]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_alias.c
Overhauled quake3 shader loading such that it now produces shader passes that could...
[xonotic/darkplaces.git] / model_alias.c
index aeb512e99f07f4c1114085fd4f576ffff988606f..68f19b8db914fadc0cbe76128bb7c1131a2d44f6 100644 (file)
@@ -909,9 +909,7 @@ static void Mod_BuildAliasSkinFromSkinFrame(texture_t *texture, skinframe_t *ski
        memset(texture, 0, sizeof(*texture));
        texture->currentframe = texture;
        //texture->animated = false;
-       texture->numskinframes = 1;
-       texture->skinframerate = 1;
-       texture->skinframes[0] = skinframe;
+       texture->materialshaderpass = texture->shaderpasses[0] = Mod_CreateShaderPass(skinframe);
        texture->currentskinframe = skinframe;
        //texture->backgroundnumskinframes = 0;
        //texture->customblendfunc[0] = 0;