height = LittleLong (pinframe->height);
size = width * height * bytesperpixel;
- pspriteframe = Hunk_AllocName (sizeof (mspriteframe_t),loadname);
+ pspriteframe = Hunk_AllocName (sizeof (mspriteframe_t), va("%s frames", loadname));
memset (pspriteframe, 0, sizeof (mspriteframe_t));
numframes = LittleLong (pingroup->numframes);
- pspritegroup = Hunk_AllocName (sizeof (mspritegroup_t) +
- (numframes - 1) * sizeof (pspritegroup->frames[0]), loadname);
+ pspritegroup = Hunk_AllocName (sizeof (mspritegroup_t) + (numframes - 1) * sizeof (pspritegroup->frames[0]), va("%s frames", loadname));
pspritegroup->numframes = numframes;
pin_intervals = (dspriteinterval_t *)(pingroup + 1);
- poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
+ poutintervals = Hunk_AllocName (numframes * sizeof (float), va("%s frames", loadname));
pspritegroup->intervals = poutintervals;
size = sizeof (msprite_t) + (numframes - 1) * sizeof (psprite->frames);
- psprite = Hunk_AllocName (size, loadname);
+ psprite = Hunk_AllocName (size, va("%s info", loadname));
mod->cache.data = psprite;