jpeg_tried_loading = true;
+#ifdef __ANDROID__
+ // loading the native Android libjpeg.so causes crashes
+ Con_Printf("Not opening libjpeg.so dynamically on Android - use LINK_TO_LIBJPEG instead if it is needed.\n");
+ return false;
+#endif
+
// Load the DLL
return Sys_LoadLibrary (dllnames, &jpeg_dll, jpegfuncs);
#endif