int framecount; // incremented every frame, never reset (checked by Host_Error and Host_SaveConfig_f)
double realtime; // the accumulated mainloop time since application started (with filtering), without any slowmo or clamping
double dirtytime; // the main loop wall time for this frame, equal to Sys_DirtyTime() at the start of this host frame
+ double sleeptime; // time spent sleeping overall
qboolean restless; // don't sleep
qboolean paused; // global paused state, pauses both client and server
} host_t;