- // in csqc the polygonbegin,polygonvertex,polygonend sequencing is
- // stateful, so this tracks the last polygonbegin's choice of
+ // polygonbegin, polygonvertex, polygonend state
+ // the polygon is buffered here until polygonend commits it to the relevant
+ // CL_Mesh entity, because important decisions depend on the vertex data
+ // provided (e.g. whether the polygon is transparent), we can't really do much
+ // with it until we have all of the data...
+
+ // this tracks the last polygonbegin's choice of