Con_Printf("PRVM_Breakpoint: %s\n", text);
PRVM_PrintState(prog, stack_index);
if (prvm_breakpointdump.integer)
- Host_Savegame_to(prog, va(vabuf, sizeof(vabuf), "breakpoint-%s.dmp", prog->name));
+ SV_Savegame_to(prog, va(vabuf, sizeof(vabuf), "breakpoint-%s.dmp", prog->name));
}
void PRVM_Watchpoint(prvm_prog_t *prog, int stack_index, const char *text, etype_t type, prvm_eval_t *o, prvm_eval_t *n)