shadowmesh_t *mesh;
vec3_t nmins, nmaxs, ncenter, temp;
float nradius2, dist2, *v;
+ VectorClear(nmins);
+ VectorClear(nmaxs);
// calculate bbox
for (mesh = firstmesh;mesh;mesh = mesh->next)
{
*/
memset(tagsets, 0, sizeof(tagsets));
memset(word, 0, sizeof(word));
- for (i = 0;i < MAX_SKINS && (data = text = FS_LoadFile(va("%s_%i.skin", loadmodel->name, i), tempmempool, true));i++)
+ for (i = 0;i < MAX_SKINS && (data = text = (char *)FS_LoadFile(va("%s_%i.skin", loadmodel->name, i), tempmempool, true));i++)
{
numtags = 0;