*/
// vid_wgl.c -- NT GL vid component
+#ifdef _MSC_VER
+#pragma comment(lib, "comctl32.lib")
+#endif
+
#ifdef SUPPORTDIRECTX
// Include DX libs
+#ifdef _MSC_VER
#pragma comment(lib, "dinput8.lib")
#pragma comment(lib, "dxguid.lib")
+#endif
#ifndef DIRECTINPUT_VERSION
# define DIRECTINPUT_VERSION 0x0500 /* Version 5.0 */
#endif
extern HINSTANCE global_hInstance;
+static HINSTANCE gldll;
#ifndef WM_MOUSEWHEEL
#define WM_MOUSEWHEEL 0x020A
};
static DEVMODE gdevmode, initialdevmode;
+static vid_mode_t desktop_mode;
static qboolean vid_initialized = false;
static qboolean vid_wassuspended = false;
static qboolean vid_usingmouse = false;
//void VID_MenuDraw (void);
//void VID_MenuKey (int key);
-//LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
-//void AppActivate(BOOL fActive, BOOL minimize);
-//void ClearAllStates (void);
-//void VID_UpdateWindowStatus (void);
+LONG WINAPI MainWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
+void AppActivate(BOOL fActive, BOOL minimize);
+static void ClearAllStates(void);
+qboolean VID_InitModeGL(viddef_mode_t *mode);
+qboolean VID_InitModeSOFT(viddef_mode_t *mode);
//====================================
static unsigned int mstate_di;
#endif
-// joystick defines and variables
-// where should defines be moved?
-#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
-#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
-#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
-#define JOY_AXIS_X 0
-#define JOY_AXIS_Y 1
-#define JOY_AXIS_Z 2
-#define JOY_AXIS_R 3
-#define JOY_AXIS_U 4
-#define JOY_AXIS_V 5
-
-enum _ControlList
-{
- AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
-};
-
-static DWORD dwAxisFlags[JOY_MAX_AXES] =
-{
- JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
-};
-
-static DWORD dwAxisMap[JOY_MAX_AXES];
-static DWORD dwControlMap[JOY_MAX_AXES];
-static PDWORD pdwRawValue[JOY_MAX_AXES];
-
-// none of these cvars are saved over a session
-// this means that advanced controller configuration needs to be executed
-// each time. this avoids any problems with getting back to a default usage
-// or when changing from one controller to another. this way at least something
-// works.
-static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
-static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
-static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
-static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
-static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
-static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
-static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
-static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
-static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
-static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
-static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
-static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
-static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
-static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
-static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
-static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
-static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
-static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
-static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
-
static cvar_t vid_forcerefreshrate = {0, "vid_forcerefreshrate", "0", "try to set the given vid_refreshrate even if Windows doesn't list it as valid video mode"};
-static qboolean joy_avail, joy_advancedinit, joy_haspov;
-static DWORD joy_oldbuttonstate, joy_oldpovstate;
-
-static int joy_id;
-static DWORD joy_flags;
-static DWORD joy_numbuttons;
-
#ifdef SUPPORTDIRECTX
static LPDIRECTINPUT g_pdi;
static LPDIRECTINPUTDEVICE g_pMouse;
static HINSTANCE hInstDI;
#endif
-static JOYINFOEX ji;
-
// forward-referenced functions
-static void IN_StartupJoystick (void);
-static void Joy_AdvancedUpdate_f (void);
-static void IN_JoyMove (void);
static void IN_StartupMouse (void);
-
+static void AdjustWindowBounds(int fullscreen, int *width, int *height, viddef_mode_t *mode, DWORD WindowStyle, RECT *rect);
//====================================
+qboolean vid_reallyhidden = true;
void VID_Finish (void)
{
- vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
- if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
- {
- vid_usingvsync = vid_usevsync;
- qwglSwapIntervalEXT (vid_usevsync);
- }
+ vid_hidden = vid_reallyhidden;
+
+ vid_usevsync = vid_vsync.integer && !cls.timedemo && qwglSwapIntervalEXT;
if (!vid_hidden)
{
- CHECKGLERROR
- if (r_speeds.integer == 2 || gl_finish.integer)
+ switch(vid.renderpath)
{
- qglFinish();CHECKGLERROR
+ case RENDERPATH_GL20:
+ case RENDERPATH_GLES2:
+ if (vid_usingvsync != vid_usevsync)
+ {
+ vid_usingvsync = vid_usevsync;
+ qwglSwapIntervalEXT (vid_usevsync);
+ }
+ if (r_speeds.integer == 2 || gl_finish.integer)
+ GL_Finish();
+ SwapBuffers(baseDC);
+ break;
}
- SwapBuffers(baseDC);
}
// make sure a context switch can happen every frame - Logitech drivers
// without this help
Sleep(0);
- VID_UpdateGamma(false, 256);
+ VID_UpdateGamma();
}
//==========================================================================
-
-
static unsigned char scantokey[128] =
{
-// 0 1 2 3 4 5 6 7 8 9 A B C D E F
- 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
- 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
- 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
- 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
- K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
- K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
- 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
- 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
+// 0 1 2 3 4 5 6 7 8 9 A B C D E F
+ 0 ,K_ESCAPE,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,K_TAB,//0
+ 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,K_ENTER,K_CTRL ,'a' ,'s' ,//1
+ 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
+ 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT ,'*' ,K_ALT ,' ' ,K_CAPSLOCK,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
+ K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,K_SCROLLOCK,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5 ,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
+ K_DOWNARROW,K_PGDN ,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
+ 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
+ 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
};
if ( !is_extended )
{
+ if(((GetKeyState(VK_NUMLOCK)) & 0xffff) == 0)
+ return result;
+
switch ( result )
{
case K_HOME:
}
else
{
+ if(virtualkey == VK_NUMLOCK)
+ return K_NUMLOCK;
+
switch ( result )
{
case 0x0D:
*/
static void ClearAllStates (void)
{
- Key_ClearStates ();
+ Key_ReleaseAll();
if (vid_usingmouse)
mouse_oldbuttonstate = 0;
}
static qboolean sound_active = false; // initially blocked by Sys_InitConsole()
vid_activewindow = fActive != FALSE;
- vid_hidden = minimize != FALSE;
+ vid_reallyhidden = minimize != FALSE;
// enable/disable sound on focus gain/loss
- if ((!vid_hidden && vid_activewindow) || !snd_mutewhenidle.integer)
+ if ((!vid_reallyhidden && vid_activewindow) || !snd_mutewhenidle.integer)
{
if (!sound_active)
{
if (vid_wassuspended)
{
vid_wassuspended = false;
- ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
- ShowWindow(mainwindow, SW_SHOWNORMAL);
+ if (gldll)
+ {
+ ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
+ ShowWindow(mainwindow, SW_SHOWNORMAL);
+ }
}
// LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
- MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
+ if (gldll)
+ MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
}
}
VID_SetMouse(false, false, false);
if (vid_isfullscreen)
{
- ChangeDisplaySettings (NULL, 0);
+ if (gldll)
+ ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
vid_wassuspended = true;
}
- VID_RestoreSystemGamma();
}
}
}
}
+#ifdef CONFIG_CD
LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
+#endif
static keynum_t buttonremap[16] =
{
LONG lRet = 1;
int fActive, fMinimized, temp;
unsigned char state[256];
- unsigned char asciichar[4];
+ const unsigned int UNICODE_BUFFER_LENGTH = 4;
+ WCHAR unicode[UNICODE_BUFFER_LENGTH];
int vkey;
int charlength;
qboolean down = false;
break;
case WM_MOVE:
- window_x = (int) LOWORD(lParam);
- window_y = (int) HIWORD(lParam);
+ window_x = (short) LOWORD(lParam);
+ window_y = (short) HIWORD(lParam);
VID_SetMouse(false, false, false);
break;
GetKeyboardState (state);
// alt/ctrl/shift tend to produce funky ToAscii values,
// and if it's not a single character we don't know care about it
- charlength = ToAscii (wParam, lParam >> 16, state, (LPWORD)asciichar, 0);
- if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
- asciichar[0] = 0;
- else if( charlength == 2 ) {
- asciichar[0] = asciichar[1];
- }
- Key_Event (vkey, asciichar[0], down);
+ charlength = ToUnicode(wParam, lParam >> 16, state, unicode, UNICODE_BUFFER_LENGTH, 0);
+ if(vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
+ unicode[0] = 0;
+ else if(charlength == 2)
+ unicode[0] = unicode[1];
+ if (!VID_JoyBlockEmulatedKeys(vkey))
+ Key_Event(vkey, unicode[0], down);
break;
case WM_SYSCHAR:
// break;
case MM_MCINOTIFY:
+#ifdef CONFIG_CD
lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
+#endif
break;
default:
return lRet;
}
-int VID_SetGamma(unsigned short *ramps, int rampsize)
-{
- HDC hdc = GetDC (NULL);
- int i = SetDeviceGammaRamp(hdc, ramps);
- ReleaseDC (NULL, hdc);
- return i; // return success or failure
-}
-
-int VID_GetGamma(unsigned short *ramps, int rampsize)
-{
- HDC hdc = GetDC (NULL);
- int i = GetDeviceGammaRamp(hdc, ramps);
- ReleaseDC (NULL, hdc);
- return i; // return success or failure
-}
-
-static HINSTANCE gldll;
-
static void GL_CloseLibrary(void)
{
- FreeLibrary(gldll);
- gldll = 0;
- gl_driver[0] = 0;
- qwglGetProcAddress = NULL;
- gl_extensions = "";
- gl_platform = "";
- gl_platformextensions = "";
+ if (gldll)
+ {
+ FreeLibrary(gldll);
+ gldll = 0;
+ gl_driver[0] = 0;
+ qwglGetProcAddress = NULL;
+ gl_extensions = "";
+ gl_platform = "";
+ gl_platformextensions = "";
+ }
}
static int GL_OpenLibrary(const char *name)
void *GL_GetProcAddress(const char *name)
{
- void *p = NULL;
- if (qwglGetProcAddress != NULL)
- p = (void *) qwglGetProcAddress(name);
- if (p == NULL)
- p = (void *) GetProcAddress(gldll, name);
- return p;
+ if (gldll)
+ {
+ void *p = NULL;
+ if (qwglGetProcAddress != NULL)
+ p = (void *) qwglGetProcAddress(name);
+ if (p == NULL)
+ p = (void *) GetProcAddress(gldll, name);
+ return p;
+ }
+ else
+ return NULL;
}
#ifndef WGL_ARB_pixel_format
memset(&initialdevmode, 0, sizeof(initialdevmode));
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &initialdevmode);
+ desktop_mode.width = initialdevmode.dmPelsWidth;
+ desktop_mode.height = initialdevmode.dmPelsHeight;
+ desktop_mode.bpp = initialdevmode.dmBitsPerPel;
+ desktop_mode.refreshrate = initialdevmode.dmDisplayFrequency;
+ desktop_mode.pixelheight_num = 1;
+ desktop_mode.pixelheight_denom = 1; // Win32 apparently does not provide this (FIXME)
+
IN_Init();
}
-int VID_InitMode (int fullscreen, int *width, int *height, int bpp, int refreshrate, int stereobuffer, int samples)
+qboolean VID_InitModeGL(viddef_mode_t *mode)
{
int i;
HDC hdc;
int pixelformat, newpixelformat;
UINT numpixelformats;
DWORD WindowStyle, ExWindowStyle;
- int CenterX, CenterY;
const char *gldrivername;
int depth;
DEVMODE thismode;
float *af;
int attribs[128];
float attribsf[16];
+ int bpp = mode->bitsperpixel;
+ int width = mode->width;
+ int height = mode->height;
+ int refreshrate = (int)floor(mode->refreshrate+0.5);
+ int stereobuffer = mode->stereobuffer;
+ int samples = mode->samples;
+ int fullscreen = mode->fullscreen;
if (vid_initialized)
Sys_Error("VID_InitMode called when video is already initialised");
vid_isfullscreen = false;
if (fullscreen)
{
- if(vid_forcerefreshrate.integer)
+ if(vid_desktopfullscreen.integer)
+ {
+ foundmode = true;
+ gdevmode = initialdevmode;
+ width = mode->width = gdevmode.dmPelsWidth;
+ height = mode->height = gdevmode.dmPelsHeight;
+ bpp = mode->bitsperpixel = gdevmode.dmBitsPerPel;
+ }
+ else if(vid_forcerefreshrate.integer)
{
foundmode = true;
gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
gdevmode.dmBitsPerPel = bpp;
- gdevmode.dmPelsWidth = *width;
- gdevmode.dmPelsHeight = *height;
+ gdevmode.dmPelsWidth = width;
+ gdevmode.dmPelsHeight = height;
gdevmode.dmSize = sizeof (gdevmode);
if(refreshrate)
{
Con_DPrintf("enumerating modes yielded a bogus item... please debug this\n");
continue;
}
- if(developer.integer >= 100)
- Con_Printf("Found mode %dx%dx%dbpp %dHz... ", (int)thismode.dmPelsWidth, (int)thismode.dmPelsHeight, (int)thismode.dmBitsPerPel, (int)thismode.dmDisplayFrequency);
+ if(developer_extra.integer)
+ Con_DPrintf("Found mode %dx%dx%dbpp %dHz... ", (int)thismode.dmPelsWidth, (int)thismode.dmPelsHeight, (int)thismode.dmBitsPerPel, (int)thismode.dmDisplayFrequency);
if(thismode.dmBitsPerPel != (DWORD)bpp)
{
- if(developer.integer >= 100)
- Con_Printf("wrong bpp\n");
+ if(developer_extra.integer)
+ Con_DPrintf("wrong bpp\n");
continue;
}
- if(thismode.dmPelsWidth != (DWORD)*width)
+ if(thismode.dmPelsWidth != (DWORD)width)
{
- if(developer.integer >= 100)
- Con_Printf("wrong width\n");
+ if(developer_extra.integer)
+ Con_DPrintf("wrong width\n");
continue;
}
- if(thismode.dmPelsHeight != (DWORD)*height)
+ if(thismode.dmPelsHeight != (DWORD)height)
{
- if(developer.integer >= 100)
- Con_Printf("wrong height\n");
+ if(developer_extra.integer)
+ Con_DPrintf("wrong height\n");
continue;
}
// if we have a good mode, make sure this mode is better than the previous one, and allowed by the refreshrate
if(thismode.dmDisplayFrequency > (DWORD)refreshrate)
{
- if(developer.integer >= 100)
- Con_Printf("too high refresh rate\n");
+ if(developer_extra.integer)
+ Con_DPrintf("too high refresh rate\n");
continue;
}
else if(thismode.dmDisplayFrequency <= gdevmode.dmDisplayFrequency)
{
- if(developer.integer >= 100)
- Con_Printf("doesn't beat previous best match (too low)\n");
+ if(developer_extra.integer)
+ Con_DPrintf("doesn't beat previous best match (too low)\n");
continue;
}
}
// we do have one, but it isn't good... make sure it has a lower frequency than the previous one
if(thismode.dmDisplayFrequency >= gdevmode.dmDisplayFrequency)
{
- if(developer.integer >= 100)
- Con_Printf("doesn't beat previous best match (too high)\n");
+ if(developer_extra.integer)
+ Con_DPrintf("doesn't beat previous best match (too high)\n");
continue;
}
}
foundgoodmode = true;
else
{
- if(developer.integer >= 100)
- Con_Printf("(out of range)\n");
+ if(developer_extra.integer)
+ Con_DPrintf("(out of range)\n");
}
foundmode = true;
- if(developer.integer >= 100)
- Con_Printf("accepted\n");
+ if(developer_extra.integer)
+ Con_DPrintf("accepted\n");
}
}
if (!foundmode)
{
VID_Shutdown();
- Con_Printf("Unable to find the requested mode %dx%dx%dbpp\n", *width, *height, bpp);
+ Con_Printf("Unable to find the requested mode %dx%dx%dbpp\n", width, height, bpp);
return false;
}
else if(ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
{
VID_Shutdown();
- Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", *width, *height, bpp);
+ Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
return false;
}
ExWindowStyle = 0;
}
- rect.top = 0;
- rect.left = 0;
- rect.right = *width;
- rect.bottom = *height;
- AdjustWindowRectEx(&rect, WindowStyle, false, 0);
-
- if (fullscreen)
- {
- CenterX = 0;
- CenterY = 0;
- }
- else
- {
- CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
- CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
- }
- CenterX = max(0, CenterX);
- CenterY = max(0, CenterY);
-
- // x and y may be changed by WM_MOVE messages
- window_x = CenterX;
- window_y = CenterY;
- rect.left += CenterX;
- rect.right += CenterX;
- rect.top += CenterY;
- rect.bottom += CenterY;
+ AdjustWindowBounds(fullscreen, &width, &height, mode, WindowStyle, &rect);
pixelformat = 0;
newpixelformat = 0;
mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
if (!mainwindow)
{
- Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, (int)global_hInstance, NULL);
+ Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %p, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), (void *)NULL, (void *)NULL, (void *)global_hInstance, (void *)NULL);
VID_Shutdown();
return false;
}
if (!pixelformat)
{
VID_Shutdown();
- Con_Printf("ChoosePixelFormat(%d, %p) failed\n", (int)baseDC, &pfd);
+ Con_Printf("ChoosePixelFormat(%p, %p) failed\n", (void *)baseDC, (void *)&pfd);
return false;
}
if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
{
VID_Shutdown();
- Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", (int)baseDC, pixelformat, &pfd);
+ Con_Printf("SetPixelFormat(%p, %d, %p) failed\n", (void *)baseDC, pixelformat, (void *)&pfd);
return false;
}
if (!qwglMakeCurrent(baseDC, baseRC))
{
VID_Shutdown();
- Con_Printf("wglMakeCurrent(%d, %d) failed\n", (int)baseDC, (int)baseRC);
+ Con_Printf("wglMakeCurrent(%p, %p) failed\n", (void *)baseDC, (void *)baseRC);
return false;
}
// fix the leftover Alt from any Alt-Tab or the like that switched us away
ClearAllStates ();
- gl_videosyncavailable = false;
-
// COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
- gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
+ GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
GL_Init ();
vid_usingmouse = false;
vid_usinghidecursor = false;
vid_usingvsync = false;
- vid_hidden = false;
+ vid_reallyhidden = vid_hidden = false;
vid_initialized = true;
IN_StartupMouse ();
- IN_StartupJoystick ();
- if (gl_videosyncavailable)
+ if (qwglSwapIntervalEXT)
{
vid_usevsync = vid_vsync.integer != 0;
vid_usingvsync = vid_vsync.integer != 0;
return true;
}
+static void AdjustWindowBounds(int fullscreen, int *width, int *height, viddef_mode_t *mode, DWORD WindowStyle, RECT *rect)
+{
+ int CenterX, CenterY;
+
+ rect->top = 0;
+ rect->left = 0;
+ rect->right = *width;
+ rect->bottom = *height;
+ AdjustWindowRectEx(rect, WindowStyle, false, 0);
+
+ if (fullscreen)
+ {
+ CenterX = 0;
+ CenterY = 0;
+ }
+ else
+ {
+ RECT workArea;
+ SystemParametersInfo(SPI_GETWORKAREA, NULL, &workArea, 0);
+ int workWidth = workArea.right - workArea.left;
+ int workHeight = workArea.bottom - workArea.top;
+
+ // if height/width matches physical screen height/width, adjust it to available desktop size
+ // and allow 2 pixels on top for the title bar so the window can be moved
+ const int titleBarPixels = 2;
+ if (*width == GetSystemMetrics(SM_CXSCREEN) && (*height == GetSystemMetrics(SM_CYSCREEN) || *height == workHeight - titleBarPixels))
+ {
+ rect->right -= *width - workWidth;
+ *width = mode->width = workWidth;
+ rect->bottom -= *height - (workHeight - titleBarPixels);
+ *height = mode->height = workHeight - titleBarPixels;
+ CenterX = 0;
+ CenterY = titleBarPixels;
+ }
+ else
+ {
+ CenterX = max(0, (workWidth - *width) / 2);
+ CenterY = max(0, (workHeight - *height) / 2);
+ }
+ }
+
+ // x and y may be changed by WM_MOVE messages
+ window_x = CenterX;
+ window_y = CenterY;
+ rect->left += CenterX;
+ rect->right += CenterX;
+ rect->top += CenterY;
+ rect->bottom += CenterY;
+}
+
+qboolean VID_InitMode(viddef_mode_t *mode)
+{
+ return VID_InitModeGL(mode);
+}
+
+
static void IN_Shutdown(void);
void VID_Shutdown (void)
{
+ qboolean isgl;
if(vid_initialized == false)
return;
+ VID_EnableJoystick(false);
VID_SetMouse(false, false, false);
- VID_RestoreSystemGamma();
vid_initialized = false;
+ isgl = gldll != NULL;
IN_Shutdown();
+ gl_driver[0] = 0;
+ gl_extensions = "";
+ gl_platform = "";
+ gl_platformextensions = "";
if (qwglMakeCurrent)
qwglMakeCurrent(NULL, NULL);
+ qwglMakeCurrent = NULL;
if (baseRC && qwglDeleteContext)
qwglDeleteContext(baseRC);
+ qwglDeleteContext = NULL;
// close the library before we get rid of the window
GL_CloseLibrary();
if (baseDC && mainwindow)
ReleaseDC(mainwindow, baseDC);
+ baseDC = NULL;
AppActivate(false, false);
if (mainwindow)
DestroyWindow(mainwindow);
mainwindow = 0;
- if (vid_isfullscreen)
- ChangeDisplaySettings (NULL, 0);
+ if (vid_isfullscreen && isgl)
+ ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
vid_isfullscreen = false;
}
}
}
+void VID_BuildJoyState(vid_joystate_t *joystate)
+{
+ VID_Shared_BuildJoyState_Begin(joystate);
+ VID_Shared_BuildJoyState_Finish(joystate);
+}
+
+void VID_EnableJoystick(qboolean enable)
+{
+ int index = joy_enable.integer > 0 ? joy_index.integer : -1;
+ qboolean success = false;
+ int sharedcount = 0;
+ sharedcount = VID_Shared_SetJoystick(index);
+ if (index >= 0 && index < sharedcount)
+ success = true;
+
+ // update cvar containing count of XInput joysticks
+ if (joy_detected.integer != sharedcount)
+ Cvar_SetValueQuick(&joy_detected, sharedcount);
+
+ if (joy_active.integer != (success ? 1 : 0))
+ Cvar_SetValueQuick(&joy_active, success ? 1 : 0);
+}
#ifdef SUPPORTDIRECTX
/*
mouseinitialized = true;
#ifdef SUPPORTDIRECTX
-// COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
+// COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse input
if (COM_CheckParm ("-dinput"))
dinput = IN_InitDInput ();
/* Look at the element to see what happened */
- switch (od.dwOfs)
+ if ((int)od.dwOfs == DIMOFS_X)
+ in_mouse_x += (LONG) od.dwData;
+ if ((int)od.dwOfs == DIMOFS_Y)
+ in_mouse_y += (LONG) od.dwData;
+ if ((int)od.dwOfs == DIMOFS_Z)
{
- case DIMOFS_X:
- in_mouse_x += (LONG) od.dwData;
- break;
-
- case DIMOFS_Y:
- in_mouse_y += (LONG) od.dwData;
- break;
-
- case DIMOFS_Z:
- if((LONG) od.dwData < 0)
- {
- Key_Event (K_MWHEELDOWN, 0, true);
- Key_Event (K_MWHEELDOWN, 0, false);
- }
- else if((LONG) od.dwData > 0)
- {
- Key_Event (K_MWHEELUP, 0, true);
- Key_Event (K_MWHEELUP, 0, false);
- }
- break;
-
- case DIMOFS_BUTTON0:
- if (od.dwData & 0x80)
- mstate_di |= 1;
- else
- mstate_di &= ~1;
- break;
-
- case DIMOFS_BUTTON1:
- if (od.dwData & 0x80)
- mstate_di |= (1<<1);
- else
- mstate_di &= ~(1<<1);
- break;
-
- case DIMOFS_BUTTON2:
- if (od.dwData & 0x80)
- mstate_di |= (1<<2);
- else
- mstate_di &= ~(1<<2);
- break;
-
- case DIMOFS_BUTTON3:
- if (od.dwData & 0x80)
- mstate_di |= (1<<3);
- else
- mstate_di &= ~(1<<3);
- break;
+ if((LONG)od.dwData < 0)
+ {
+ Key_Event(K_MWHEELDOWN, 0, true);
+ Key_Event(K_MWHEELDOWN, 0, false);
+ }
+ else if((LONG)od.dwData > 0)
+ {
+ Key_Event(K_MWHEELUP, 0, true);
+ Key_Event(K_MWHEELUP, 0, false);
+ }
}
+ if ((int)od.dwOfs == DIMOFS_BUTTON0)
+ mstate_di = (mstate_di & ~1) | ((od.dwData & 0x80) >> 7);
+ if ((int)od.dwOfs == DIMOFS_BUTTON1)
+ mstate_di = (mstate_di & ~2) | ((od.dwData & 0x80) >> 6);
+ if ((int)od.dwOfs == DIMOFS_BUTTON2)
+ mstate_di = (mstate_di & ~4) | ((od.dwData & 0x80) >> 5);
+ if ((int)od.dwOfs == DIMOFS_BUTTON3)
+ mstate_di = (mstate_di & ~8) | ((od.dwData & 0x80) >> 4);
}
// perform button actions
*/
void IN_Move (void)
{
- if (vid_activewindow && !vid_hidden)
- {
+ vid_joystate_t joystate;
+ if (vid_activewindow && !vid_reallyhidden)
IN_MouseMove ();
- IN_JoyMove ();
- }
-}
-
-
-/*
-===============
-IN_StartupJoystick
-===============
-*/
-static void IN_StartupJoystick (void)
-{
- int numdevs;
- JOYCAPS jc;
- MMRESULT mmr;
- mmr = 0;
-
- // assume no joystick
- joy_avail = false;
-
- // abort startup if user requests no joystick
-// COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
- if (COM_CheckParm ("-nojoy"))
- return;
-
- // verify joystick driver is present
- if ((numdevs = joyGetNumDevs ()) == 0)
- {
- Con_Print("\njoystick not found -- driver not present\n\n");
- return;
- }
-
- // cycle through the joystick ids for the first valid one
- for (joy_id=0 ; joy_id<numdevs ; joy_id++)
- {
- memset (&ji, 0, sizeof(ji));
- ji.dwSize = sizeof(ji);
- ji.dwFlags = JOY_RETURNCENTERED;
-
- if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
- break;
- }
-
- // abort startup if we didn't find a valid joystick
- if (mmr != JOYERR_NOERROR)
- {
- Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
- return;
- }
-
- // get the capabilities of the selected joystick
- // abort startup if command fails
- memset (&jc, 0, sizeof(jc));
- if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
- {
- Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
- return;
- }
-
- // save the joystick's number of buttons and POV status
- joy_numbuttons = jc.wNumButtons;
- joy_haspov = (jc.wCaps & JOYCAPS_HASPOV) != 0;
-
- // old button and POV states default to no buttons pressed
- joy_oldbuttonstate = joy_oldpovstate = 0;
-
- // mark the joystick as available and advanced initialization not completed
- // this is needed as cvars are not available during initialization
-
- joy_avail = true;
- joy_advancedinit = false;
-
- Con_Print("\njoystick detected\n\n");
-}
-
-
-/*
-===========
-RawValuePointer
-===========
-*/
-static PDWORD RawValuePointer (int axis)
-{
- switch (axis)
- {
- case JOY_AXIS_X:
- return &ji.dwXpos;
- case JOY_AXIS_Y:
- return &ji.dwYpos;
- case JOY_AXIS_Z:
- return &ji.dwZpos;
- case JOY_AXIS_R:
- return &ji.dwRpos;
- case JOY_AXIS_U:
- return &ji.dwUpos;
- case JOY_AXIS_V:
- return &ji.dwVpos;
- }
- return NULL; // LordHavoc: hush compiler warning
-}
-
-
-/*
-===========
-Joy_AdvancedUpdate_f
-===========
-*/
-static void Joy_AdvancedUpdate_f (void)
-{
-
- // called once by IN_ReadJoystick and by user whenever an update is needed
- // cvars are now available
- int i;
- DWORD dwTemp;
-
- // initialize all the maps
- for (i = 0; i < JOY_MAX_AXES; i++)
- {
- dwAxisMap[i] = AxisNada;
- dwControlMap[i] = JOY_ABSOLUTE_AXIS;
- pdwRawValue[i] = RawValuePointer(i);
- }
-
- if( joy_advanced.integer == 0)
- {
- // default joystick initialization
- // 2 axes only with joystick control
- dwAxisMap[JOY_AXIS_X] = AxisTurn;
- // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
- dwAxisMap[JOY_AXIS_Y] = AxisForward;
- // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
- }
- else
- {
- if (strcmp (joy_name.string, "joystick") != 0)
- {
- // notify user of advanced controller
- Con_Printf("\n%s configured\n\n", joy_name.string);
- }
-
- // advanced initialization here
- // data supplied by user via joy_axisn cvars
- dwTemp = (DWORD) joy_advaxisx.value;
- dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
- dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
- dwTemp = (DWORD) joy_advaxisy.value;
- dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
- dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
- dwTemp = (DWORD) joy_advaxisz.value;
- dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
- dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
- dwTemp = (DWORD) joy_advaxisr.value;
- dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
- dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
- dwTemp = (DWORD) joy_advaxisu.value;
- dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
- dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
- dwTemp = (DWORD) joy_advaxisv.value;
- dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
- dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
- }
-
- // compute the axes to collect from DirectInput
- joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
- for (i = 0; i < JOY_MAX_AXES; i++)
- {
- if (dwAxisMap[i] != AxisNada)
- {
- joy_flags |= dwAxisFlags[i];
- }
- }
-}
-
-/*
-===============
-IN_ReadJoystick
-===============
-*/
-static qboolean IN_ReadJoystick (void)
-{
-
- memset (&ji, 0, sizeof(ji));
- ji.dwSize = sizeof(ji);
- ji.dwFlags = joy_flags;
-
- if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
- {
- // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
- // rather than having 32768 be the zero point, they have the zero point at 32668
- // go figure -- anyway, now we get the full resolution out of the device
- if (joy_wwhack1.integer != 0.0)
- {
- ji.dwUpos += 100;
- }
- return true;
- }
- else
- {
- // read error occurred
- // turning off the joystick seems too harsh for 1 read error,
- // but what should be done?
- return false;
- }
+ VID_EnableJoystick(true);
+ VID_BuildJoyState(&joystate);
+ VID_ApplyJoyState(&joystate);
}
-/*
-===========
-IN_JoyMove
-===========
-*/
-static void IN_JoyMove (void)
-{
- float speed, aspeed;
- float fAxisValue, fTemp;
- int i, mouselook = (in_mlook.state & 1) || freelook.integer;
-
- // complete initialization if first time in
- // this is needed as cvars are not available at initialization time
- if( joy_advancedinit != true )
- {
- Joy_AdvancedUpdate_f();
- joy_advancedinit = true;
- }
-
- if (joy_avail)
- {
- int i, key_index;
- DWORD buttonstate, povstate;
-
- // loop through the joystick buttons
- // key a joystick event or auxillary event for higher number buttons for each state change
- buttonstate = ji.dwButtons;
- for (i=0 ; i < (int) joy_numbuttons ; i++)
- {
- if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
- {
- key_index = (i < 16) ? K_JOY1 : K_AUX1;
- Key_Event (key_index + i, 0, true);
- }
-
- if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
- {
- key_index = (i < 16) ? K_JOY1 : K_AUX1;
- Key_Event (key_index + i, 0, false);
- }
- }
- joy_oldbuttonstate = buttonstate;
-
- if (joy_haspov)
- {
- // convert POV information into 4 bits of state information
- // this avoids any potential problems related to moving from one
- // direction to another without going through the center position
- povstate = 0;
- if(ji.dwPOV != JOY_POVCENTERED)
- {
- if (ji.dwPOV == JOY_POVFORWARD)
- povstate |= 0x01;
- if (ji.dwPOV == JOY_POVRIGHT)
- povstate |= 0x02;
- if (ji.dwPOV == JOY_POVBACKWARD)
- povstate |= 0x04;
- if (ji.dwPOV == JOY_POVLEFT)
- povstate |= 0x08;
- }
- // determine which bits have changed and key an auxillary event for each change
- for (i=0 ; i < 4 ; i++)
- {
- if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
- {
- Key_Event (K_AUX29 + i, 0, true);
- }
-
- if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
- {
- Key_Event (K_AUX29 + i, 0, false);
- }
- }
- joy_oldpovstate = povstate;
- }
- }
-
- // verify joystick is available and that the user wants to use it
- if (!joy_avail || !in_joystick.integer)
- {
- return;
- }
-
- // collect the joystick data, if possible
- if (IN_ReadJoystick () != true)
- {
- return;
- }
-
- if (in_speed.state & 1)
- speed = cl_movespeedkey.value;
- else
- speed = 1;
- // LordHavoc: viewzoom affects sensitivity for sniping
- aspeed = speed * cl.realframetime * cl.viewzoom;
-
- // loop through the axes
- for (i = 0; i < JOY_MAX_AXES; i++)
- {
- // get the floating point zero-centered, potentially-inverted data for the current axis
- fAxisValue = (float) *pdwRawValue[i];
- // move centerpoint to zero
- fAxisValue -= 32768.0;
-
- if (joy_wwhack2.integer != 0.0)
- {
- if (dwAxisMap[i] == AxisTurn)
- {
- // this is a special formula for the Logitech WingMan Warrior
- // y=ax^b; where a = 300 and b = 1.3
- // also x values are in increments of 800 (so this is factored out)
- // then bounds check result to level out excessively high spin rates
- fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
- if (fTemp > 14000.0)
- fTemp = 14000.0;
- // restore direction information
- fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
- }
- }
-
- // convert range from -32768..32767 to -1..1
- fAxisValue /= 32768.0;
-
- switch (dwAxisMap[i])
- {
- case AxisForward:
- if ((joy_advanced.integer == 0) && mouselook)
- {
- // user wants forward control to become look control
- if (fabs(fAxisValue) > joy_pitchthreshold.value)
- {
- // if mouse invert is on, invert the joystick pitch value
- // only absolute control support here (joy_advanced is false)
- if (m_pitch.value < 0.0)
- {
- cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
- }
- else
- {
- cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
- }
- V_StopPitchDrift();
- }
- else
- {
- // no pitch movement
- // disable pitch return-to-center unless requested by user
- // *** this code can be removed when the lookspring bug is fixed
- // *** the bug always has the lookspring feature on
- if(lookspring.value == 0.0)
- V_StopPitchDrift();
- }
- }
- else
- {
- // user wants forward control to be forward control
- if (fabs(fAxisValue) > joy_forwardthreshold.value)
- {
- cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
- }
- }
- break;
-
- case AxisSide:
- if (fabs(fAxisValue) > joy_sidethreshold.value)
- {
- cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
- }
- break;
-
- case AxisTurn:
- if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
- {
- // user wants turn control to become side control
- if (fabs(fAxisValue) > joy_sidethreshold.value)
- {
- cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
- }
- }
- else
- {
- // user wants turn control to be turn control
- if (fabs(fAxisValue) > joy_yawthreshold.value)
- {
- if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
- {
- cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
- }
- else
- {
- cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
- }
-
- }
- }
- break;
-
- case AxisLook:
- if (mouselook)
- {
- if (fabs(fAxisValue) > joy_pitchthreshold.value)
- {
- // pitch movement detected and pitch movement desired by user
- if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
- {
- cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
- }
- else
- {
- cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
- }
- V_StopPitchDrift();
- }
- else
- {
- // no pitch movement
- // disable pitch return-to-center unless requested by user
- // *** this code can be removed when the lookspring bug is fixed
- // *** the bug always has the lookspring feature on
- if(lookspring.integer == 0)
- V_StopPitchDrift();
- }
- }
- break;
-
- default:
- break;
- }
- }
-}
-
static void IN_Init(void)
{
uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
-
- // joystick variables
- Cvar_RegisterVariable (&in_joystick);
- Cvar_RegisterVariable (&joy_name);
- Cvar_RegisterVariable (&joy_advanced);
- Cvar_RegisterVariable (&joy_advaxisx);
- Cvar_RegisterVariable (&joy_advaxisy);
- Cvar_RegisterVariable (&joy_advaxisz);
- Cvar_RegisterVariable (&joy_advaxisr);
- Cvar_RegisterVariable (&joy_advaxisu);
- Cvar_RegisterVariable (&joy_advaxisv);
- Cvar_RegisterVariable (&joy_forwardthreshold);
- Cvar_RegisterVariable (&joy_sidethreshold);
- Cvar_RegisterVariable (&joy_pitchthreshold);
- Cvar_RegisterVariable (&joy_yawthreshold);
- Cvar_RegisterVariable (&joy_forwardsensitivity);
- Cvar_RegisterVariable (&joy_sidesensitivity);
- Cvar_RegisterVariable (&joy_pitchsensitivity);
- Cvar_RegisterVariable (&joy_yawsensitivity);
- Cvar_RegisterVariable (&joy_wwhack1);
- Cvar_RegisterVariable (&joy_wwhack2);
Cvar_RegisterVariable (&vid_forcerefreshrate);
- Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
}
static void IN_Shutdown(void)
#endif
}
+vid_mode_t *VID_GetDesktopMode(void)
+{
+ return &desktop_mode;
+}
+
size_t VID_ListModes(vid_mode_t *modes, size_t maxcount)
{
int i;