#ifndef QUAKEDEF_H
#define QUAKEDEF_H
+#ifdef __GNUC__
+#define DP_FUNC_PRINTF(n) __attribute__ ((format (printf, n, n+1)))
+#else
+#define DP_FUNC_PRINTF(n)
+#endif
#include <sys/types.h>
#include <ctype.h>
#define MAX_PACKETFRAGMENT 1024 // max length of packet fragment
#define NET_MAXMESSAGE 65536
#define NET_MINRATE 1000 // limits "rate" and "sv_maxrate" cvars
-#define NET_MAXRATE 150000 // limits "rate" and "sv_maxrate" cvars
//
// per-level limits
// LordHavoc: increased name limit from 32 to 64 characters
#define MAX_SCOREBOARDNAME 64
// infostring sizes used by QuakeWorld support
-#define MAX_USERINFO_STRING 196
-#define MAX_SERVERINFO_STRING 512
+// was 196
+#define MAX_USERINFO_STRING 1280
+// was 512
+#define MAX_SERVERINFO_STRING 1280
#define MAX_LOCALINFO_STRING 32768
#include "zone.h"
void Host_Main(void);
void Host_Shutdown(void);
void Host_StartVideo(void);
-void Host_Error(const char *error, ...);
+void Host_Error(const char *error, ...) DP_FUNC_PRINTF(1);
void Host_Quit_f(void);
-void Host_ClientCommands(const char *fmt, ...);
+void Host_ClientCommands(const char *fmt, ...) DP_FUNC_PRINTF(1);
void Host_ShutdownServer(void);
void Host_Reconnect_f(void);
// chase
//
extern cvar_t chase_active;
+extern cvar_t cl_viewmodel_scale;
void Chase_Init (void);
void Chase_Reset (void);