]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - glquake.h
reworked iqm model loader to copy all data into allocated memory blocks
[xonotic/darkplaces.git] / glquake.h
index 90ef1a7b1bca832af56bb98aa3a07c7a6e28173a..8313cf67c40cf215d679a329ab6ca7436775e581 100644 (file)
--- a/glquake.h
+++ b/glquake.h
@@ -598,6 +598,41 @@ extern void (GLAPIENTRY *qglGenerateMipmapEXT)(GLenum target);
 #endif
 extern void (GLAPIENTRY *qglDrawBuffersARB)(GLsizei n, const GLenum *bufs);
 
+// GL_ARB_texture_float
+#ifndef GL_RGBA32F_ARB
+#define GL_RGBA32F_ARB                                       0x8814
+#define GL_RGB32F_ARB                                        0x8815
+#define GL_ALPHA32F_ARB                                      0x8816
+#define GL_INTENSITY32F_ARB                                  0x8817
+#define GL_LUMINANCE32F_ARB                                  0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB                            0x8819
+#define GL_RGBA16F_ARB                                       0x881A
+#define GL_RGB16F_ARB                                        0x881B
+#define GL_ALPHA16F_ARB                                      0x881C
+#define GL_INTENSITY16F_ARB                                  0x881D
+#define GL_LUMINANCE16F_ARB                                  0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB                            0x881F
+#endif
+
+// GL_EXT_texture_sRGB
+#ifndef GL_SRGB_EXT
+#define GL_SRGB_EXT                                          0x8C40
+#define GL_SRGB8_EXT                                         0x8C41
+#define GL_SRGB_ALPHA_EXT                                    0x8C42
+#define GL_SRGB8_ALPHA8_EXT                                  0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT                              0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT                            0x8C45
+#define GL_SLUMINANCE_EXT                                    0x8C46
+#define GL_SLUMINANCE8_EXT                                   0x8C47
+#define GL_COMPRESSED_SRGB_EXT                               0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT                         0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT                         0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT                   0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT                     0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT               0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT               0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT               0x8C4F
+#endif
 
 extern void (GLAPIENTRY *qglScissor)(GLint x, GLint y, GLsizei width, GLsizei height);
 
@@ -847,6 +882,7 @@ extern void (GLAPIENTRY *qglVertexAttribPointer)(GLuint index, GLint size, GLenu
 extern void (GLAPIENTRY *qglEnableVertexAttribArray)(GLuint index);
 extern void (GLAPIENTRY *qglDisableVertexAttribArray)(GLuint index);
 extern void (GLAPIENTRY *qglBindAttribLocation)(GLuint programObj, GLuint index, const GLchar *name);
+extern void (GLAPIENTRY *qglBindFragDataLocation)(GLuint programObj, GLuint index, const GLchar *name);
 extern void (GLAPIENTRY *qglGetActiveAttrib)(GLuint programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
 extern GLint (GLAPIENTRY *qglGetAttribLocation)(GLuint programObj, const GLchar *name);
 extern void (GLAPIENTRY *qglGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params);
@@ -953,6 +989,20 @@ extern void (GLAPIENTRY *qglGetQueryObjectuivARB)(GLuint qid, GLenum pname, GLui
 
 //GL_ARB_texture_gather
 
+//GL_ARB_multisample
+#define GL_MULTISAMPLE_ARB              0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB      0x809F
+#define GL_SAMPLE_COVERAGE_ARB          0x80A0
+#define GL_SAMPLE_BUFFERS_ARB           0x80A8
+#define GL_SAMPLES_ARB                  0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB    0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB   0x80AB
+#define GL_MULTISAMPLE_BIT_ARB          0x20000000
+extern void (GLAPIENTRY *qglSampleCoverageARB)(GLclampf value, GLboolean invert);
+
+extern void (GLAPIENTRY *qglPointSize)(GLfloat size);
+
 #define DEBUGGL
 
 #ifdef DEBUGGL