*/
-host_t host;
+host_static_t host;
// pretend frames take this amount of time (in seconds), 0 = realtime
cvar_t host_framerate = {CF_CLIENT | CF_SERVER, "host_framerate","0", "locks frame timing to this value in seconds, 0.05 is 20fps for example, note that this can easily run too fast, use cl_maxfps if you want to limit your framerate instead, or sys_ticrate to limit server speed"};
else
Sys_Sleep((int)time);
delta = Sys_DirtyTime() - time0;
- if (delta < 0 || delta >= 1800)
+ if (delta < 0 || delta >= 1800)
delta = 0;
host.sleeptime += delta;
// R_TimeReport("sleep");