]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
Fix remaining warnings
[xonotic/darkplaces.git] / host_cmd.c
index 53e35a3b4fd8600df1c265380726b93900760915..a7109dd4d53461e8c8d9d5c337d75dcd2cbc1d0a 100644 (file)
@@ -38,135 +38,19 @@ cvar_t rcon_password = {CVAR_CLIENT | CVAR_SERVER | CVAR_PRIVATE, "rcon_password
 cvar_t rcon_secure = {CVAR_CLIENT | CVAR_SERVER, "rcon_secure", "0", "force secure rcon authentication (1 = time based, 2 = challenge based); NOTE: changing rcon_secure clears rcon_password, so set rcon_secure always before rcon_password"};
 cvar_t rcon_secure_challengetimeout = {CVAR_CLIENT, "rcon_secure_challengetimeout", "5", "challenge-based secure rcon: time out requests if no challenge came within this time interval"};
 cvar_t rcon_address = {CVAR_CLIENT, "rcon_address", "", "server address to send rcon commands to (when not connected to a server)"};
-cvar_t name = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "name", "player", "change your player name"};
-cvar_t topcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "topcolor", "0", "change the color of your shirt"};
-cvar_t bottomcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "bottomcolor", "0", "change the color of your pants"};
-cvar_t team = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "team", "none", "QW team (4 character limit, example: blue)"};
-cvar_t skin = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "skin", "", "QW player skin name (example: base)"};
-cvar_t playermodel = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "playermodel", "", "current player model in Nexuiz/Xonotic"};
-cvar_t playerskin = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "playerskin", "", "current player skin in Nexuiz/Xonotic"};
-cvar_t noaim = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "noaim", "1", "QW option to disable vertical autoaim"};
-cvar_t pmodel = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "pmodel", "0", "current player model number in nehahra"};
+cvar_t cl_name = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "name", "player", "change your player name"};
+cvar_t cl_topcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "topcolor", "0", "change the color of your shirt"};
+cvar_t cl_bottomcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "bottomcolor", "0", "change the color of your pants"};
+cvar_t cl_team = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "team", "none", "QW team (4 character limit, example: blue)"};
+cvar_t cl_skin = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "skin", "", "QW player skin name (example: base)"};
+cvar_t cl_playermodel = {CVAR_CLIENT | CVAR_SERVER | CVAR_USERINFO | CVAR_SAVE, "playermodel", "", "current player model in Nexuiz/Xonotic"};
+cvar_t cl_playerskin = {CVAR_CLIENT | CVAR_SERVER | CVAR_USERINFO | CVAR_SAVE, "playerskin", "", "current player skin in Nexuiz/Xonotic"};
+cvar_t cl_noaim = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "noaim", "1", "QW option to disable vertical autoaim"};
+cvar_t cl_pmodel = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "pmodel", "0", "current player model number in nehahra"};
 cvar_t r_fixtrans_auto = {CVAR_CLIENT, "r_fixtrans_auto", "0", "automatically fixtrans textures (when set to 2, it also saves the fixed versions to a fixtrans directory)"};
 
 //============================================================================
 
-/*
-======================
-SV_Name_f
-======================
-*/
-static void SV_Name_f(cmd_state_t *cmd)
-{
-       prvm_prog_t *prog = SVVM_prog;
-       int i, j;
-       qboolean valid_colors;
-       const char *newNameSource;
-       char newName[sizeof(host_client->name)];
-
-       if (Cmd_Argc (cmd) == 1)
-               return;
-
-       if (Cmd_Argc (cmd) == 2)
-               newNameSource = Cmd_Argv(cmd, 1);
-       else
-               newNameSource = Cmd_Args(cmd);
-
-       strlcpy(newName, newNameSource, sizeof(newName));
-
-       if (cmd->source == src_command)
-               return;
-
-       if (host.realtime < host_client->nametime && strcmp(newName, host_client->name))
-       {
-               SV_ClientPrintf("You can't change name more than once every %.1f seconds!\n", max(0.0f, sv_namechangetimer.value));
-               return;
-       }
-
-       host_client->nametime = host.realtime + max(0.0f, sv_namechangetimer.value);
-
-       // point the string back at updateclient->name to keep it safe
-       strlcpy (host_client->name, newName, sizeof (host_client->name));
-
-       for (i = 0, j = 0;host_client->name[i];i++)
-               if (host_client->name[i] != '\r' && host_client->name[i] != '\n')
-                       host_client->name[j++] = host_client->name[i];
-       host_client->name[j] = 0;
-
-       if(host_client->name[0] == 1 || host_client->name[0] == 2)
-       // may interfere with chat area, and will needlessly beep; so let's add a ^7
-       {
-               memmove(host_client->name + 2, host_client->name, sizeof(host_client->name) - 2);
-               host_client->name[sizeof(host_client->name) - 1] = 0;
-               host_client->name[0] = STRING_COLOR_TAG;
-               host_client->name[1] = '0' + STRING_COLOR_DEFAULT;
-       }
-
-       u8_COM_StringLengthNoColors(host_client->name, 0, &valid_colors);
-       if(!valid_colors) // NOTE: this also proves the string is not empty, as "" is a valid colored string
-       {
-               size_t l;
-               l = strlen(host_client->name);
-               if(l < sizeof(host_client->name) - 1)
-               {
-                       // duplicate the color tag to escape it
-                       host_client->name[i] = STRING_COLOR_TAG;
-                       host_client->name[i+1] = 0;
-                       //Con_DPrintf("abuse detected, adding another trailing color tag\n");
-               }
-               else
-               {
-                       // remove the last character to fix the color code
-                       host_client->name[l-1] = 0;
-                       //Con_DPrintf("abuse detected, removing a trailing color tag\n");
-               }
-       }
-
-       // find the last color tag offset and decide if we need to add a reset tag
-       for (i = 0, j = -1;host_client->name[i];i++)
-       {
-               if (host_client->name[i] == STRING_COLOR_TAG)
-               {
-                       if (host_client->name[i+1] >= '0' && host_client->name[i+1] <= '9')
-                       {
-                               j = i;
-                               // if this happens to be a reset  tag then we don't need one
-                               if (host_client->name[i+1] == '0' + STRING_COLOR_DEFAULT)
-                                       j = -1;
-                               i++;
-                               continue;
-                       }
-                       if (host_client->name[i+1] == STRING_COLOR_RGB_TAG_CHAR && isxdigit(host_client->name[i+2]) && isxdigit(host_client->name[i+3]) && isxdigit(host_client->name[i+4]))
-                       {
-                               j = i;
-                               i += 4;
-                               continue;
-                       }
-                       if (host_client->name[i+1] == STRING_COLOR_TAG)
-                       {
-                               i++;
-                               continue;
-                       }
-               }
-       }
-       // does not end in the default color string, so add it
-       if (j >= 0 && strlen(host_client->name) < sizeof(host_client->name) - 2)
-               memcpy(host_client->name + strlen(host_client->name), STRING_COLOR_DEFAULT_STR, strlen(STRING_COLOR_DEFAULT_STR) + 1);
-
-       PRVM_serveredictstring(host_client->edict, netname) = PRVM_SetEngineString(prog, host_client->name);
-       if (strcmp(host_client->old_name, host_client->name))
-       {
-               if (host_client->begun)
-                       SV_BroadcastPrintf("%s ^7changed name to %s\n", host_client->old_name, host_client->name);
-               strlcpy(host_client->old_name, host_client->name, sizeof(host_client->old_name));
-               // send notification to all clients
-               MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
-               MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
-               MSG_WriteString (&sv.reliable_datagram, host_client->name);
-               SV_WriteNetnameIntoDemo(host_client);
-       }
-}
-
 /*
 ======================
 CL_Playermodel_f
@@ -183,7 +67,7 @@ static void CL_Playermodel_f(cmd_state_t *cmd)
        {
                if (cmd->source == src_command)
                {
-                       Con_Printf("\"playermodel\" is \"%s\"\n", playermodel.string);
+                       Con_Printf("\"playermodel\" is \"%s\"\n", cl_playermodel.string);
                }
                return;
        }
@@ -242,7 +126,7 @@ static void CL_Playerskin_f(cmd_state_t *cmd)
        {
                if (cmd->source == src_command)
                {
-                       Con_Printf("\"playerskin\" is \"%s\"\n", playerskin.string);
+                       Con_Printf("\"playerskin\" is \"%s\"\n", cl_playerskin.string);
                }
                return;
        }
@@ -294,103 +178,39 @@ CL_Color_f
 ==================
 */
 cvar_t cl_color = {CVAR_READONLY | CVAR_CLIENT | CVAR_SAVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
-static void CL_Color(cmd_state_t *cmd, int changetop, int changebottom)
-{
-       /*
-        * This is just a convenient way to change topcolor and bottomcolor
-        * We can't change cl_color from here directly because topcolor and
-        * bottomcolor may be changed separately and do not call this function.
-        * So it has to be changed when the userinfo strings are updated, which
-        * happens twice here. Perhaps find a cleaner way?
-        */
-
-       prvm_prog_t *prog = SVVM_prog;
-       int top, bottom, playercolor;
-
-       // get top and bottom either from the provided values or the current values
-       // (allows changing only top or bottom, or both at once)
-       top = changetop >= 0 ? changetop : (topcolor.integer);
-       bottom = changebottom >= 0 ? changebottom : bottomcolor.integer;
-
-       top &= 15;
-       bottom &= 15;
-       // LadyHavoc: allowing skin colormaps 14 and 15 by commenting this out
-       //if (top > 13)
-       //      top = 13;
-       //if (bottom > 13)
-       //      bottom = 13;
-
-       playercolor = top*16 + bottom;
-
-       if (cmd->source == src_command)
-       {
-               Cvar_SetValueQuick(&topcolor, top);
-               Cvar_SetValueQuick(&bottomcolor, bottom);
-               return;
-       }
-
-       if (cls.protocol == PROTOCOL_QUAKEWORLD)
-               return;
-
-       if (host_client->edict && PRVM_serverfunction(SV_ChangeTeam))
-       {
-               Con_DPrint("Calling SV_ChangeTeam\n");
-               prog->globals.fp[OFS_PARM0] = playercolor;
-               PRVM_serverglobalfloat(time) = sv.time;
-               PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict);
-               prog->ExecuteProgram(prog, PRVM_serverfunction(SV_ChangeTeam), "QC function SV_ChangeTeam is missing");
-       }
-       else
-       {
-               if (host_client->edict)
-               {
-                       PRVM_serveredictfloat(host_client->edict, clientcolors) = playercolor;
-                       PRVM_serveredictfloat(host_client->edict, team) = bottom + 1;
-               }
-               host_client->colors = playercolor;
-               if (host_client->old_colors != host_client->colors)
-               {
-                       host_client->old_colors = host_client->colors;
-                       // send notification to all clients
-                       MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
-                       MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
-                       MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
-               }
-       }
-}
 
 // Ignore the callbacks so this two-to-three way synchronization doesn't cause an infinite loop.
-static void CL_Color_c(char *string)
+static void CL_Color_c(cvar_t *var)
 {
        char vabuf[1024];
        
-       Cvar_Set_NoCallback(&topcolor, va(vabuf, sizeof(vabuf), "%i", ((atoi(string) >> 4) & 15)));
-       Cvar_Set_NoCallback(&bottomcolor, va(vabuf, sizeof(vabuf), "%i", (atoi(string) & 15)));
+       Cvar_Set_NoCallback(&cl_topcolor, va(vabuf, sizeof(vabuf), "%i", ((var->integer >> 4) & 15)));
+       Cvar_Set_NoCallback(&cl_bottomcolor, va(vabuf, sizeof(vabuf), "%i", (var->integer & 15)));
 }
 
-static void CL_Topcolor_c(char *string)
+static void CL_Topcolor_c(cvar_t *var)
 {
        char vabuf[1024];
        
-       Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", atoi(string)*16 + bottomcolor.integer));
+       Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", var->integer*16 + cl_bottomcolor.integer));
 }
 
-static void CL_Bottomcolor_c(char *string)
+static void CL_Bottomcolor_c(cvar_t *var)
 {
        char vabuf[1024];
 
-       Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", topcolor.integer*16 + atoi(string)));
+       Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", cl_topcolor.integer*16 + var->integer));
 }
 
 static void CL_Color_f(cmd_state_t *cmd)
 {
-       int             top, bottom;
+       int top, bottom;
 
        if (Cmd_Argc(cmd) == 1)
        {
                if (cmd->source == src_command)
                {
-                       Con_Printf("\"color\" is \"%i %i\"\n", topcolor.integer, bottomcolor.integer);
+                       Con_Printf("\"color\" is \"%i %i\"\n", cl_topcolor.integer, cl_bottomcolor.integer);
                        Con_Print("color <0-15> [0-15]\n");
                }
                return;
@@ -403,34 +223,36 @@ static void CL_Color_f(cmd_state_t *cmd)
                top = atoi(Cmd_Argv(cmd, 1));
                bottom = atoi(Cmd_Argv(cmd, 2));
        }
-       CL_Color(cmd, top, bottom);
-}
+       /*
+        * This is just a convenient way to change topcolor and bottomcolor
+        * We can't change cl_color from here directly because topcolor and
+        * bottomcolor may be changed separately and do not call this function.
+        * So it has to be changed when the userinfo strings are updated, which
+        * happens twice here. Perhaps find a cleaner way?
+        */
 
-cvar_t rate = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "rate", "20000", "change your connection speed"};
-cvar_t rate_burstsize = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "rate_burstsize", "1024", "internal storage cvar for current rate control burst size (changed by rate_burstsize command)"};
-static void SV_Rate_f(cmd_state_t *cmd)
-{
-       int rate;
+       top = top >= 0 ? top : cl_topcolor.integer;
+       bottom = bottom >= 0 ? bottom : cl_bottomcolor.integer;
 
-       rate = atoi(Cmd_Argv(cmd, 1));
+       top &= 15;
+       bottom &= 15;
+
+       // LadyHavoc: allowing skin colormaps 14 and 15 by commenting this out
+       //if (top > 13)
+       //      top = 13;
+       //if (bottom > 13)
+       //      bottom = 13;
 
        if (cmd->source == src_command)
+       {
+               Cvar_SetValueQuick(&cl_topcolor, top);
+               Cvar_SetValueQuick(&cl_bottomcolor, bottom);
                return;
-
-       host_client->rate = rate;
+       }
 }
 
-static void SV_Rate_BurstSize_f(cmd_state_t *cmd)
-{
-       int rate_burstsize;
-
-       if (Cmd_Argc(cmd) != 2)
-               return;
-
-       rate_burstsize = atoi(Cmd_Argv(cmd, 1));
-
-       host_client->rate_burstsize = rate_burstsize;
-}
+cvar_t cl_rate = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "rate", "20000", "change your connection speed"};
+cvar_t cl_rate_burstsize = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "rate_burstsize", "1024", "internal storage cvar for current rate control burst size (changed by rate_burstsize command)"};
 
 /*
 ======================
@@ -448,7 +270,7 @@ static void CL_PModel_f(cmd_state_t *cmd)
        {
                if (cmd->source == src_command)
                {
-                       Con_Printf("\"pmodel\" is \"%s\"\n", pmodel.string);
+                       Con_Printf("\"pmodel\" is \"%s\"\n", cl_pmodel.string);
                }
                return;
        }
@@ -456,7 +278,7 @@ static void CL_PModel_f(cmd_state_t *cmd)
 
        if (cmd->source == src_command)
        {
-               if (pmodel.integer == i)
+               if (cl_pmodel.integer == i)
                        return;
                Cvar_SetValue (&cvars_all, "_cl_pmodel", i);
                if (cls.state == ca_connected)
@@ -660,12 +482,12 @@ static void CL_Rcon_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
        }
 }
 
-static void CL_RCon_ClearPassword_c(char *string)
+static void CL_RCon_ClearPassword_c(cvar_t *var)
 {
        // whenever rcon_secure is changed to 0, clear rcon_password for
        // security reasons (prevents a send-rcon-password-as-plaintext
        // attack based on NQ protocol session takeover and svc_stufftext)
-       if(atoi(string) <= 0)
+       if(var->integer <= 0)
                Cvar_SetQuick(&rcon_password, "");
 }
 
@@ -872,39 +694,35 @@ void Host_InitCommands (void)
 {
        dpsnprintf(cls.userinfo, sizeof(cls.userinfo), "\\name\\player\\team\\none\\topcolor\\0\\bottomcolor\\0\\rate\\10000\\msg\\1\\noaim\\1\\*ver\\dp");
 
-       Cvar_RegisterVariable(&name);
-       Cvar_RegisterAlias(&name, "_cl_name");
+       Cvar_RegisterVariable(&cl_name);
+       Cvar_RegisterAlias(&cl_name, "_cl_name");
        Cvar_RegisterVariable(&cl_color);
        Cvar_RegisterCallback(&cl_color, CL_Color_c);
-       Cvar_RegisterVariable(&topcolor);
-       Cvar_RegisterCallback(&topcolor, CL_Topcolor_c);
-       Cvar_RegisterVariable(&bottomcolor);
-       Cvar_RegisterCallback(&bottomcolor, CL_Bottomcolor_c);
-       Cvar_RegisterVariable(&rate);
-       Cvar_RegisterAlias(&rate, "_cl_rate");
-       Cvar_RegisterVariable(&rate_burstsize);
-       Cvar_RegisterAlias(&rate_burstsize, "_cl_rate_burstsize");
-       Cvar_RegisterVariable(&pmodel);
-       Cvar_RegisterAlias(&pmodel, "_cl_pmodel");
-       Cvar_RegisterVariable(&playermodel);
-       Cvar_RegisterAlias(&playermodel, "_cl_playermodel");
-       Cvar_RegisterVariable(&playerskin);
-       Cvar_RegisterAlias(&playerskin, "_cl_playerskin");
+       Cvar_RegisterVariable(&cl_topcolor);
+       Cvar_RegisterCallback(&cl_topcolor, CL_Topcolor_c);
+       Cvar_RegisterVariable(&cl_bottomcolor);
+       Cvar_RegisterCallback(&cl_bottomcolor, CL_Bottomcolor_c);
+       Cvar_RegisterVariable(&cl_rate);
+       Cvar_RegisterAlias(&cl_rate, "_cl_rate");
+       Cvar_RegisterVariable(&cl_rate_burstsize);
+       Cvar_RegisterAlias(&cl_rate_burstsize, "_cl_rate_burstsize");
+       Cvar_RegisterVariable(&cl_pmodel);
+       Cvar_RegisterAlias(&cl_pmodel, "_cl_pmodel");
+       Cvar_RegisterVariable(&cl_playermodel);
+       Cvar_RegisterAlias(&cl_playermodel, "_cl_playermodel");
+       Cvar_RegisterVariable(&cl_playerskin);
+       Cvar_RegisterAlias(&cl_playerskin, "_cl_playerskin");
        Cvar_RegisterVariable(&rcon_password);
        Cvar_RegisterVariable(&rcon_address);
        Cvar_RegisterVariable(&rcon_secure);
        Cvar_RegisterCallback(&rcon_secure, CL_RCon_ClearPassword_c);
        Cvar_RegisterVariable(&rcon_secure_challengetimeout);
        Cvar_RegisterVariable(&r_fixtrans_auto);
-       Cvar_RegisterVariable(&team);
-       Cvar_RegisterVariable(&skin);
-       Cvar_RegisterVariable(&noaim);
+       Cvar_RegisterVariable(&cl_team);
+       Cvar_RegisterVariable(&cl_skin);
+       Cvar_RegisterVariable(&cl_noaim);
 
-       Cmd_AddCommand(CMD_USERINFO, "name", SV_Name_f, "change your player name");
        Cmd_AddCommand(CMD_CLIENT, "color", CL_Color_f, "change your player shirt and pants colors");
-       Cmd_AddCommand(CMD_USERINFO, "color", CL_Color_f, "change your player shirt and pants colors");
-       Cmd_AddCommand(CMD_USERINFO, "rate", SV_Rate_f, "change your network connection speed");
-       Cmd_AddCommand(CMD_USERINFO, "rate_burstsize", SV_Rate_BurstSize_f, "change your network connection speed");
        Cmd_AddCommand(CMD_USERINFO, "pmodel", CL_PModel_f, "(Nehahra-only) change your player model choice");
        Cmd_AddCommand(CMD_USERINFO, "playermodel", CL_Playermodel_f, "change your player model");
        Cmd_AddCommand(CMD_USERINFO, "playerskin", CL_Playerskin_f, "change your player skin number");