]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
some color tag cleanups by terencehill
[xonotic/darkplaces.git] / host_cmd.c
index 1a1b3d8d3916dc1fd4d08205e6a8bc7fd1271b24..0437bbde0815721b1056f4513481a77b6c23ab8a 100644 (file)
@@ -25,6 +25,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 int current_skill;
 cvar_t sv_cheats = {0, "sv_cheats", "0", "enables cheat commands in any game, and cheat impulses in dpmod"};
 cvar_t sv_adminnick = {CVAR_SAVE, "sv_adminnick", "", "nick name to use for admin messages instead of host name"};
+cvar_t sv_status_privacy = {CVAR_SAVE, "sv_status_privacy", "0", "do not show IP addresses in 'status' replies to clients"};
+cvar_t sv_status_show_qcstatus = {CVAR_SAVE, "sv_status_show_qcstatus", "0", "show the 'qcstatus' field in status replies, not the 'frags' field. Turn this on if your mod uses this field, and the 'frags' field on the other hand has no meaningful value."};
 cvar_t rcon_password = {CVAR_PRIVATE, "rcon_password", "", "password to authenticate rcon commands"};
 cvar_t rcon_address = {0, "rcon_address", "", "server address to send rcon commands to (when not connected to a server)"};
 cvar_t team = {CVAR_USERINFO | CVAR_SAVE, "team", "none", "QW team (4 character limit, example: blue)"};
@@ -34,6 +36,7 @@ cvar_t r_fixtrans_auto = {0, "r_fixtrans_auto", "0", "automatically fixtrans tex
 qboolean allowcheats = false;
 
 extern qboolean host_shuttingdown;
+extern cvar_t developer_entityparsing;
 
 /*
 ==================
@@ -56,9 +59,12 @@ Host_Status_f
 */
 void Host_Status_f (void)
 {
+       char qcstatus[256];
        client_t *client;
-       int seconds, minutes, hours = 0, j, players;
+       int seconds = 0, minutes = 0, hours = 0, i, j, k, in, players, ping = 0, packetloss = 0;
        void (*print) (const char *fmt, ...);
+       char ip[22];
+       int frags;
 
        if (cmd_source == src_command)
        {
@@ -75,9 +81,21 @@ void Host_Status_f (void)
 
        if (!sv.active)
                return;
+       
+       if(cmd_source == src_command)
+               SV_VM_Begin();
+       
+       in = 0;
+       if (Cmd_Argc() == 2)
+       {
+               if (strcmp(Cmd_Argv(1), "1") == 0)
+                       in = 1;
+               else if (strcmp(Cmd_Argv(1), "2") == 0)
+                       in = 2;
+       }
 
-       for (players = 0, j = 0;j < svs.maxclients;j++)
-               if (svs.clients[j].active)
+       for (players = 0, i = 0;i < svs.maxclients;i++)
+               if (svs.clients[i].active)
                        players++;
        print ("host:     %s\n", Cvar_VariableString ("hostname"));
        print ("version:  %s build %s\n", gamename, buildstring);
@@ -85,24 +103,96 @@ void Host_Status_f (void)
        print ("map:      %s\n", sv.name);
        print ("timing:   %s\n", Host_TimingReport());
        print ("players:  %i active (%i max)\n\n", players, svs.maxclients);
-       for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
+
+       if (in == 1)
+               print ("^2IP                   %%pl ping  time   frags  no   name\n");
+       else if (in == 2)
+               print ("^5IP                    no   name\n");
+
+       for (i = 0, k = 0, client = svs.clients;i < svs.maxclients;i++, client++)
        {
                if (!client->active)
                        continue;
-               seconds = (int)(realtime - client->connecttime);
-               minutes = seconds / 60;
-               if (minutes)
+
+               ++k;
+
+               if (in == 0 || in == 1)
                {
-                       seconds -= (minutes * 60);
-                       hours = minutes / 60;
-                       if (hours)
-                               minutes -= (hours * 60);
+                       seconds = (int)(realtime - client->connecttime);
+                       minutes = seconds / 60;
+                       if (minutes)
+                       {
+                               seconds -= (minutes * 60);
+                               hours = minutes / 60;
+                               if (hours)
+                                       minutes -= (hours * 60);
+                       }
+                       else
+                               hours = 0;
+                       
+                       packetloss = 0;
+                       if (client->netconnection)
+                               for (j = 0;j < NETGRAPH_PACKETS;j++)
+                                       if (client->netconnection->incoming_unreliablesize[j] == NETGRAPH_LOSTPACKET)
+                                               packetloss++;
+                       packetloss = packetloss * 100 / NETGRAPH_PACKETS;
+                       ping = bound(0, (int)floor(client->ping*1000+0.5), 9999);
                }
+
+               if(sv_status_privacy.integer && cmd_source != src_command)
+                       strlcpy(ip, client->netconnection ? "hidden" : "botclient" , 22);
                else
-                       hours = 0;
-               print ("#%-3u %-16.16s  %3i  %2i:%02i:%02i\n", j+1, client->name, client->frags, hours, minutes, seconds);
-               print ("   %s\n", client->netconnection ? client->netconnection->address : "botclient");
+                       strlcpy(ip, (client->netconnection && client->netconnection->address) ? client->netconnection->address : "botclient", 22);
+
+               frags = client->frags;
+
+               if(sv_status_show_qcstatus.integer && prog->fieldoffsets.clientstatus >= 0)
+               {
+                       const char *str = PRVM_E_STRING(PRVM_EDICT_NUM(i + 1), prog->fieldoffsets.clientstatus);
+                       if(str && *str)
+                       {
+                               char *p;
+                               const char *q;
+                               p = qcstatus;
+                               for(q = str; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
+                                       if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
+                                               *p++ = *q;
+                               *p = 0;
+                               if(*qcstatus)
+                                       frags = atoi(qcstatus);
+                       }
+               }
+               
+               if (in == 0) // default layout
+               {
+                       print ("#%-3u ", i+1);
+                       print ("%-16.16s ", client->name);
+                       print ("%4i  ", frags);
+                       print ("%2i:%02i:%02i\n   ", hours, minutes, seconds);
+                       print ("%s\n", ip);
+               }
+               else if (in == 1) // extended layout
+               {
+                       k%2 ? print("^3") : print("^7");
+                       print ("%-21s ", ip);
+                       print ("%2i ", packetloss);
+                       print ("%4i ", ping);
+                       print ("%2i:%02i:%02i ", hours, minutes, seconds);
+                       print ("%4i  ", frags);
+                       print ("#%-3u ", i+1);
+                       print ("^7%s\n", client->name);
+               }
+               else if (in == 2) // reduced layout
+               {
+                       k%2 ? print("^3") : print("^7");
+                       print ("%-21s ", ip);
+                       print ("#%-3u ", i+1);
+                       print ("^7%s\n", client->name);
+               }
        }
+
+       if(cmd_source == src_command)
+               SV_VM_End();
 }
 
 
@@ -438,14 +528,20 @@ LOAD / SAVE GAME
 void Host_Savegame_to (const char *name)
 {
        qfile_t *f;
-       int             i;
+       int             i, lightstyles = 64;
        char    comment[SAVEGAME_COMMENT_LENGTH+1];
        qboolean isserver;
 
+       // first we have to figure out if this can be saved in 64 lightstyles
+       // (for Quake compatibility)
+       for (i=64 ; i<MAX_LIGHTSTYLES ; i++)
+               if (sv.lightstyles[i][0])
+                       lightstyles = i+1;
+
        isserver = !strcmp(PRVM_NAME, "server");
 
        Con_Printf("Saving game to %s...\n", name);
-       f = FS_Open (name, "wb", false, false);
+       f = FS_OpenRealFile(name, "wb", false);
        if (!f)
        {
                Con_Print("ERROR: couldn't open.\n");
@@ -462,7 +558,7 @@ void Host_Savegame_to (const char *name)
        // convert space to _ to make stdio happy
        // LordHavoc: convert control characters to _ as well
        for (i=0 ; i<SAVEGAME_COMMENT_LENGTH ; i++)
-               if (comment[i] <= ' ')
+               if (ISWHITESPACEORCONTROL(comment[i]))
                        comment[i] = '_';
        comment[SAVEGAME_COMMENT_LENGTH] = '\0';
 
@@ -485,7 +581,7 @@ void Host_Savegame_to (const char *name)
        }
 
        // write the light styles
-       for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
+       for (i=0 ; i<lightstyles ; i++)
        {
                if (isserver && sv.lightstyles[i][0])
                        FS_Printf(f, "%s\n", sv.lightstyles[i]);
@@ -496,10 +592,31 @@ void Host_Savegame_to (const char *name)
        PRVM_ED_WriteGlobals (f);
        for (i=0 ; i<prog->num_edicts ; i++)
        {
+               FS_Printf(f,"// edict %d\n", i);
                //Con_Printf("edict %d...\n", i);
                PRVM_ED_Write (f, PRVM_EDICT_NUM(i));
        }
 
+#if 1
+       FS_Printf(f,"/*\n");
+       FS_Printf(f,"// DarkPlaces extended savegame\n");
+       // darkplaces extension - extra lightstyles, support for color lightstyles
+       for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
+               if (isserver && sv.lightstyles[i][0])
+                       FS_Printf(f, "sv.lightstyles %i %s\n", i, sv.lightstyles[i]);
+
+       // darkplaces extension - model precaches
+       for (i=1 ; i<MAX_MODELS ; i++)
+               if (sv.model_precache[i][0])
+                       FS_Printf(f,"sv.model_precache %i %s\n", i, sv.model_precache[i]);
+
+       // darkplaces extension - sound precaches
+       for (i=1 ; i<MAX_SOUNDS ; i++)
+               if (sv.sound_precache[i][0])
+                       FS_Printf(f,"sv.sound_precache %i %s\n", i, sv.sound_precache[i]);
+       FS_Printf(f,"*/\n");
+#endif
+
        FS_Close (f);
        Con_Print("done.\n");
 }
@@ -569,8 +686,8 @@ void Host_Loadgame_f (void)
        char mapname[MAX_QPATH];
        float time;
        const char *start;
+       const char *end;
        const char *t;
-       const char *oldt;
        char *text;
        prvm_edict_t *ent;
        int i;
@@ -605,6 +722,9 @@ void Host_Loadgame_f (void)
                return;
        }
 
+       if(developer_entityparsing.integer)
+               Con_Printf("Host_Loadgame_f: loading version\n");
+
        // version
        COM_ParseToken_Simple(&t, false, false);
        version = atoi(com_token);
@@ -615,6 +735,9 @@ void Host_Loadgame_f (void)
                return;
        }
 
+       if(developer_entityparsing.integer)
+               Con_Printf("Host_Loadgame_f: loading description\n");
+
        // description
        COM_ParseToken_Simple(&t, false, false);
 
@@ -629,16 +752,25 @@ void Host_Loadgame_f (void)
        current_skill = (int)(atof(com_token) + 0.5);
        Cvar_SetValue ("skill", (float)current_skill);
 
+       if(developer_entityparsing.integer)
+               Con_Printf("Host_Loadgame_f: loading mapname\n");
+
        // mapname
        COM_ParseToken_Simple(&t, false, false);
        strlcpy (mapname, com_token, sizeof(mapname));
 
+       if(developer_entityparsing.integer)
+               Con_Printf("Host_Loadgame_f: loading time\n");
+
        // time
        COM_ParseToken_Simple(&t, false, false);
        time = atof(com_token);
 
        allowcheats = sv_cheats.integer != 0;
 
+       if(developer_entityparsing.integer)
+               Con_Printf("Host_Loadgame_f: spawning server\n");
+
        SV_SpawnServer (mapname);
        if (!sv.active)
        {
@@ -649,42 +781,51 @@ void Host_Loadgame_f (void)
        sv.paused = true;               // pause until all clients connect
        sv.loadgame = true;
 
+       if(developer_entityparsing.integer)
+               Con_Printf("Host_Loadgame_f: loading light styles\n");
+
 // load the light styles
 
+       SV_VM_Begin();
+       // -1 is the globals
+       entnum = -1;
+
        for (i = 0;i < MAX_LIGHTSTYLES;i++)
        {
                // light style
-               oldt = t;
+               start = t;
                COM_ParseToken_Simple(&t, false, false);
                // if this is a 64 lightstyle savegame produced by Quake, stop now
-               // we have to check this because darkplaces saves 256 lightstyle savegames
+               // we have to check this because darkplaces may save more than 64
                if (com_token[0] == '{')
                {
-                       t = oldt;
+                       t = start;
                        break;
                }
                strlcpy(sv.lightstyles[i], com_token, sizeof(sv.lightstyles[i]));
        }
 
+       if(developer_entityparsing.integer)
+               Con_Printf("Host_Loadgame_f: skipping until globals\n");
+
        // now skip everything before the first opening brace
        // (this is for forward compatibility, so that older versions (at
        // least ones with this fix) can load savegames with extra data before the
        // first brace, as might be produced by a later engine version)
-       for(;;)
+       for (;;)
        {
-               oldt = t;
-               COM_ParseToken_Simple(&t, false, false);
+               start = t;
+               if (!COM_ParseToken_Simple(&t, false, false))
+                       break;
                if (com_token[0] == '{')
                {
-                       t = oldt;
+                       t = start;
                        break;
                }
        }
 
 // load the edicts out of the savegame file
-       SV_VM_Begin();
-       // -1 is the globals
-       entnum = -1;
+       end = t;
        for (;;)
        {
                start = t;
@@ -704,6 +845,9 @@ void Host_Loadgame_f (void)
 
                if (entnum == -1)
                {
+                       if(developer_entityparsing.integer)
+                               Con_Printf("Host_Loadgame_f: loading globals\n");
+
                        // parse the global vars
                        PRVM_ED_ParseGlobals (start);
                }
@@ -720,6 +864,10 @@ void Host_Loadgame_f (void)
                        ent = PRVM_EDICT_NUM(entnum);
                        memset (ent->fields.server, 0, prog->progs->entityfields * 4);
                        ent->priv.server->free = false;
+
+                       if(developer_entityparsing.integer)
+                               Con_Printf("Host_Loadgame_f: loading edict %d\n", entnum);
+
                        PRVM_ED_ParseEdict (start, ent);
 
                        // link it into the bsp tree
@@ -727,9 +875,9 @@ void Host_Loadgame_f (void)
                                SV_LinkEdict (ent, false);
                }
 
+               end = t;
                entnum++;
        }
-       Mem_Free(text);
 
        prog->num_edicts = entnum;
        sv.time = time;
@@ -737,6 +885,72 @@ void Host_Loadgame_f (void)
        for (i = 0;i < NUM_SPAWN_PARMS;i++)
                svs.clients[0].spawn_parms[i] = spawn_parms[i];
 
+       if(developer_entityparsing.integer)
+               Con_Printf("Host_Loadgame_f: skipping until extended data\n");
+
+       // read extended data if present
+       // the extended data is stored inside a /* */ comment block, which the
+       // parser intentionally skips, so we have to check for it manually here
+       if(end)
+       {
+               while (*end == '\r' || *end == '\n')
+                       end++;
+               if (end[0] == '/' && end[1] == '*' && (end[2] == '\r' || end[2] == '\n'))
+               {
+                       if(developer_entityparsing.integer)
+                               Con_Printf("Host_Loadgame_f: loading extended data\n");
+
+                       Con_Printf("Loading extended DarkPlaces savegame\n");
+                       t = end + 2;
+                       memset(sv.lightstyles[0], 0, sizeof(sv.lightstyles));
+                       memset(sv.model_precache[0], 0, sizeof(sv.model_precache));
+                       memset(sv.sound_precache[0], 0, sizeof(sv.sound_precache));
+                       while (COM_ParseToken_Simple(&t, false, false))
+                       {
+                               if (!strcmp(com_token, "sv.lightstyles"))
+                               {
+                                       COM_ParseToken_Simple(&t, false, false);
+                                       i = atoi(com_token);
+                                       COM_ParseToken_Simple(&t, false, false);
+                                       if (i >= 0 && i < MAX_LIGHTSTYLES)
+                                               strlcpy(sv.lightstyles[i], com_token, sizeof(sv.lightstyles[i]));
+                                       else
+                                               Con_Printf("unsupported lightstyle %i \"%s\"\n", i, com_token);
+                               }
+                               else if (!strcmp(com_token, "sv.model_precache"))
+                               {
+                                       COM_ParseToken_Simple(&t, false, false);
+                                       i = atoi(com_token);
+                                       COM_ParseToken_Simple(&t, false, false);
+                                       if (i >= 0 && i < MAX_MODELS)
+                                       {
+                                               strlcpy(sv.model_precache[i], com_token, sizeof(sv.model_precache[i]));
+                                               sv.models[i] = Mod_ForName (sv.model_precache[i], true, false, false);
+                                       }
+                                       else
+                                               Con_Printf("unsupported model %i \"%s\"\n", i, com_token);
+                               }
+                               else if (!strcmp(com_token, "sv.sound_precache"))
+                               {
+                                       COM_ParseToken_Simple(&t, false, false);
+                                       i = atoi(com_token);
+                                       COM_ParseToken_Simple(&t, false, false);
+                                       if (i >= 0 && i < MAX_SOUNDS)
+                                               strlcpy(sv.sound_precache[i], com_token, sizeof(sv.sound_precache[i]));
+                                       else
+                                               Con_Printf("unsupported sound %i \"%s\"\n", i, com_token);
+                               }
+                               // skip any trailing text or unrecognized commands
+                               while (COM_ParseToken_Simple(&t, true, false) && strcmp(com_token, "\n"))
+                                       ;
+                       }
+               }
+       }
+       Mem_Free(text);
+
+       if(developer_entityparsing.integer)
+               Con_Printf("Host_Loadgame_f: finished\n");
+
        SV_VM_End();
 
        // make sure we're connected to loopback
@@ -834,6 +1048,12 @@ void Host_Name_f (void)
                                i++;
                                continue;
                        }
+                       if (host_client->name[i+1] == STRING_COLOR_RGB_TAG_CHAR && isxdigit(host_client->name[i+2]) && isxdigit(host_client->name[i+3]) && isxdigit(host_client->name[i+4]))
+                       {
+                               j = i;
+                               i += 4;
+                               continue;
+                       }
                        if (host_client->name[i+1] == STRING_COLOR_TAG)
                        {
                                i++;
@@ -849,7 +1069,7 @@ void Host_Name_f (void)
        if (strcmp(host_client->old_name, host_client->name))
        {
                if (host_client->spawned)
-                       SV_BroadcastPrintf("%s changed name to %s\n", host_client->old_name, host_client->name);
+                       SV_BroadcastPrintf("%s ^7changed name to %s\n", host_client->old_name, host_client->name);
                strlcpy(host_client->old_name, host_client->name, sizeof(host_client->old_name));
                // send notification to all clients
                MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
@@ -2070,7 +2290,7 @@ void Host_SendCvar_f (void)
                if(svs.clients[i].active && svs.clients[i].netconnection)
                {
                        host_client = &svs.clients[i];
-                       Host_ClientCommands(va("sendcvar %s\n", cvarname));
+                       Host_ClientCommands("sendcvar %s\n", cvarname);
                }
        host_client = old;
 }
@@ -2131,7 +2351,7 @@ void Host_Rcon_f (void) // credit: taken from QuakeWorld
 
        for (i = 0;rcon_password.string[i];i++)
        {
-               if (rcon_password.string[i] <= ' ')
+               if (ISWHITESPACE(rcon_password.string[i]))
                {
                        Con_Printf("rcon_password is not allowed to have any whitespace.\n");
                        return;
@@ -2553,6 +2773,8 @@ void Host_InitCommands (void)
 
        Cvar_RegisterVariable(&sv_cheats);
        Cvar_RegisterVariable(&sv_adminnick);
+       Cvar_RegisterVariable(&sv_status_privacy);
+       Cvar_RegisterVariable(&sv_status_show_qcstatus);
 }
 
 void Host_NoOperation_f(void)