Cvar_RegisterVariable (&skill);
Cvar_RegisterVariable (&host_timescale);
Cvar_RegisterCallback (&host_timescale, Host_Timescale_c);
- Cvar_RegisterAlias (&host_timescale, "slowmo");
- Cvar_RegisterAlias (&host_timescale, "timescale");
+ Cvar_RegisterVirtual (&host_timescale, "slowmo");
+ Cvar_RegisterVirtual (&host_timescale, "timescale");
Cvar_RegisterVariable (&sv_accelerate);
Cvar_RegisterVariable (&sv_aim);
Cvar_RegisterVariable (&sv_airaccel_qw);
Cvar_RegisterVariable (&sv_protocolname);
Cvar_RegisterVariable (&sv_random_seed);
Cvar_RegisterVariable (&host_limitlocal);
- Cvar_RegisterAlias(&host_limitlocal, "sv_ratelimitlocalplayer");
+ Cvar_RegisterVirtual(&host_limitlocal, "sv_ratelimitlocalplayer");
Cvar_RegisterVariable (&sv_sound_land);
Cvar_RegisterVariable (&sv_sound_watersplash);
Cvar_RegisterVariable (&sv_stepheight);
Cvar_RegisterVariable (&sv_writepicture_quality);
SV_InitOperatorCommands();
+ host.hook.SV_Shutdown = SV_Shutdown;
sv_mempool = Mem_AllocPool("server", 0, NULL);
prvm_prog_t *prog = SVVM_prog;
int i;
- Con_DPrintf("SV_Shutdown\n");
+ SV_LockThreadMutex();
if (!sv.active)
- return;
+ goto end;
+
+ Con_DPrintf("SV_Shutdown\n");
NetConn_Heartbeat(2);
NetConn_Heartbeat(2);
//
memset(&sv, 0, sizeof(sv));
memset(svs.clients, 0, svs.maxclients*sizeof(client_t));
+end:
+ SV_UnlockThreadMutex();
}
/////////////////////////////////////////////////////