]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - r_explosion.c
libcurl: Use the generic linked list
[xonotic/darkplaces.git] / r_explosion.c
index 63d2f2e28e3ccede077e1b5005bd5aeb4c8c1239..104a9753d477f19f53447632a4bc6610167b207b 100644 (file)
@@ -43,7 +43,7 @@ typedef struct explosion_s
        vec3_t origin;
        vec3_t vert[EXPLOSIONVERTS];
        vec3_t vertvel[EXPLOSIONVERTS];
-       qboolean clipping;
+       qbool clipping;
 }
 explosion_t;
 
@@ -55,11 +55,11 @@ static rtexture_t   *explosiontexture;
 static rtexturepool_t  *explosiontexturepool;
 #endif
 
-cvar_t r_explosionclip = {CVAR_SAVE, "r_explosionclip", "1", "enables collision detection for explosion shell (so that it flattens against walls and floors)"};
+cvar_t r_explosionclip = {CF_CLIENT | CF_ARCHIVE, "r_explosionclip", "1", "enables collision detection for explosion shell (so that it flattens against walls and floors)"};
 #ifdef MAX_EXPLOSIONS
-static cvar_t r_drawexplosions = {0, "r_drawexplosions", "1", "enables rendering of explosion shells (see also cl_particles_explosions_shell)"};
+static cvar_t r_drawexplosions = {CF_CLIENT, "r_drawexplosions", "1", "enables rendering of explosion shells (see also cl_particles_explosions_shell)"};
 
-//extern qboolean r_loadfog;
+//extern qbool r_loadfog;
 static void r_explosion_start(void)
 {
        int x, y;
@@ -189,7 +189,7 @@ void R_NewExplosion(const vec3_t org)
                                // clip start origin
                                if (e->clipping)
                                {
-                                       trace = CL_TraceLine(e->origin, e->vert[j], MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, 0, collision_extendmovelength.value, true, false, NULL, false, false);
+                                       trace = CL_TraceLine(e->origin, e->vert[j], MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value, true, false, NULL, false, false);
                                        VectorCopy(trace.endpos, e->vert[i]);
                                }
                        }
@@ -213,7 +213,7 @@ static void R_DrawExplosion_TransparentCallback(const entity_render_t *ent, cons
        R_EntityMatrix(&identitymatrix);
 
 //     R_Mesh_ResetTextureState();
-       R_SetupShader_Generic(explosiontexture, NULL, GL_MODULATE, 1, false, false, false);
+       R_SetupShader_Generic(explosiontexture, false, false, false);
        for (surfacelistindex = 0;surfacelistindex < numsurfaces;surfacelistindex++)
        {
                const explosion_t *e = explosion + surfacelist[surfacelistindex];
@@ -245,7 +245,7 @@ static void R_MoveExplosion(explosion_t *e)
                        VectorMA(e->vert[i], frametime, e->vertvel[i], end);
                        if (e->clipping)
                        {
-                               trace = CL_TraceLine(e->vert[i], end, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, 0, collision_extendmovelength.value, true, false, NULL, false, false);
+                               trace = CL_TraceLine(e->vert[i], end, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value, true, false, NULL, false, false);
                                if (trace.fraction < 1)
                                {
                                        // clip velocity against the wall