extern qboolean noclip_anglehack;
extern cvar_t developer;
+extern cvar_t developer_entityparsing;
extern cvar_t developer_extra;
extern cvar_t developer_insane;
extern cvar_t developer_loadfile;
#include "glquake.h"
#include "palette.h"
-
-/// incremented every frame, never reset
-extern int host_framecount;
-/// not bounded in any way, changed at start of every frame, never reset
-extern double realtime;
-/// equal to Sys_DirtyTime() at the start of this host frame
-extern double host_dirtytime;
+typedef enum host_state_e
+{
+ host_shutdown,
+ host_init,
+ host_loading,
+ host_active
+} host_state_t;
+
+typedef struct host_s
+{
+ int state;
+ int framecount; // incremented every frame, never reset (checked by Host_Error and Host_SaveConfig_f)
+ double realtime; // the accumulated mainloop time since application started (with filtering), without any slowmo or clamping
+ double dirtytime; // the main loop wall time for this frame, equal to Sys_DirtyTime() at the start of this host frame
+ jmp_buf abortframe;
+} host_t;
+
+extern host_t host;
void Host_InitCommands(void);
void Host_Main(void);
void Host_StartVideo(void);
void Host_Error(const char *error, ...) DP_FUNC_PRINTF(1) DP_FUNC_NORETURN;
void Host_Quit_f(cmd_state_t *cmd);
-void Host_ClientCommands(const char *fmt, ...) DP_FUNC_PRINTF(1);
-void Host_ShutdownServer(void);
-void Host_Reconnect_f(cmd_state_t *cmd);
+void SV_ClientCommands(const char *fmt, ...) DP_FUNC_PRINTF(1);
+void SV_Shutdown(void);
+void CL_Reconnect_f(cmd_state_t *cmd);
void Host_NoOperation_f(cmd_state_t *cmd);
void Host_LockSession(void);
void Host_UnlockSession(void);