]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - render.h
Several changes to the SFX lock code in the sound engine, mainly to make sure SFXs...
[xonotic/darkplaces.git] / render.h
index e0a6a816a17c65da34d6ae25fc89dd78c293fb24..623472128c6b8e8f8565eef3bc77309a894d58e9 100644 (file)
--- a/render.h
+++ b/render.h
@@ -141,8 +141,6 @@ void R_DrawExplosions(void);
 #define gl_solid_format 3
 #define gl_alpha_format 4
 
-//#define PARANOID 1
-
 int R_CullBox(const vec3_t mins, const vec3_t maxs);
 #define VIS_CullBox(mins,maxs) (R_CullBox((mins), (maxs)) || (cl.worldmodel && cl.worldmodel->brush.BoxTouchingPVS && !cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, r_pvsbits, (mins), (maxs))))