]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - menu.c
fix typos
[xonotic/darkplaces.git] / menu.c
diff --git a/menu.c b/menu.c
index 864dcbbb9ebafa02352c6b480feb6d1890668980..c09abda45607d87d3a67eb22f02c091db70456e1 100644 (file)
--- a/menu.c
+++ b/menu.c
@@ -33,7 +33,7 @@ static cvar_t forceqmenu = { 0, "forceqmenu", "0", "enables the quake menu inste
 static int NehGameType;
 
 enum m_state_e m_state;
-char m_return_reason[32];
+char m_return_reason[128];
 
 void M_Menu_Main_f (void);
        void M_Menu_SinglePlayer_f (void);
@@ -362,8 +362,35 @@ void M_Menu_Main_f (void)
 {
        const char *s;
        s = "gfx/mainmenu";
+
        if (gamemode == GAME_NEHAHRA)
        {
+               if (FS_FileExists("maps/neh1m4.bsp"))
+               {
+                       if (FS_FileExists("hearing.dem"))
+                       {
+                               Con_DPrint("Main menu: Nehahra movie and game detected.\n");
+                               NehGameType = TYPE_BOTH;
+                       }
+                       else
+                       {
+                               Con_DPrint("Nehahra game detected.\n");
+                               NehGameType = TYPE_GAME;
+                       }
+               }
+               else
+               {
+                       if (FS_FileExists("hearing.dem"))
+                       {
+                               Con_DPrint("Nehahra movie detected.\n");
+                               NehGameType = TYPE_DEMO;
+                       }
+                       else
+                       {
+                               Con_DPrint("Nehahra not found.\n");
+                               NehGameType = TYPE_GAME; // could just complain, but...
+                       }
+               }
                if (NehGameType == TYPE_DEMO)
                        MAIN_ITEMS = 4;
                else if (NehGameType == TYPE_GAME)
@@ -1238,7 +1265,7 @@ static void M_MultiPlayer_Key (int key, int ascii)
 static int             setup_cursor = 4;
 static int             setup_cursor_table[] = {40, 64, 88, 124, 140};
 
-static char    setup_myname[32];
+static char    setup_myname[MAX_SCOREBOARDNAME];
 static int             setup_oldtop;
 static int             setup_oldbottom;
 static int             setup_top;
@@ -2521,6 +2548,33 @@ void M_Menu_Keys_f (void)
        key_dest = key_menu_grabbed;
        m_state = m_keys;
        m_entersound = true;
+
+       if (gamemode == GAME_TRANSFUSION)
+       {
+               numcommands = sizeof(transfusionbindnames) / sizeof(transfusionbindnames[0]);
+               bindnames = transfusionbindnames;
+       }
+       else if (gamemode == GAME_GOODVSBAD2)
+       {
+               numcommands = sizeof(goodvsbad2bindnames) / sizeof(goodvsbad2bindnames[0]);
+               bindnames = goodvsbad2bindnames;
+       }
+       else
+       {
+               numcommands = sizeof(quakebindnames) / sizeof(quakebindnames[0]);
+               bindnames = quakebindnames;
+       }
+
+       // Make sure "keys_cursor" doesn't start on a section in the binding list
+       keys_cursor = 0;
+       while (bindnames[keys_cursor][0][0] == '\0')
+       {
+               keys_cursor++;
+
+               // Only sections? There may be a problem somewhere...
+               if (keys_cursor >= numcommands)
+                       Sys_Error ("M_Init: The key binding list only contains sections");
+       }
 }
 
 #define NUMKEYS 5
@@ -3879,26 +3933,9 @@ static gameinfo_t gamelist[] =
        {GAME_OPENQUARTZ, &openquartzgame, &openquartzgame},
        {GAME_DEFEATINDETAIL2, &defeatindetail2game, &defeatindetail2game},
        {GAME_PRYDON, &prydongame, &prydongame},
-       {GAME_NORMAL, NULL, NULL} // terminator
 };
 
-static gamelevels_t *lookupgameinfo(void)
-{
-       int i = 0;
-       while (gamelist[i].gameid != gamemode)
-       {
-               if (gamelist[i].notregistered == NULL)
-               {
-                       i = 0;
-                       break;
-               }
-               i++;
-       }
-       if (registered.integer)
-               return gamelist[i].registered;
-       else
-               return gamelist[i].notregistered;
-}
+static gamelevels_t *gameoptions_levels  = NULL;
 
 static int     startepisode;
 static int     startlevel;
@@ -3908,6 +3945,7 @@ static double m_serverInfoMessageTime;
 
 void M_Menu_GameOptions_f (void)
 {
+       int i;
        key_dest = key_menu;
        m_state = m_gameoptions;
        m_entersound = true;
@@ -3915,6 +3953,11 @@ void M_Menu_GameOptions_f (void)
                maxplayers = svs.maxclients;
        if (maxplayers < 2)
                maxplayers = min(8, MAX_SCOREBOARD);
+       // pick game level list based on gamemode (use GAME_NORMAL if no matches)
+       gameoptions_levels = registered.integer ? gamelist[0].registered : gamelist[0].notregistered;
+       for (i = 0;i < (int)(sizeof(gamelist)/sizeof(gamelist[0]));i++)
+               if (gamelist[i].gameid == gamemode)
+                       gameoptions_levels = registered.integer ? gamelist[i].registered : gamelist[i].notregistered;
 }
 
 
@@ -3926,7 +3969,6 @@ void M_GameOptions_Draw (void)
 {
        cachepic_t      *p;
        int             x;
-       gamelevels_t *g;
 
        M_Background(320, 200);
 
@@ -4050,17 +4092,15 @@ void M_GameOptions_Draw (void)
        M_DrawTextBox (0, 132, 38, 1);
        M_Print(8, 140, hostname.string);
 
-       g = lookupgameinfo();
-
        if (gamemode != GAME_GOODVSBAD2)
        {
                M_Print(0, 160, "         Episode");
-               M_Print(160, 160, g->episodes[startepisode].description);
+               M_Print(160, 160, gameoptions_levels->episodes[startepisode].description);
        }
 
        M_Print(0, 168, "           Level");
-       M_Print(160, 168, g->levels[g->episodes[startepisode].firstLevel + startlevel].description);
-       M_Print(160, 176, g->levels[g->episodes[startepisode].firstLevel + startlevel].name);
+       M_Print(160, 168, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].description);
+       M_Print(160, 176, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name);
 
 // line cursor
        if (gameoptions_cursor == 9)
@@ -4088,7 +4128,6 @@ void M_GameOptions_Draw (void)
 
 static void M_NetStart_Change (int dir)
 {
-       gamelevels_t *g;
        int count;
 
        switch (gameoptions_cursor)
@@ -4225,12 +4264,11 @@ static void M_NetStart_Change (int dir)
                if (gamemode == GAME_GOODVSBAD2)
                        break;
                startepisode += dir;
-               g = lookupgameinfo();
 
                if (startepisode < 0)
-                       startepisode = g->numepisodes - 1;
+                       startepisode = gameoptions_levels->numepisodes - 1;
 
-               if (startepisode >= g->numepisodes)
+               if (startepisode >= gameoptions_levels->numepisodes)
                        startepisode = 0;
 
                startlevel = 0;
@@ -4238,12 +4276,11 @@ static void M_NetStart_Change (int dir)
 
        case 11:
                startlevel += dir;
-               g = lookupgameinfo();
 
                if (startlevel < 0)
-                       startlevel = g->episodes[startepisode].levels - 1;
+                       startlevel = gameoptions_levels->episodes[startepisode].levels - 1;
 
-               if (startlevel >= g->episodes[startepisode].levels)
+               if (startlevel >= gameoptions_levels->episodes[startepisode].levels)
                        startlevel = 0;
                break;
        }
@@ -4251,7 +4288,6 @@ static void M_NetStart_Change (int dir)
 
 static void M_GameOptions_Key (int key, int ascii)
 {
-       gamelevels_t *g;
        int l;
        char hostnamebuf[128];
 
@@ -4297,8 +4333,7 @@ static void M_GameOptions_Key (int key, int ascii)
                                Cbuf_AddText ("disconnect\n");
                        Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
 
-                       g = lookupgameinfo();
-                       Cbuf_AddText ( va ("map %s\n", g->levels[g->episodes[startepisode].firstLevel + startlevel].name) );
+                       Cbuf_AddText ( va ("map %s\n", gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name) );
                        return;
                }
 
@@ -4480,7 +4515,7 @@ void ModList_RebuildList(void)
 
        stringlistinit(&list);
        listdirectory(&list, fs_basedir, "");
-       stringlistsort(&list);
+       stringlistsort(&list, true);
        modlist_count = 0;
        modlist_numenabled = fs_numgamedirs;
        for (i = 0;i < list.numstrings;i++)
@@ -4488,9 +4523,8 @@ void ModList_RebuildList(void)
                if (modlist_count >= MODLIST_TOTALSIZE) break;
                // check all dirs to see if they "appear" to be mods
                // reject any dirs that are part of the base game
-               // (such as "id1" and "hipnotic" when in GAME_HIPNOTIC mode)
                if (gamedirname1 && !strcasecmp(gamedirname1, list.strings[i])) continue;
-               if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue;
+               //if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue;
                if (FS_CheckNastyPath (list.strings[i], true)) continue;
                if (!FS_CheckGameDir(list.strings[i])) continue;
 
@@ -4704,64 +4738,6 @@ void M_Init (void)
        Cmd_AddCommand ("menu_transfusion_episode", M_Menu_Transfusion_Episode_f, "open the transfusion episode select menu");
        Cmd_AddCommand ("menu_transfusion_skill", M_Menu_Transfusion_Skill_f, "open the transfusion skill select menu");
        Cmd_AddCommand ("menu_credits", M_Menu_Credits_f, "open the credits menu");
-
-       if (gamemode == GAME_TRANSFUSION)
-       {
-               numcommands = sizeof(transfusionbindnames) / sizeof(transfusionbindnames[0]);
-               bindnames = transfusionbindnames;
-       }
-       else if (gamemode == GAME_GOODVSBAD2)
-       {
-               numcommands = sizeof(goodvsbad2bindnames) / sizeof(goodvsbad2bindnames[0]);
-               bindnames = goodvsbad2bindnames;
-       }
-       else
-       {
-               numcommands = sizeof(quakebindnames) / sizeof(quakebindnames[0]);
-               bindnames = quakebindnames;
-       }
-
-       // Make sure "keys_cursor" doesn't start on a section in the binding list
-       keys_cursor = 0;
-       while (bindnames[keys_cursor][0][0] == '\0')
-       {
-               keys_cursor++;
-
-               // Only sections? There may be a problem somewhere...
-               if (keys_cursor >= numcommands)
-                       Sys_Error ("M_Init: The key binding list only contains sections");
-       }
-
-
-       if (gamemode == GAME_NEHAHRA)
-       {
-               if (FS_FileExists("maps/neh1m4.bsp"))
-               {
-                       if (FS_FileExists("hearing.dem"))
-                       {
-                               Con_Print("Nehahra movie and game detected.\n");
-                               NehGameType = TYPE_BOTH;
-                       }
-                       else
-                       {
-                               Con_Print("Nehahra game detected.\n");
-                               NehGameType = TYPE_GAME;
-                       }
-               }
-               else
-               {
-                       if (FS_FileExists("hearing.dem"))
-                       {
-                               Con_Print("Nehahra movie detected.\n");
-                               NehGameType = TYPE_DEMO;
-                       }
-                       else
-                       {
-                               Con_Print("Nehahra not found.\n");
-                               NehGameType = TYPE_GAME; // could just complain, but...
-                       }
-               }
-       }
 }
 
 void M_Draw (void)
@@ -5016,14 +4992,14 @@ void M_KeyEvent (int key, int ascii, qboolean downevent)
 
 }
 
-void M_Shutdown(void)
+void M_NewMap(void)
 {
-       // reset key_dest
-       key_dest = key_game;
 }
 
-void M_Restart(void)
+void M_Shutdown(void)
 {
+       // reset key_dest
+       key_dest = key_game;
 }
 
 //============================================================================
@@ -5039,6 +5015,164 @@ static const char *m_required_func[] = {
 
 static int m_numrequiredfunc = sizeof(m_required_func) / sizeof(char*);
 
+static prvm_required_field_t m_required_fields[] =
+{
+#define PRVM_DECLARE_serverglobalfloat(x)
+#define PRVM_DECLARE_serverglobalvector(x)
+#define PRVM_DECLARE_serverglobalstring(x)
+#define PRVM_DECLARE_serverglobaledict(x)
+#define PRVM_DECLARE_serverglobalfunction(x)
+#define PRVM_DECLARE_clientglobalfloat(x)
+#define PRVM_DECLARE_clientglobalvector(x)
+#define PRVM_DECLARE_clientglobalstring(x)
+#define PRVM_DECLARE_clientglobaledict(x)
+#define PRVM_DECLARE_clientglobalfunction(x)
+#define PRVM_DECLARE_menuglobalfloat(x)
+#define PRVM_DECLARE_menuglobalvector(x)
+#define PRVM_DECLARE_menuglobalstring(x)
+#define PRVM_DECLARE_menuglobaledict(x)
+#define PRVM_DECLARE_menuglobalfunction(x)
+#define PRVM_DECLARE_serverfieldfloat(x)
+#define PRVM_DECLARE_serverfieldvector(x)
+#define PRVM_DECLARE_serverfieldstring(x)
+#define PRVM_DECLARE_serverfieldedict(x)
+#define PRVM_DECLARE_serverfieldfunction(x)
+#define PRVM_DECLARE_clientfieldfloat(x)
+#define PRVM_DECLARE_clientfieldvector(x)
+#define PRVM_DECLARE_clientfieldstring(x)
+#define PRVM_DECLARE_clientfieldedict(x)
+#define PRVM_DECLARE_clientfieldfunction(x)
+#define PRVM_DECLARE_menufieldfloat(x) {ev_float, #x},
+#define PRVM_DECLARE_menufieldvector(x) {ev_vector, #x},
+#define PRVM_DECLARE_menufieldstring(x) {ev_string, #x},
+#define PRVM_DECLARE_menufieldedict(x) {ev_entity, #x},
+#define PRVM_DECLARE_menufieldfunction(x) {ev_function, #x},
+#define PRVM_DECLARE_serverfunction(x)
+#define PRVM_DECLARE_clientfunction(x)
+#define PRVM_DECLARE_menufunction(x)
+#define PRVM_DECLARE_field(x)
+#define PRVM_DECLARE_global(x)
+#define PRVM_DECLARE_function(x)
+#include "prvm_offsets.h"
+#undef PRVM_DECLARE_serverglobalfloat
+#undef PRVM_DECLARE_serverglobalvector
+#undef PRVM_DECLARE_serverglobalstring
+#undef PRVM_DECLARE_serverglobaledict
+#undef PRVM_DECLARE_serverglobalfunction
+#undef PRVM_DECLARE_clientglobalfloat
+#undef PRVM_DECLARE_clientglobalvector
+#undef PRVM_DECLARE_clientglobalstring
+#undef PRVM_DECLARE_clientglobaledict
+#undef PRVM_DECLARE_clientglobalfunction
+#undef PRVM_DECLARE_menuglobalfloat
+#undef PRVM_DECLARE_menuglobalvector
+#undef PRVM_DECLARE_menuglobalstring
+#undef PRVM_DECLARE_menuglobaledict
+#undef PRVM_DECLARE_menuglobalfunction
+#undef PRVM_DECLARE_serverfieldfloat
+#undef PRVM_DECLARE_serverfieldvector
+#undef PRVM_DECLARE_serverfieldstring
+#undef PRVM_DECLARE_serverfieldedict
+#undef PRVM_DECLARE_serverfieldfunction
+#undef PRVM_DECLARE_clientfieldfloat
+#undef PRVM_DECLARE_clientfieldvector
+#undef PRVM_DECLARE_clientfieldstring
+#undef PRVM_DECLARE_clientfieldedict
+#undef PRVM_DECLARE_clientfieldfunction
+#undef PRVM_DECLARE_menufieldfloat
+#undef PRVM_DECLARE_menufieldvector
+#undef PRVM_DECLARE_menufieldstring
+#undef PRVM_DECLARE_menufieldedict
+#undef PRVM_DECLARE_menufieldfunction
+#undef PRVM_DECLARE_serverfunction
+#undef PRVM_DECLARE_clientfunction
+#undef PRVM_DECLARE_menufunction
+#undef PRVM_DECLARE_field
+#undef PRVM_DECLARE_global
+#undef PRVM_DECLARE_function
+};
+
+static int m_numrequiredfields = sizeof(m_required_fields) / sizeof(m_required_fields[0]);
+
+static prvm_required_field_t m_required_globals[] =
+{
+#define PRVM_DECLARE_serverglobalfloat(x)
+#define PRVM_DECLARE_serverglobalvector(x)
+#define PRVM_DECLARE_serverglobalstring(x)
+#define PRVM_DECLARE_serverglobaledict(x)
+#define PRVM_DECLARE_serverglobalfunction(x)
+#define PRVM_DECLARE_clientglobalfloat(x)
+#define PRVM_DECLARE_clientglobalvector(x)
+#define PRVM_DECLARE_clientglobalstring(x)
+#define PRVM_DECLARE_clientglobaledict(x)
+#define PRVM_DECLARE_clientglobalfunction(x)
+#define PRVM_DECLARE_menuglobalfloat(x) {ev_float, #x},
+#define PRVM_DECLARE_menuglobalvector(x) {ev_vector, #x},
+#define PRVM_DECLARE_menuglobalstring(x) {ev_string, #x},
+#define PRVM_DECLARE_menuglobaledict(x) {ev_entity, #x},
+#define PRVM_DECLARE_menuglobalfunction(x) {ev_function, #x},
+#define PRVM_DECLARE_serverfieldfloat(x)
+#define PRVM_DECLARE_serverfieldvector(x)
+#define PRVM_DECLARE_serverfieldstring(x)
+#define PRVM_DECLARE_serverfieldedict(x)
+#define PRVM_DECLARE_serverfieldfunction(x)
+#define PRVM_DECLARE_clientfieldfloat(x)
+#define PRVM_DECLARE_clientfieldvector(x)
+#define PRVM_DECLARE_clientfieldstring(x)
+#define PRVM_DECLARE_clientfieldedict(x)
+#define PRVM_DECLARE_clientfieldfunction(x)
+#define PRVM_DECLARE_menufieldfloat(x)
+#define PRVM_DECLARE_menufieldvector(x)
+#define PRVM_DECLARE_menufieldstring(x)
+#define PRVM_DECLARE_menufieldedict(x)
+#define PRVM_DECLARE_menufieldfunction(x)
+#define PRVM_DECLARE_serverfunction(x)
+#define PRVM_DECLARE_clientfunction(x)
+#define PRVM_DECLARE_menufunction(x)
+#define PRVM_DECLARE_field(x)
+#define PRVM_DECLARE_global(x)
+#define PRVM_DECLARE_function(x)
+#include "prvm_offsets.h"
+#undef PRVM_DECLARE_serverglobalfloat
+#undef PRVM_DECLARE_serverglobalvector
+#undef PRVM_DECLARE_serverglobalstring
+#undef PRVM_DECLARE_serverglobaledict
+#undef PRVM_DECLARE_serverglobalfunction
+#undef PRVM_DECLARE_clientglobalfloat
+#undef PRVM_DECLARE_clientglobalvector
+#undef PRVM_DECLARE_clientglobalstring
+#undef PRVM_DECLARE_clientglobaledict
+#undef PRVM_DECLARE_clientglobalfunction
+#undef PRVM_DECLARE_menuglobalfloat
+#undef PRVM_DECLARE_menuglobalvector
+#undef PRVM_DECLARE_menuglobalstring
+#undef PRVM_DECLARE_menuglobaledict
+#undef PRVM_DECLARE_menuglobalfunction
+#undef PRVM_DECLARE_serverfieldfloat
+#undef PRVM_DECLARE_serverfieldvector
+#undef PRVM_DECLARE_serverfieldstring
+#undef PRVM_DECLARE_serverfieldedict
+#undef PRVM_DECLARE_serverfieldfunction
+#undef PRVM_DECLARE_clientfieldfloat
+#undef PRVM_DECLARE_clientfieldvector
+#undef PRVM_DECLARE_clientfieldstring
+#undef PRVM_DECLARE_clientfieldedict
+#undef PRVM_DECLARE_clientfieldfunction
+#undef PRVM_DECLARE_menufieldfloat
+#undef PRVM_DECLARE_menufieldvector
+#undef PRVM_DECLARE_menufieldstring
+#undef PRVM_DECLARE_menufieldedict
+#undef PRVM_DECLARE_menufieldfunction
+#undef PRVM_DECLARE_serverfunction
+#undef PRVM_DECLARE_clientfunction
+#undef PRVM_DECLARE_menufunction
+#undef PRVM_DECLARE_field
+#undef PRVM_DECLARE_global
+#undef PRVM_DECLARE_function
+};
+
+static int m_numrequiredglobals = sizeof(m_required_globals) / sizeof(m_required_globals[0]);
+
 void MR_SetRouting (qboolean forceold);
 
 void MP_Error(const char *format, ...) DP_FUNC_PRINTF(1);
@@ -5086,9 +5220,9 @@ void MP_KeyEvent (int key, int ascii, qboolean downevent)
        prog->globals.generic[OFS_PARM0] = (float) key;
        prog->globals.generic[OFS_PARM1] = (float) ascii;
        if (downevent)
-               PRVM_ExecuteProgram(prog->funcoffsets.m_keydown,"m_keydown(float key, float ascii) required");
-       else if (prog->funcoffsets.m_keyup)
-               PRVM_ExecuteProgram(prog->funcoffsets.m_keyup,"m_keyup(float key, float ascii) required");
+               PRVM_ExecuteProgram(PRVM_menufunction(m_keydown),"m_keydown(float key, float ascii) required");
+       else if (PRVM_menufunction(m_keyup))
+               PRVM_ExecuteProgram(PRVM_menufunction(m_keyup),"m_keyup(float key, float ascii) required");
 
        PRVM_End;
 }
@@ -5115,7 +5249,7 @@ void MP_Draw (void)
 
        // FIXME: this really shouldnt error out lest we have a very broken refdef state...?
        // or does it kill the server too?
-       PRVM_ExecuteProgram(prog->funcoffsets.m_draw,"m_draw() required");
+       PRVM_ExecuteProgram(PRVM_menufunction(m_draw),"m_draw() required");
 
        PRVM_End;
 
@@ -5131,17 +5265,26 @@ void MP_ToggleMenu(int mode)
        PRVM_SetProg(PRVM_MENUPROG);
 
        prog->globals.generic[OFS_PARM0] = (float) mode;
-       PRVM_ExecuteProgram(prog->funcoffsets.m_toggle,"m_toggle() required");
+       PRVM_ExecuteProgram(PRVM_menufunction(m_toggle),"m_toggle() required");
 
        PRVM_End;
 }
 
+void MP_NewMap(void)
+{
+       PRVM_Begin;
+       PRVM_SetProg(PRVM_MENUPROG);
+       if (PRVM_menufunction(m_newmap))
+               PRVM_ExecuteProgram(PRVM_menufunction(m_newmap),"m_newmap() required");
+       PRVM_End;
+}
+
 void MP_Shutdown (void)
 {
        PRVM_Begin;
        PRVM_SetProg(PRVM_MENUPROG);
 
-       PRVM_ExecuteProgram(prog->funcoffsets.m_shutdown,"m_shutdown() required");
+       PRVM_ExecuteProgram(PRVM_menufunction(m_shutdown),"m_shutdown() required");
 
        // reset key_dest
        key_dest = key_game;
@@ -5157,7 +5300,6 @@ void MP_Init (void)
        PRVM_Begin;
        PRVM_InitProg(PRVM_MENUPROG);
 
-       prog->headercrc = M_PROGHEADER_CRC;
        prog->edictprivate_size = 0; // no private struct used
        prog->name = M_NAME;
        prog->num_edicts = 1;
@@ -5173,7 +5315,7 @@ void MP_Init (void)
        // allocate the mempools
        prog->progs_mempool = Mem_AllocPool(M_PROG_FILENAME, 0, NULL);
 
-       PRVM_LoadProgs(M_PROG_FILENAME, m_numrequiredfunc, m_required_func, 0, NULL, 0, NULL);
+       PRVM_LoadProgs(M_PROG_FILENAME, m_numrequiredfunc, m_required_func, m_numrequiredfields, m_required_fields, m_numrequiredglobals, m_required_globals);
 
        // note: OP_STATE is not supported by menu qc, we don't even try to detect
        // it here
@@ -5181,16 +5323,11 @@ void MP_Init (void)
        in_client_mouse = true;
 
        // call the prog init
-       PRVM_ExecuteProgram(prog->funcoffsets.m_init,"m_init() required");
+       PRVM_ExecuteProgram(PRVM_menufunction(m_init),"m_init() required");
 
        PRVM_End;
 }
 
-void MP_Restart(void)
-{
-       MP_Init();
-}
-
 //============================================================================
 // Menu router
 
@@ -5198,11 +5335,10 @@ void (*MR_KeyEvent) (int key, int ascii, qboolean downevent);
 void (*MR_Draw) (void);
 void (*MR_ToggleMenu) (int mode);
 void (*MR_Shutdown) (void);
+void (*MR_NewMap) (void);
 
 void MR_SetRouting(qboolean forceold)
 {
-       static qboolean m_init = FALSE, mp_init = FALSE;
-
        // if the menu prog isnt available or forceqmenu ist set, use the old menu
        if(!FS_FileExists(M_PROG_FILENAME) || forceqmenu.integer || forceold)
        {
@@ -5211,15 +5347,8 @@ void MR_SetRouting(qboolean forceold)
                MR_Draw = M_Draw;
                MR_ToggleMenu = M_ToggleMenu;
                MR_Shutdown = M_Shutdown;
-
-               // init
-               if(!m_init)
-               {
-                       M_Init();
-                       m_init = TRUE;
-               }
-               else
-                       M_Restart();
+               MR_NewMap = M_NewMap;
+               M_Init();
        }
        else
        {
@@ -5228,20 +5357,15 @@ void MR_SetRouting(qboolean forceold)
                MR_Draw = MP_Draw;
                MR_ToggleMenu = MP_ToggleMenu;
                MR_Shutdown = MP_Shutdown;
-
-               if(!mp_init)
-               {
-                       MP_Init();
-                       mp_init = TRUE;
-               }
-               else
-                       MP_Restart();
+               MR_NewMap = MP_NewMap;
+               MP_Init();
        }
 }
 
 void MR_Restart(void)
 {
-       MR_Shutdown ();
+       if(MR_Shutdown)
+               MR_Shutdown ();
        MR_SetRouting (FALSE);
 }