]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - image.c
added support to image loader for loading mask as well (used for fog effects), remove...
[xonotic/darkplaces.git] / image.c
diff --git a/image.c b/image.c
index 6740daca29e9b710f26bbf149d9e84054bec25f6..a7f3b8ca37a7c6e6f2e688c2e68f5dbdf469e2d7 100644 (file)
--- a/image.c
+++ b/image.c
@@ -437,6 +437,37 @@ byte* loadimagepixels (char* filename, qboolean complain, int matchwidth, int ma
        return NULL;
 }
 
+int image_makemask (byte *in, byte *out, int size)
+{
+       int             i, count;
+       count = 0;
+       for (i = 0;i < size;i++)
+       {
+               out[0] = out[1] = out[2] = 255;
+               out[3] = in[3];
+               if (in[3] != 255)
+                       count++;
+               in += 4;
+               out += 4;
+       }
+       return count;
+}
+
+byte* loadimagepixelsmask (char* filename, qboolean complain, int matchwidth, int matchheight)
+{
+       byte    *in, *data;
+       in = data = loadimagepixels(filename, complain, matchwidth, matchheight);
+       if (!data)
+               return NULL;
+       if (image_makemask(data, data, image_width * image_height))
+               return data; // some transparency
+       else
+       {
+               free(data);
+               return NULL; // all opaque
+       }
+}
+
 int loadtextureimage (char* filename, int matchwidth, int matchheight, qboolean complain, qboolean mipmap)
 {
        int texnum;
@@ -446,19 +477,37 @@ int loadtextureimage (char* filename, int matchwidth, int matchheight, qboolean
        texnum = GL_LoadTexture (filename, image_width, image_height, data, mipmap, true, 4);
        free(data);
        return texnum;
-       /*
-       if (texnum >= 0) // specific texnum, not cached
-       {
-               glBindTexture(GL_TEXTURE_2D, texnum);
-               GL_Upload32 (data, image_width, image_height, mipmap, true);
-               free(data);
-               return texnum;
-       }
-       else // any texnum, cached
+}
+
+int loadtextureimagemask (char* filename, int matchwidth, int matchheight, qboolean complain, qboolean mipmap)
+{
+       int texnum;
+       byte *data;
+       if (!(data = loadimagepixelsmask (filename, complain, matchwidth, matchheight)))
+               return 0;
+       texnum = GL_LoadTexture (filename, image_width, image_height, data, mipmap, true, 4);
+       free(data);
+       return texnum;
+}
+
+int image_masktexnum;
+int loadtextureimagewithmask (char* filename, int matchwidth, int matchheight, qboolean complain, qboolean mipmap)
+{
+       int texnum, count;
+       byte *data;
+       char *filename2;
+       image_masktexnum = 0;
+       if (!(data = loadimagepixels (filename, complain, matchwidth, matchheight)))
+               return 0;
+       texnum = GL_LoadTexture (filename, image_width, image_height, data, mipmap, true, 4);
+       count = image_makemask(data, data, image_width * image_height);
+       if (count)
        {
-               texnum = GL_LoadTexture (filename, image_width, image_height, data, mipmap, true, 4);
-               free(data);
-               return texnum;
+               filename2 = malloc(strlen(filename) + 6);
+               sprintf(filename2, "%s_mask", filename);
+               image_masktexnum = GL_LoadTexture (filename2, image_width, image_height, data, mipmap, true, 4);
+               free(filename2);
        }
-       */
+       free(data);
+       return texnum;
 }