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
 {VM_physics_addtorque, 2, 2},                  // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
-NULL,                                                  // #543
-NULL,                                                  // #544
-NULL,                                                  // #545
-NULL,                                                  // #546
-NULL,                                                  // #547
-NULL,                                                  // #548
-NULL,                                                  // #549
-NULL,                                                  // #550
-NULL,                                                  // #551
-NULL,                                                  // #552
-NULL,                                                  // #553
-NULL,                                                  // #554
-NULL,                                                  // #555
-NULL,                                                  // #556
-NULL,                                                  // #557
-NULL,                                                  // #558
-NULL,                                                  // #559
-NULL,                                                  // #560
-NULL,                                                  // #561
-NULL,                                                  // #562
-NULL,                                                  // #563
-NULL,                                                  // #564
-NULL,                                                  // #565
-NULL,                                                  // #566
-NULL,                                                  // #567
-NULL,                                                  // #568
-NULL,                                                  // #569
-NULL,                                                  // #570
-NULL,                                                  // #571
-NULL,                                                  // #572
-NULL,                                                  // #573
-NULL,                                                  // #574
-NULL,                                                  // #575
-NULL,                                                  // #576
-NULL,                                                  // #577
-NULL,                                                  // #578
-NULL,                                                  // #579
-NULL,                                                  // #580
-NULL,                                                  // #581
-NULL,                                                  // #582
-NULL,                                                  // #583
-NULL,                                                  // #584
-NULL,                                                  // #585
-NULL,                                                  // #586
-NULL,                                                  // #587
-NULL,                                                  // #588
-NULL,                                                  // #589
-NULL,                                                  // #590
-NULL,                                                  // #591
-NULL,                                                  // #592
-NULL,                                                  // #593
-NULL,                                                  // #594
-NULL,                                                  // #595
-NULL,                                                  // #596
-NULL,                                                  // #597
-NULL,                                                  // #598
-NULL,                                                  // #599
-NULL,                                                  // #600
-NULL,                                                  // #601
-NULL,                                                  // #602
-NULL,                                                  // #603
-NULL,                                                  // #604
+{NULL, 0, 0},                                                  // #543
+{NULL, 0, 0},                                                  // #544
+{NULL, 0, 0},                                                  // #545
+{NULL, 0, 0},                                                  // #546
+{NULL, 0, 0},                                                  // #547
+{NULL, 0, 0},                                                  // #548
+{NULL, 0, 0},                                                  // #549
+{NULL, 0, 0},                                                  // #550
+{NULL, 0, 0},                                                  // #551
+{NULL, 0, 0},                                                  // #552
+{NULL, 0, 0},                                                  // #553
+{NULL, 0, 0},                                                  // #554
+{NULL, 0, 0},                                                  // #555
+{NULL, 0, 0},                                                  // #556
+{NULL, 0, 0},                                                  // #557
+{NULL, 0, 0},                                                  // #558
+{NULL, 0, 0},                                                  // #559
+{NULL, 0, 0},                                                  // #560
+{NULL, 0, 0},                                                  // #561
+{NULL, 0, 0},                                                  // #562
+{NULL, 0, 0},                                                  // #563
+{NULL, 0, 0},                                                  // #564
+{NULL, 0, 0},                                                  // #565
+{NULL, 0, 0},                                                  // #566
+{NULL, 0, 0},                                                  // #567
+{NULL, 0, 0},                                                  // #568
+{NULL, 0, 0},                                                  // #569
+{NULL, 0, 0},                                                  // #570
+{NULL, 0, 0},                                                  // #571
+{NULL, 0, 0},                                                  // #572
+{NULL, 0, 0},                                                  // #573
+{NULL, 0, 0},                                                  // #574
+{NULL, 0, 0},                                                  // #575
+{NULL, 0, 0},                                                  // #576
+{NULL, 0, 0},                                                  // #577
+{NULL, 0, 0},                                                  // #578
+{NULL, 0, 0},                                                  // #579
+{NULL, 0, 0},                                                  // #580
+{NULL, 0, 0},                                                  // #581
+{NULL, 0, 0},                                                  // #582
+{NULL, 0, 0},                                                  // #583
+{NULL, 0, 0},                                                  // #584
+{NULL, 0, 0},                                                  // #585
+{NULL, 0, 0},                                                  // #586
+{NULL, 0, 0},                                                  // #587
+{NULL, 0, 0},                                                  // #588
+{NULL, 0, 0},                                                  // #589
+{NULL, 0, 0},                                                  // #590
+{NULL, 0, 0},                                                  // #591
+{NULL, 0, 0},                                                  // #592
+{NULL, 0, 0},                                                  // #593
+{NULL, 0, 0},                                                  // #594
+{NULL, 0, 0},                                                  // #595
+{NULL, 0, 0},                                                  // #596
+{NULL, 0, 0},                                                  // #597
+{NULL, 0, 0},                                                  // #598
+{NULL, 0, 0},                                                  // #599
+{NULL, 0, 0},                                                  // #600
+{NULL, 0, 0},                                                  // #601
+{NULL, 0, 0},                                                  // #602
+{NULL, 0, 0},                                                  // #603
+{NULL, 0, 0},                                                  // #604
 {VM_callfunction, 1, 8},                               // #605
 {VM_writetofile, 2, 2},                                        // #606
 {VM_isfunction, 1, 1},                                 // #607
-NULL,                                                  // #608
-NULL,                                                  // #609
+{NULL, 0, 0},                                                  // #608
+{NULL, 0, 0},                                                  // #609
 {VM_findkeysforcommand, 1, 2},                 // #610 string findkeysforcommand(string command[, float bindmap])
-NULL,                                                  // #611
-NULL,                                                  // #612
+{NULL, 0, 0},                                                  // #611
+{NULL, 0, 0},                                                  // #612
 {VM_parseentitydata, 2, 2},                            // #613
-NULL,                                                  // #614
-NULL,                                                  // #615
-NULL,                                                  // #616
-NULL,                                                  // #617
-NULL,                                                  // #618
-NULL,                                                  // #619
-NULL,                                                  // #620
-NULL,                                                  // #621
-NULL,                                                  // #622
-NULL,                                                  // #623
+{NULL, 0, 0},                                                  // #614
+{NULL, 0, 0},                                                  // #615
+{NULL, 0, 0},                                                  // #616
+{NULL, 0, 0},                                                  // #617
+{NULL, 0, 0},                                                  // #618
+{NULL, 0, 0},                                                  // #619
+{NULL, 0, 0},                                                  // #620
+{NULL, 0, 0},                                                  // #621
+{NULL, 0, 0},                                                  // #622
+{NULL, 0, 0},                                                  // #623
 {VM_CL_getextresponse, 0, 0},                  // #624 string getextresponse(void)
-NULL,                                                  // #625
-NULL,                                                  // #626
+{NULL, 0, 0},                                                  // #625
+{NULL, 0, 0},                                                  // #626
 {VM_sprintf, 1, -1},                     // #627 string sprintf(string format, ...)
 {VM_getsurfacenumtriangles, 2, 2},             // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
 {VM_getsurfacetriangle, 3, 3},                 // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
 {VM_setkeybind, 2, 3},                                         // #630 float(float key, string bind[, float bindmap]) setkeybind
 {VM_getbindmaps, 0, 0},                                                // #631 vector(void) getbindmap
 {VM_setbindmaps, 1, 1},                                                // #632 float(vector bm) setbindmap
-NULL,                                                  // #633
-NULL,                                                  // #634
-NULL,                                                  // #635
-NULL,                                                  // #636
-NULL,                                                  // #637
+{NULL, 0, 0},                                                  // #633
+{NULL, 0, 0},                                                  // #634
+{NULL, 0, 0},                                                  // #635
+{NULL, 0, 0},                                                  // #636
+{NULL, 0, 0},                                                  // #637
 {VM_CL_RotateMoves, 1, 1},                                     // #638
 {VM_digest_hex, 2, 8},                                         // #639
 {VM_CL_V_CalcRefdef, 2, 2},                                    // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
-NULL,                                                  // #641
+{NULL, 0, 0},                                                  // #641
 {VM_coverage, 0, 0},                                           // #642
-NULL
+{NULL, 0, 0}
 };
 
 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);