]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_send.c
Refactor game/mod cvar defaults
[xonotic/darkplaces.git] / sv_send.c
index a9675530a9f98313657985c7ae2e5cb035134878..80466451d9d34c00009c59d51af334d954a620d6 100644 (file)
--- a/sv_send.c
+++ b/sv_send.c
@@ -22,7 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "sv_demo.h"
 
 extern cvar_t sv_airaccel_qw_stretchfactor;
-extern cvar_t sv_gameplayfix_customstats;
+extern cvar_t sv_qcstats;
 extern cvar_t sv_warsowbunny_airforwardaccel;
 extern cvar_t sv_warsowbunny_accel;
 extern cvar_t sv_warsowbunny_topspeed;
@@ -920,7 +920,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s, client_t *client)
                        ed = PRVM_EDICT_NUM(s->number);
 
                        // if not touching a visible leaf
-                       if (sv_cullentities_pvs.integer && !r_novis.integer && !r_trippy.integer && sv.writeentitiestoclient_pvsbytes)
+                       if (sv_cullentities_pvs.integer && !r_novis.integer && !r_trippy.integer && sv.writeentitiestoclient_pvs)
                        {
                                if (ed->priv.server->pvs_numclusters < 0)
                                {
@@ -1145,7 +1145,9 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t
        // the runes are in serverflags, pack them into the items value, also pack
        // in the items2 value for mission pack huds
        // (used only in the mission packs, which do not use serverflags)
-       items = (int)PRVM_serveredictfloat(ent, items) | ((int)PRVM_serveredictfloat(ent, items2) << 23) | ((int)PRVM_serverglobalfloat(serverflags) << 28);
+       items = (int)PRVM_serveredictfloat(ent, items)
+               | (((int)PRVM_serveredictfloat(ent, items2) & ((1<<9)-1)) << 23)
+               | (((int)PRVM_serverglobalfloat(serverflags) & ((1<<4)-1)) << 28);
 
        VectorCopy(PRVM_serveredictvector(ent, punchvector), punchvector);
 
@@ -1154,7 +1156,7 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t
        s = PRVM_GetString(prog, PRVM_serveredictstring(ent, weaponmodel));
        if (strcmp(s, client->weaponmodel))
        {
-               strlcpy(client->weaponmodel, s, sizeof(client->weaponmodel));
+               dp_strlcpy(client->weaponmodel, s, sizeof(client->weaponmodel));
                client->weaponmodelindex = SV_ModelIndex(s, 1);
        }
 
@@ -1205,7 +1207,7 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t
        //stats[STAT_SECRETS] = PRVM_serverglobalfloat(found_secrets);
        //stats[STAT_MONSTERS] = PRVM_serverglobalfloat(killed_monsters);
 
-       if(!sv_gameplayfix_customstats.integer)
+       if(!sv_qcstats.integer)
        {
                statsf[STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR] = sv_airaccel_qw_stretchfactor.value;
                statsf[STAT_MOVEVARS_AIRCONTROL_PENALTY] = sv_aircontrol_penalty.value;
@@ -1614,7 +1616,7 @@ static void SV_UpdateToReliableMessages (void)
                // always point the string back at host_client->name to keep it safe
                //strlcpy (host_client->name, name, sizeof (host_client->name));
                if (name != host_client->name) // prevent buffer overlap SIGABRT on Mac OSX
-                       strlcpy (host_client->name, name, sizeof (host_client->name));
+                       dp_strlcpy (host_client->name, name, sizeof (host_client->name));
                SV_Name(i);
 
                // DP_SV_CLIENTCOLORS
@@ -1635,7 +1637,7 @@ static void SV_UpdateToReliableMessages (void)
                // always point the string back at host_client->name to keep it safe
                //strlcpy (host_client->playermodel, model, sizeof (host_client->playermodel));
                if (model != host_client->playermodel) // prevent buffer overlap SIGABRT on Mac OSX
-                       strlcpy (host_client->playermodel, model, sizeof (host_client->playermodel));
+                       dp_strlcpy (host_client->playermodel, model, sizeof (host_client->playermodel));
                PRVM_serveredictstring(host_client->edict, playermodel) = PRVM_SetEngineString(prog, host_client->playermodel);
 
                // NEXUIZ_PLAYERSKIN
@@ -1645,7 +1647,7 @@ static void SV_UpdateToReliableMessages (void)
                // always point the string back at host_client->name to keep it safe
                //strlcpy (host_client->playerskin, skin, sizeof (host_client->playerskin));
                if (skin != host_client->playerskin) // prevent buffer overlap SIGABRT on Mac OSX
-                       strlcpy (host_client->playerskin, skin, sizeof (host_client->playerskin));
+                       dp_strlcpy (host_client->playerskin, skin, sizeof (host_client->playerskin));
                PRVM_serveredictstring(host_client->edict, playerskin) = PRVM_SetEngineString(prog, host_client->playerskin);
 
                // TODO: add an extension name for this [1/17/2008 Black]