]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_sdl.c
Rename COM_CheckParm to Sys_CheckParm and move it to sys_shared.c
[xonotic/darkplaces.git] / vid_sdl.c
index b2c007bc4179ea1c179abb93d399a56e4db4e366..de693c42fe1f973b971940d36ad0127d9c83cfb3 100644 (file)
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -1076,7 +1076,7 @@ void Sys_SendKeyEvents( void )
 #ifdef DEBUGSDLEVENTS
                                Con_DPrintf("SDL_Event: SDL_QUIT\n");
 #endif
-                               Sys_Quit(0);
+                               host.state = host_shutdown;
                                break;
                        case SDL_KEYDOWN:
                        case SDL_KEYUP:
@@ -1202,7 +1202,7 @@ void Sys_SendKeyEvents( void )
                                                vid_hasfocus = false;
                                                break;
                                        case SDL_WINDOWEVENT_CLOSE:
-                                               Sys_Quit(0);
+                                               host.state = host_shutdown;
                                                break;
                                        }
                                }
@@ -1475,8 +1475,8 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode)
        // https://trello.com/c/j56vUcwZ/81-centered-vs-undefined-window-position
        int xPos = SDL_WINDOWPOS_UNDEFINED;
        int yPos = SDL_WINDOWPOS_UNDEFINED;
-#ifndef USE_GLES2
        int i;
+#ifndef USE_GLES2
        const char *drivername;
 #endif
 
@@ -1493,7 +1493,7 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode)
        drivername = NULL;
 
 // COMMANDLINEOPTION: SDL GL: -gl_driver <drivername> selects a GL driver library, default is whatever SDL recommends, useful only for 3dfxogl.dll/3dfxvgl.dll or fxmesa or similar, if you don't know what this is for, you don't need it
-       i = COM_CheckParm("-gl_driver");
+       i = Sys_CheckParm("-gl_driver");
        if (i && i < sys.argc - 1)
                drivername = sys.argv[i + 1];
        if (SDL_GL_LoadLibrary(drivername) < 0)