]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - svvm_cmds.c
physics: fix and refactor unsticking
[xonotic/darkplaces.git] / svvm_cmds.c
index 25e8798296113768ef5c4069433b285dc1c34f59..4ad07559b7473ba25fbf1fe0007c88c3ee19795a 100644 (file)
@@ -100,6 +100,7 @@ const char *vm_sv_extensions[] = {
 "DP_QC_ENTITYSTRING",
 "DP_QC_ETOS",
 "DP_QC_EXTRESPONSEPACKET",
+"DP_QC_FINDBOX",
 "DP_QC_FINDCHAIN",
 "DP_QC_FINDCHAINFLAGS",
 "DP_QC_FINDCHAINFLOAT",
@@ -107,6 +108,7 @@ const char *vm_sv_extensions[] = {
 "DP_QC_FINDFLAGS",
 "DP_QC_FINDFLOAT",
 "DP_QC_FS_SEARCH",
+"DP_QC_FS_SEARCH_PACKFILE",
 "DP_QC_GETLIGHT",
 "DP_QC_GETSURFACE",
 "DP_QC_GETSURFACETRIANGLE",
@@ -119,6 +121,7 @@ const char *vm_sv_extensions[] = {
 "DP_QC_LOG",
 "DP_QC_MINMAXBOUND",
 "DP_QC_MULTIPLETEMPSTRINGS",
+"DP_QC_NUDGEOUTOFSOLID",
 "DP_QC_NUM_FOR_EDICT",
 "DP_QC_RANDOMVEC",
 "DP_QC_SINCOSSQRTPOW",
@@ -228,8 +231,6 @@ const char *vm_sv_extensions[] = {
 "TW_SV_STEPCONTROL",
 "ZQ_PAUSE",
 "DP_RM_CLIPGROUP",
-"DP_QC_FS_SEARCH_PACKFILE",
-"DP_QC_FINDBOX",
 NULL
 //"EXT_CSQC" // not ready yet
 };
@@ -374,7 +375,7 @@ static void VM_SV_sprint(prvm_prog_t *prog)
 {
        client_t        *client;
        int                     entnum;
-       char string[VM_STRINGTEMP_LENGTH];
+       char string[VM_TEMPSTRING_MAXSIZE];
 
        VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
 
@@ -416,7 +417,7 @@ static void VM_SV_centerprint(prvm_prog_t *prog)
 {
        client_t        *client;
        int                     entnum;
-       char string[VM_STRINGTEMP_LENGTH];
+       char string[VM_TEMPSTRING_MAXSIZE];
 
        VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
 
@@ -661,7 +662,7 @@ static void VM_SV_traceline(prvm_prog_t *prog)
        move = (int)PRVM_G_FLOAT(OFS_PARM2);
        ent = PRVM_G_EDICT(OFS_PARM3);
 
-       if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
+       if (isnan(v1[0]) || isnan(v1[1]) || isnan(v1[2]) || isnan(v2[0]) || isnan(v2[1]) || isnan(v2[2]))
                prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
        trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value);
@@ -700,7 +701,7 @@ static void VM_SV_tracebox(prvm_prog_t *prog)
        move = (int)PRVM_G_FLOAT(OFS_PARM4);
        ent = PRVM_G_EDICT(OFS_PARM5);
 
-       if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
+       if (isnan(v1[0]) || isnan(v1[1]) || isnan(v1[2]) || isnan(v2[0]) || isnan(v2[1]) || isnan(v2[2]))
                prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
        trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value);
@@ -961,7 +962,7 @@ static void VM_SV_stuffcmd(prvm_prog_t *prog)
 {
        int             entnum;
        client_t        *old;
-       char    string[VM_STRINGTEMP_LENGTH];
+       char    string[VM_TEMPSTRING_MAXSIZE];
 
        VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
 
@@ -1178,12 +1179,18 @@ VM_SV_droptofloor
 void() droptofloor
 ===============
 */
-
+inline static qbool droptofloor_bsp_failcond(trace_t *trace)
+{
+       if (sv.worldmodel->brush.isq3bsp || sv.worldmodel->brush.isq2bsp)
+               return trace->startsolid;
+       else
+               return trace->allsolid || trace->fraction == 1;
+}
 static void VM_SV_droptofloor(prvm_prog_t *prog)
 {
-       prvm_edict_t            *ent;
-       vec3_t          end, entorigin, entmins, entmaxs;
-       trace_t         trace;
+       prvm_edict_t *ent;
+       vec3_t        end;
+       trace_t       trace;
 
        VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
 
@@ -1202,6 +1209,15 @@ static void VM_SV_droptofloor(prvm_prog_t *prog)
                return;
        }
 
+       if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
+       {
+               int n = PHYS_NudgeOutOfSolid(prog, ent);
+               if (!n)
+                       VM_Warning(prog, "droptofloor at \"%f %f %f\": sv_gameplayfix_droptofloorstartsolid_nudgetocorrect COULD NOT FIX badly placed entity \"%s\" before drop\n", PRVM_gameedictvector(ent, origin)[0], PRVM_gameedictvector(ent, origin)[1], PRVM_gameedictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)));
+               else if (n > 0)
+                       VM_Warning(prog, "droptofloor at \"%f %f %f\": sv_gameplayfix_droptofloorstartsolid_nudgetocorrect FIXED badly placed entity \"%s\" before drop\n", PRVM_gameedictvector(ent, origin)[0], PRVM_gameedictvector(ent, origin)[1], PRVM_gameedictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)));
+       }
+
        VectorCopy (PRVM_serveredictvector(ent, origin), end);
        if (sv.worldmodel->brush.isq3bsp)
                end[2] -= 4096;
@@ -1210,55 +1226,54 @@ static void VM_SV_droptofloor(prvm_prog_t *prog)
        else
                end[2] -= 256; // Quake, QuakeWorld
 
-       if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
-               PHYS_NudgeOutOfSolid(prog, ent);
-
-       VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
-       VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
-       VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
-       trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
-       if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
-       {
-               vec3_t offset, org;
-               VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
-               VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
-               trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
-               VectorSubtract(trace.endpos, offset, trace.endpos);
-               if (trace.startsolid)
+       /* bones_was_here: not using SV_GenericHitSuperContentsMask(ent) anymore because it was setting:
+        * items:    SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY
+        * monsters: SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP
+        * explobox: SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE
+        * which caused (startsolid == true) when, for example, a health was touching a monster.
+        * Changing MOVE_NORMAL also fixes that, but other engines are using MOVE_NORMAL here.
+        */
+       trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value);
+       if (droptofloor_bsp_failcond(&trace))
+       {
+               if (sv_gameplayfix_droptofloorstartsolid.integer)
                {
-                       Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
-                       SV_LinkEdict(ent);
-                       PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
-                       PRVM_serveredictedict(ent, groundentity) = 0;
-                       PRVM_G_FLOAT(OFS_RETURN) = 1;
-               }
-               else if (trace.fraction < 1)
-               {
-                       Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
-                       VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
+                       vec3_t offset, org;
+
+                       offset[0] = 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]);
+                       offset[1] = 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]);
+                       offset[2] = PRVM_serveredictvector(ent, mins)[2];
+                       VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
+                       VectorAdd(end, offset, end);
+
+                       trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value);
+                       if (droptofloor_bsp_failcond(&trace))
+                       {
+                               VM_Warning(prog, "droptofloor at \"%f %f %f\": sv_gameplayfix_droptofloorstartsolid COULD NOT FIX badly placed entity \"%s\"\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)));
+                               return;
+                       }
+                       VM_Warning(prog, "droptofloor at \"%f %f %f\": sv_gameplayfix_droptofloorstartsolid FIXED badly placed entity \"%s\"\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)));
+                       VectorSubtract(trace.endpos, offset, PRVM_serveredictvector(ent, origin));
+
+                       // only because we dropped it without considering its bbox
                        if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
                                PHYS_NudgeOutOfSolid(prog, ent);
-                       SV_LinkEdict(ent);
-                       PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
-                       PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
-                       PRVM_G_FLOAT(OFS_RETURN) = 1;
-                       // if support is destroyed, keep suspended (gross hack for floating items in various maps)
-                       ent->priv.server->suspendedinairflag = true;
                }
-       }
-       else
-       {
-               if (!trace.allsolid && trace.fraction < 1)
+               else
                {
-                       VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
-                       SV_LinkEdict(ent);
-                       PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
-                       PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
-                       PRVM_G_FLOAT(OFS_RETURN) = 1;
-                       // if support is destroyed, keep suspended (gross hack for floating items in various maps)
-                       ent->priv.server->suspendedinairflag = true;
+                       VM_Warning(prog, "droptofloor at \"%f %f %f\": badly placed entity \"%s\", startsolid: %d allsolid: %d\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)), trace.startsolid, trace.allsolid);
+                       return;
                }
        }
+       else
+               VectorCopy(trace.endpos, PRVM_serveredictvector(ent, origin));
+
+       SV_LinkEdict(ent);
+       PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
+       PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
+       PRVM_G_FLOAT(OFS_RETURN) = 1;
+       // if support is destroyed, keep suspended (gross hack for floating items in various maps)
+       ent->priv.server->suspendedinairflag = true;
 }
 
 /*
@@ -1285,7 +1300,7 @@ static void VM_SV_lightstyle(prvm_prog_t *prog)
        }
 
 // change the string in sv
-       strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
+       dp_strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
 
 // send message to all clients on this server
        if (sv.state != ss_active)
@@ -1725,7 +1740,7 @@ void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *ms
                //string as 16 bytes
                case 1:
                        memset(s, 0, 17);
-                       strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
+                       dp_strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
                        stats[i] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
                        stats[i+1] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
                        stats[i+2] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
@@ -1747,7 +1762,7 @@ void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *ms
        }
 }
 
-extern cvar_t sv_gameplayfix_customstats;
+extern cvar_t sv_qcstats;
 
 // void(float index, float type, .void field) SV_AddStat = #232;
 // Set up an auto-sent player stat.
@@ -1798,9 +1813,9 @@ static void VM_SV_AddStat(prvm_prog_t *prog)
        // these are hazardous to override but sort of allowed if one wants to be adventurous...  and enjoys warnings.
        if (i < MIN_VM_STAT)
                VM_Warning(prog, "PF_SV_AddStat: index (%i) < MIN_VM_STAT (%i) may conflict with engine stats - allowed, but this may break things\n", i, MIN_VM_STAT);
-       else if (i >= MAX_VM_STAT && !sv_gameplayfix_customstats.integer)
+       else if (i >= MAX_VM_STAT && !sv_qcstats.integer)
                VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) conflicts with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
-       else if (i > (MAX_VM_STAT - 4) && type == 1 && !sv_gameplayfix_customstats.integer)
+       else if (i > (MAX_VM_STAT - 4) && type == 1 && !sv_qcstats.integer)
                VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) - 4 with string type won't fit within MAX_VM_STAT, thus conflicting with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
 
        vm_customstats[i].type          = type;
@@ -2418,7 +2433,7 @@ static void VM_SV_clientcommand(prvm_prog_t *prog)
 
        temp_client = host_client;
        host_client = svs.clients + i;
-       Cmd_ExecuteString(cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), src_client, true);
+       Cmd_ExecuteString(cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), strlen(PRVM_G_STRING(OFS_PARM1)), src_client, true);
        host_client = temp_client;
 }
 
@@ -2671,7 +2686,7 @@ static void VM_SV_gettaginfo(prvm_prog_t *prog)
        Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
 
        PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
-       PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
+       PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname, strlen(tagname)) : 0;
        VectorCopy(forward, PRVM_serverglobalvector(gettaginfo_forward));
        VectorNegate(left, PRVM_serverglobalvector(gettaginfo_right));
        VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
@@ -2769,10 +2784,11 @@ string(string key) serverkey
 */
 static void VM_SV_serverkey(prvm_prog_t *prog)
 {
-       char string[VM_STRINGTEMP_LENGTH];
+       char string[VM_TEMPSTRING_MAXSIZE];
+
        VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
        InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
-       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
+       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string, strlen(string));
 }
 
 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
@@ -2909,10 +2925,10 @@ static void VM_SV_pointparticles(prvm_prog_t *prog)
        SV_FlushBroadcastMessages();
 }
 
-qbool SV_VM_ConsoleCommand (const char *text)
+qbool SV_VM_ConsoleCommand(const char *text, size_t textlen)
 {
        prvm_prog_t *prog = SVVM_prog;
-       return PRVM_ConsoleCommand(prog, text, &prog->funcoffsets.ConsoleCmd, true, PRVM_EDICT_TO_PROG(sv.world.prog->edicts), sv.time,  !(!sv.active || !prog || !prog->loaded), "QC function ConsoleCmd is missing"); 
+       return PRVM_ConsoleCommand(prog, text, textlen, &prog->funcoffsets.ConsoleCmd, true, PRVM_EDICT_TO_PROG(sv.world.prog->edicts), sv.time, "QC function ConsoleCmd is missing");
 }
 
 // #352 void(string cmdname) registercommand (EXT_CSQC)
@@ -3028,7 +3044,7 @@ static void VM_SV_skel_get_bonename(prvm_prog_t *prog)
                return;
        if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
                return;
-       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
+       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name, strlen(skeleton->model->data_bones[bonenum].name));
 }
 
 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
@@ -3294,7 +3310,7 @@ NULL,                                                     // #42 (QUAKE)
 VM_fabs,                                               // #43 float(float f) fabs (QUAKE)
 VM_SV_aim,                                             // #44 vector(entity e, float speed) aim (QUAKE)
 VM_cvar,                                               // #45 float(string s) cvar (QUAKE)
-VM_localcmd_server,                            // #46 void(string s) localcmd (QUAKE)
+VM_localcmd,                                   // #46 void(string s) localcmd (QUAKE)
 VM_nextent,                                            // #47 entity(entity e) nextent (QUAKE)
 VM_SV_particle,                                        // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
 VM_changeyaw,                                  // #49 void() ChangeYaw (QUAKE)
@@ -3364,7 +3380,7 @@ VM_fclose,                                                // #111 void(float fhandle) fclose (FRIK_FILE)
 VM_fgets,                                              // #112 string(float fhandle) fgets (FRIK_FILE)
 VM_fputs,                                              // #113 void(float fhandle, string s) fputs (FRIK_FILE)
 VM_strlen,                                             // #114 float(string s) strlen (FRIK_FILE)
-VM_strcat,                                             // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
+VM_strcat,                                             // #115 string(string s, string...) strcat (FRIK_FILE)
 VM_substring,                                  // #116 string(string s, float start, float length) substring (FRIK_FILE)
 VM_stov,                                               // #117 vector(string) stov (FRIK_FILE)
 VM_strzone,                                            // #118 string(string s) strzone (FRIK_FILE)
@@ -3819,7 +3835,7 @@ NULL,                                                     // #563
 NULL,                                                  // #564
 NULL,                                                  // #565
 VM_SV_findbox,                                 // #566 entity(vector mins, vector maxs) findbox = #566; (DP_QC_FINDBOX)
-NULL,                                                  // #567
+VM_nudgeoutofsolid,                            // #567 float(entity ent) nudgeoutofsolid = #567; (DP_QC_NUDGEOUTOFSOLID)
 NULL,                                                  // #568
 NULL,                                                  // #569
 NULL,                                                  // #570
@@ -3908,14 +3924,5 @@ void SVVM_init_cmd(prvm_prog_t *prog)
 void SVVM_reset_cmd(prvm_prog_t *prog)
 {
        World_End(&sv.world);
-
-       if(prog->loaded && PRVM_serverfunction(SV_Shutdown))
-       {
-               func_t s = PRVM_serverfunction(SV_Shutdown);
-               PRVM_serverglobalfloat(time) = sv.time;
-               PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
-               prog->ExecuteProgram(prog, s,"SV_Shutdown() required");
-       }
-
        VM_Cmd_Reset(prog);
 }