]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_mem.c
Modified the sound code so it can handle sounds outside of a "sound" subdirectory.
[xonotic/darkplaces.git] / snd_mem.c
index d0671eb8740fb88ef143148178beb8500933442f..2cb01bee3adae3d371761c105cad2975153f9c53 100644 (file)
--- a/snd_mem.c
+++ b/snd_mem.c
@@ -22,6 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "quakedef.h"
 
 #include "snd_ogg.h"
+#include "snd_wav.h"
 
 
 /*
@@ -29,34 +30,31 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 ResampleSfx
 ================
 */
-void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
+size_t ResampleSfx (const qbyte *in_data, size_t in_length, const snd_format_t* in_format, qbyte *out_data, const char* sfxname)
 {
-       int i, outcount, srcsample, srclength, samplefrac, fracstep;
+       int samplefrac, fracstep;
+       size_t i, srcsample, srclength, outcount;
 
        // this is usually 0.5 (128), 1 (256), or 2 (512)
-       fracstep = ((double) sc->speed / (double) shm->speed) * 256.0;
+       fracstep = ((double) in_format->speed / (double) shm->format.speed) * 256.0;
 
-       srclength = sc->length << sc->stereo;
+       srclength = in_length * in_format->channels;
 
-       outcount = (double) sc->length * (double) shm->speed / (double) sc->speed;
-       Con_DPrintf("ResampleSfx: resampling sound %s from %dhz to %dhz (%d samples to %d samples)\n", name, sc->speed, shm->speed, sc->length, outcount);
-       sc->length = outcount;
-       if (sc->loopstart != -1)
-               sc->loopstart = (double) sc->loopstart * (double) shm->speed / (double) sc->speed;
-
-       sc->speed = shm->speed;
+       outcount = (double) in_length * (double) shm->format.speed / (double) in_format->speed;
+       Con_DPrintf("ResampleSfx: resampling sound \"%s\" from %dHz to %dHz (%d samples to %d samples)\n",
+                               sfxname, in_format->speed, shm->format.speed, in_length, outcount);
 
 // resample / decimate to the current source rate
 
        if (fracstep == 256)
        {
                // fast case for direct transfer
-               if (sc->width == 1) // 8bit
+               if (in_format->width == 1) // 8bit
                        for (i = 0;i < srclength;i++)
-                               ((signed char *)sc->data)[i] = ((unsigned char *)data)[i] - 128;
-               else //if (sc->width == 2) // 16bit
+                               ((signed char *)out_data)[i] = ((unsigned char *)in_data)[i] - 128;
+               else //if (sb->width == 2) // 16bit
                        for (i = 0;i < srclength;i++)
-                               ((short *)sc->data)[i] = ((short *)data)[i];
+                               ((short *)out_data)[i] = ((short *)in_data)[i];
        }
        else
        {
@@ -66,10 +64,11 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
                {
                        srcsample = 0;
                        fracstep >>= 8;
-                       if (sc->width == 2)
+                       if (in_format->width == 2)
                        {
-                               short *out = (void *)sc->data, *in = (void *)data;
-                               if (sc->stereo) // LordHavoc: stereo sound support
+                               short *out = (short*)out_data;
+                               const short *in = (const short*)in_data;
+                               if (in_format->channels == 2) // LordHavoc: stereo sound support
                                {
                                        fracstep <<= 1;
                                        for (i=0 ; i<outcount ; i++)
@@ -90,9 +89,9 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
                        }
                        else
                        {
-                               signed char *out = (void *)sc->data;
-                               unsigned char *in = (void *)data;
-                               if (sc->stereo) // LordHavoc: stereo sound support
+                               signed char *out = out_data;
+                               const unsigned char *in = in_data;
+                               if (in_format->channels == 2)
                                {
                                        fracstep <<= 1;
                                        for (i=0 ; i<outcount ; i++)
@@ -116,10 +115,11 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
                {
                        int sample;
                        int a, b;
-                       if (sc->width == 2)
+                       if (in_format->width == 2)
                        {
-                               short *out = (void *)sc->data, *in = (void *)data;
-                               if (sc->stereo) // LordHavoc: stereo sound support
+                               short *out = (short*)out_data;
+                               const short *in = (const short*)in_data;
+                               if (in_format->channels == 2)
                                {
                                        for (i=0 ; i<outcount ; i++)
                                        {
@@ -159,9 +159,9 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
                        }
                        else
                        {
-                               signed char *out = (void *)sc->data;
-                               unsigned char *in = (void *)data;
-                               if (sc->stereo) // LordHavoc: stereo sound support
+                               signed char *out = out_data;
+                               const unsigned char *in = in_data;
+                               if (in_format->channels == 2)
                                {
                                        for (i=0 ; i<outcount ; i++)
                                        {
@@ -202,111 +202,39 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
                }
        }
 
-       // LordHavoc: use this for testing if it ever becomes useful again
-       //COM_WriteFile (va("sound/%s.pcm", name), sc->data, (sc->length << sc->stereo) * sc->width);
+       return outcount;
 }
 
 //=============================================================================
 
-/*
-==============
-S_LoadWavFile
-==============
-*/
-sfxcache_t *S_LoadWavFile (const char *filename, sfx_t *s)
-{
-       qbyte *data;
-       wavinfo_t info;
-       int len;
-       sfxcache_t *sc;
-
-       // Load the file
-       data = FS_LoadFile(filename, tempmempool, false);
-       if (!data)
-               return NULL;
-
-       // Don't try to load it if it's not a WAV file
-       if (memcmp (data, "RIFF", 4) || memcmp (data + 8, "WAVE", 4))
-               return NULL;
-
-       info = GetWavinfo (s->name, data, fs_filesize);
-       // Stereo sounds are allowed (intended for music)
-       if (info.channels < 1 || info.channels > 2)
-       {
-               Con_Printf("%s has an unsupported number of channels (%i)\n",s->name, info.channels);
-               Mem_Free(data);
-               return NULL;
-       }
-
-       // calculate resampled length
-       len = (int) ((double) info.samples * (double) shm->speed / (double) info.rate);
-       len = len * info.width * info.channels;
-
-       Mem_FreePool(&s->mempool);
-       s->mempool = Mem_AllocPool(s->name);
-       sc = s->sfxcache = Mem_Alloc(s->mempool, len + sizeof(sfxcache_t));
-       if (!sc)
-       {
-               Con_Printf("failed to allocate memory for sound \"%s\"\n", s->name);
-               Mem_FreePool(&s->mempool);
-               Mem_Free(data);
-               return NULL;
-       }
-
-       sc->length = info.samples;
-       sc->loopstart = info.loopstart;
-       sc->speed = info.rate;
-       sc->width = info.width;
-       sc->stereo = info.channels == 2;
-
-#if BYTE_ORDER != LITTLE_ENDIAN
-       // We must convert the WAV data from little endian
-       // to the machine endianess before resampling it
-       if (info.width == 2)
-       {
-               int i;
-               short* ptr;
-
-               len = info.samples * info.channels;
-               ptr = (short*)(data + info.dataofs);
-               for (i = 0; i < len; i++)
-                       ptr[i] = LittleShort (ptr[i]);
-       }
-#endif
-
-       ResampleSfx(sc, data + info.dataofs, s->name);
-
-       Mem_Free(data);
-       return sc;
-}
-
-
 /*
 ==============
 S_LoadSound
 ==============
 */
-sfxcache_t *S_LoadSound (sfx_t *s, int complain)
+qboolean S_LoadSound (sfx_t *s, qboolean complain)
 {
        char namebuffer[MAX_QPATH];
        size_t len;
-       sfxcache_t *sc;
        qboolean modified_name = false;
 
        // see if still in memory
-       if (!shm || !shm->speed)
-               return NULL;
-       if (s->sfxcache && (s->sfxcache->speed == shm->speed))
-               return s->sfxcache;
+       if (!shm || !shm->format.speed)
+               return false;
+       if (s->fetcher != NULL)
+       {
+               if (s->format.speed != shm->format.speed)
+                       Sys_Error ("S_LoadSound: sound %s hasn't been resampled (%uHz instead of %uHz)", s->name);
+               return true;
+       }
 
-       len = snprintf (namebuffer, sizeof (namebuffer), "sound/%s", s->name);
+       len = strlcpy (namebuffer, s->name, sizeof (namebuffer));
        if (len >= sizeof (namebuffer))
-               return NULL;
+               return false;
 
        // Try to load it as a WAV file
-       sc = S_LoadWavFile (namebuffer, s);
-       if (sc != NULL)
-               return sc;
+       if (S_LoadWavFile (namebuffer, s))
+               return true;
 
        // Else, try to load it as an Ogg Vorbis file
        if (!strcasecmp (namebuffer + len - 4, ".wav"))
@@ -314,9 +242,8 @@ sfxcache_t *S_LoadSound (sfx_t *s, int complain)
                strcpy (namebuffer + len - 3, "ogg");
                modified_name = true;
        }
-       sc = OGG_LoadVorbisFile (namebuffer, s);
-       if (sc != NULL)
-               return sc;
+       if (OGG_LoadVorbisFile (namebuffer, s))
+               return true;
 
        // Can't load the sound!
        if (!complain)
@@ -329,198 +256,23 @@ sfxcache_t *S_LoadSound (sfx_t *s, int complain)
                        strcpy (namebuffer + len - 3, "wav");
                Con_Printf("Couldn't load %s\n", namebuffer);
        }
-       return NULL;
+       return false;
 }
 
 void S_UnloadSound(sfx_t *s)
 {
-       if (s->sfxcache)
+       if (s->fetcher != NULL)
        {
-               s->sfxcache = NULL;
-               Mem_FreePool(&s->mempool);
-       }
-}
-
-
-/*
-===============================================================================
-
-WAV loading
-
-===============================================================================
-*/
-
-
-static qbyte *data_p;
-static qbyte *iff_end;
-static qbyte *last_chunk;
-static qbyte *iff_data;
-static int iff_chunk_len;
+               unsigned int i;
 
+               s->fetcher = NULL;
+               s->fetcher_data = NULL;
+               Mem_FreePool(&s->mempool);
 
-short GetLittleShort(void)
-{
-       short val;
-
-       val = BuffLittleShort (data_p);
-       data_p += 2;
-
-       return val;
-}
-
-int GetLittleLong(void)
-{
-       int val = 0;
-
-       val = BuffLittleLong (data_p);
-       data_p += 4;
-
-       return val;
-}
-
-void FindNextChunk(char *name)
-{
-       while (1)
-       {
-               data_p=last_chunk;
-
-               if (data_p >= iff_end)
-               {       // didn't find the chunk
-                       data_p = NULL;
-                       return;
-               }
-
-               data_p += 4;
-               iff_chunk_len = GetLittleLong();
-               if (iff_chunk_len < 0)
-               {
-                       data_p = NULL;
-                       return;
-               }
-               data_p -= 8;
-               last_chunk = data_p + 8 + ( (iff_chunk_len + 1) & ~1 );
-               if (!strncmp(data_p, name, 4))
-                       return;
-       }
-}
-
-void FindChunk(char *name)
-{
-       last_chunk = iff_data;
-       FindNextChunk (name);
-}
-
-
-void DumpChunks(void)
-{
-       char str[5];
-
-       str[4] = 0;
-       data_p=iff_data;
-       do
-       {
-               memcpy (str, data_p, 4);
-               data_p += 4;
-               iff_chunk_len = GetLittleLong();
-               Con_Printf("0x%x : %s (%d)\n", (int)(data_p - 4), str, iff_chunk_len);
-               data_p += (iff_chunk_len + 1) & ~1;
-       } while (data_p < iff_end);
-}
-
-/*
-============
-GetWavinfo
-============
-*/
-wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength)
-{
-       wavinfo_t info;
-       int i;
-       int format;
-       int samples;
-
-       memset (&info, 0, sizeof(info));
-
-       if (!wav)
-               return info;
-
-       iff_data = wav;
-       iff_end = wav + wavlength;
-
-       // find "RIFF" chunk
-       FindChunk("RIFF");
-       if (!(data_p && !strncmp(data_p+8, "WAVE", 4)))
-       {
-               Con_Print("Missing RIFF/WAVE chunks\n");
-               return info;
-       }
-
-       // get "fmt " chunk
-       iff_data = data_p + 12;
-       //DumpChunks ();
-
-       FindChunk("fmt ");
-       if (!data_p)
-       {
-               Con_Print("Missing fmt chunk\n");
-               return info;
-       }
-       data_p += 8;
-       format = GetLittleShort();
-       if (format != 1)
-       {
-               Con_Print("Microsoft PCM format only\n");
-               return info;
-       }
-
-       info.channels = GetLittleShort();
-       info.rate = GetLittleLong();
-       data_p += 4+2;
-       info.width = GetLittleShort() / 8;
-
-       // get cue chunk
-       FindChunk("cue ");
-       if (data_p)
-       {
-               data_p += 32;
-               info.loopstart = GetLittleLong();
-
-               // if the next chunk is a LIST chunk, look for a cue length marker
-               FindNextChunk ("LIST");
-               if (data_p)
-               {
-                       if (!strncmp (data_p + 28, "mark", 4))
-                       {       // this is not a proper parse, but it works with cooledit...
-                               data_p += 24;
-                               i = GetLittleLong ();   // samples in loop
-                               info.samples = info.loopstart + i;
-                       }
-               }
-       }
-       else
-               info.loopstart = -1;
-
-       // find data chunk
-       FindChunk("data");
-       if (!data_p)
-       {
-               Con_Print("Missing data chunk\n");
-               return info;
-       }
-
-       data_p += 4;
-       samples = GetLittleLong () / info.width / info.channels;
-
-       if (info.samples)
-       {
-               if (samples < info.samples)
-                       Host_Error ("Sound %s has a bad loop length", name);
+               // At this point, some per-channel data pointers may point to freed zones.
+               // Practically, it shouldn't be a problem; but it's wrong, so we fix that
+               for (i = 0; i < total_channels ; i++)
+                       if (channels[i].sfx == s)
+                               channels[i].fetcher_data = NULL;
        }
-       else
-               info.samples = samples;
-
-       info.dataofs = data_p - wav;
-
-       return info;
 }
-