#define qglViewport glViewport
#endif //USE_GLES2
-#endif //DEBUGGL
#define GL_COLOR_ATTACHMENT0 0x8CE0
#define GL_COLOR_ATTACHMENT1 0x8CE1
#define GL_COLOR_ATTACHMENT2 0x8CE2
#define GL_HALF_FLOAT 0x140B
#define GL_NUM_EXTENSIONS 0x821D
+
+#endif //GLQUAKE_H