scr_width = width;
scr_height = height;
- if ((qglGetString = GL_GetProcAddress("glGetString")) == NULL)
+ if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
Sys_Error("glGetString not found in %s", gl_driver);
if (fullscreen)