signed int blocklights[BLOCK_WIDTH*BLOCK_HEIGHT*3]; // LordHavoc: *3 for colored lighting
int lightmapalign, lightmapalignmask; // LordHavoc: NVIDIA's broken subimage fix, see BuildLightmaps for notes
-cvar_t gl_lightmapalign = {"gl_lightmapalign", "4"};
-cvar_t gl_lightmaprgba = {"gl_lightmaprgba", "1"};
-cvar_t gl_nosubimagefragments = {"gl_nosubimagefragments", "0"};
-cvar_t gl_nosubimage = {"gl_nosubimage", "0"};
-cvar_t r_ambient = {"r_ambient", "0"};
-cvar_t gl_vertex = {"gl_vertex", "0"};
-cvar_t r_dlightmap = {"r_dlightmap", "1"};
-cvar_t r_drawportals = {"r_drawportals", "0"};
-cvar_t r_testvis = {"r_testvis", "0"};
-cvar_t r_solidworldnode = {"r_solidworldnode", "1"};
+cvar_t gl_lightmapalign = {0, "gl_lightmapalign", "4"};
+cvar_t gl_lightmaprgba = {0, "gl_lightmaprgba", "1"};
+cvar_t gl_nosubimagefragments = {0, "gl_nosubimagefragments", "0"};
+cvar_t gl_nosubimage = {0, "gl_nosubimage", "0"};
+cvar_t r_ambient = {0, "r_ambient", "0"};
+cvar_t gl_vertex = {0, "gl_vertex", "0"};
+cvar_t r_dlightmap = {CVAR_SAVE, "r_dlightmap", "1"};
+cvar_t r_drawportals = {0, "r_drawportals", "0"};
+cvar_t r_testvis = {0, "r_testvis", "0"};
+cvar_t r_solidworldnode = {0, "r_solidworldnode", "3"};
+cvar_t r_pvsworldnode = {0, "r_pvsworldnode", "1"};
qboolean lightmaprgba, nosubimagefragments, nosubimage;
int lightmapbytes;
Cvar_RegisterVariable(&r_drawportals);
Cvar_RegisterVariable(&r_testvis);
Cvar_RegisterVariable(&r_solidworldnode);
+ Cvar_RegisterVariable(&r_pvsworldnode);
R_RegisterModule("GL_Surf", gl_surf_start, gl_surf_shutdown, gl_surf_newmap);
}
*/
void R_DrawBrushModel (entity_t *e)
{
- int i, j;
+ int i, j, vertexlit;
vec3_t mins, maxs;
msurface_t *s;
model_t *clmodel;
VectorSubtract(cl_dlights[i].origin, currententity->render.origin, org);
R_NoVisMarkLights (org, &cl_dlights[i], 1<<(i&31), i >> 5, clmodel);
}
-// vertexlit = modelalpha != 1 || clmodel->firstmodelsurface == 0 || (currententity->render.effects & EF_FULLBRIGHT) || currententity->render.colormod[0] != 1 || currententity->render.colormod[2] != 1 || currententity->render.colormod[2] != 1;
+ vertexlit = modelalpha != 1 || clmodel->firstmodelsurface == 0 || (currententity->render.effects & EF_FULLBRIGHT) || currententity->render.colormod[0] != 1 || currententity->render.colormod[2] != 1 || currententity->render.colormod[2] != 1;
// draw texture
for (i = 0, s = &clmodel->surfaces[clmodel->firstmodelsurface];i < clmodel->nummodelsurfaces;i++, s++)
if (s->visframe == r_framecount)
{
// R_DrawSurf(s, true, vertexlit || s->texinfo->texture->transparent);
- for (p = s->polys;p;p = p->next)
+ if (r_ser.value)
{
- for (j = 0;j < p->numverts;j++)
- softwaretransform(&p->verts[j][0], bmverts + j * 3);
- R_Clip_AddPolygon(bmverts, p->numverts, 3 * sizeof(float), (s->flags & SURF_CLIPSOLID) != 0 && modelalpha == 1, RBrushModelSurf_Callback, s, e, NULL);
- }
- /*
- if (s->flags & (SURF_DRAWSKY | SURF_DRAWTURB))
- {
- // sky and liquid don't need sorting (skypoly/transpoly)
- if (s->flags & SURF_DRAWSKY)
- RSurf_DrawSky(s, true);
- else
- RSurf_DrawWater(s, R_TextureAnimation(s->texinfo->texture), true, s->flags & SURF_DRAWNOALPHA ? 255 : wateralpha);
+ for (p = s->polys;p;p = p->next)
+ {
+ for (j = 0;j < p->numverts;j++)
+ softwaretransform(&p->verts[j][0], bmverts + j * 3);
+ R_Clip_AddPolygon(bmverts, p->numverts, 3 * sizeof(float), (s->flags & SURF_CLIPSOLID) != 0 && modelalpha == 1, RBrushModelSurf_Callback, s, e, NULL);
+ }
}
else
{
- texture_t *t = R_TextureAnimation(s->texinfo->texture);
- if (vertexlit || s->texinfo->texture->transparent)
- RSurf_DrawWallVertex(s, t, true, true);
+ if (s->flags & (SURF_DRAWSKY | SURF_DRAWTURB))
+ {
+ // sky and liquid don't need sorting (skypoly/transpoly)
+ if (s->flags & SURF_DRAWSKY)
+ RSurf_DrawSky(s, true);
+ else
+ RSurf_DrawWater(s, R_TextureAnimation(s->texinfo->texture), true, s->flags & SURF_DRAWNOALPHA ? 255 : wateralpha);
+ }
else
- RSurf_DrawWall(s, t, true);
+ {
+ texture_t *t = R_TextureAnimation(s->texinfo->texture);
+ if (vertexlit || s->texinfo->texture->transparent)
+ RSurf_DrawWallVertex(s, t, true, true);
+ else
+ RSurf_DrawWall(s, t, true);
+ }
}
- */
}
}
UploadLightmaps();
void R_SolidWorldNode (void)
{
- if ((int) r_solidworldnode.value == 2)
+ if ((int) r_solidworldnode.value == 3)
{
- mnode_t *nodestack[8192], *node = cl.worldmodel->nodes;
- int nodestackpos = 0;
- glpoly_t *p;
+ int portalstack;
+ mportal_t *p, *pstack[8192];
+ msurface_t *surf, **mark, **endmark;
+ mleaf_t *leaf;
+ glpoly_t *poly;
+ tinyplane_t plane;
+
+ leaf = r_viewleaf;
+ leaf->worldnodeframe = r_framecount;
+ portalstack = 0;
+ loc0:
+ c_leafs++;
-loc0:
- if (node->numsurfaces)
+ leaf->visframe = r_framecount;
+
+ if (leaf->nummarksurfaces)
{
- msurface_t *surf = cl.worldmodel->surfaces + node->firstsurface, *surfend = surf + node->numsurfaces;
- tinyplane_t plane;
- if (PlaneDiff (r_origin, node->plane) < 0)
+ mark = leaf->firstmarksurface;
+ endmark = mark + leaf->nummarksurfaces;
+ if (r_ser.value)
{
- for (;surf < surfend;surf++)
+ do
{
- if (surf->flags & SURF_PLANEBACK)
+ surf = *mark++;
+ // make sure surfaces are only processed once
+ if (surf->worldnodeframe == r_framecount)
+ continue;
+ surf->worldnodeframe = r_framecount;
+ if (PlaneDist(r_origin, surf->plane) < surf->plane->dist)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ {
+ VectorNegate(surf->plane->normal, plane.normal);
+ plane.dist = -surf->plane->dist;
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, &plane);
+ }
+ }
+ else
{
- VectorNegate(surf->plane->normal, plane.normal);
- plane.dist = -surf->plane->dist;
- for (p = surf->polys;p;p = p->next)
- R_Clip_AddPolygon((float *)p->verts, p->numverts, VERTEXSIZE * sizeof(float), surf->flags & SURF_CLIPSOLID, RSurf_Callback, surf, NULL, &plane);
+ if (!(surf->flags & SURF_PLANEBACK))
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, (tinyplane_t *)surf->plane);
}
}
+ while (mark < endmark);
}
else
{
- for (;surf < surfend;surf++)
+ do
{
- if (!(surf->flags & SURF_PLANEBACK))
- for (p = surf->polys;p;p = p->next)
- R_Clip_AddPolygon((float *)p->verts, p->numverts, VERTEXSIZE * sizeof(float), surf->flags & SURF_CLIPSOLID, RSurf_Callback, surf, NULL, (tinyplane_t *)surf->plane);
+ surf = *mark++;
+ // make sure surfaces are only processed once
+ if (surf->worldnodeframe == r_framecount)
+ continue;
+ surf->worldnodeframe = r_framecount;
+ if (PlaneDist(r_origin, surf->plane) < surf->plane->dist)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ surf->visframe = r_framecount;
+ }
+ else
+ {
+ if (!(surf->flags & SURF_PLANEBACK))
+ surf->visframe = r_framecount;
+ }
}
+ while (mark < endmark);
}
}
- // recurse down the children
- if (node->children[0]->contents >= 0)
+ // follow portals into other leafs
+ p = leaf->portals;
+ for (;p;p = p->next)
{
- if (node->children[1]->contents >= 0)
+ if (DotProduct(r_origin, p->plane.normal) < p->plane.dist)
{
- if (nodestackpos < 8192)
- nodestack[nodestackpos++] = node->children[1];
- node = node->children[0];
- goto loc0;
+ leaf = p->past;
+ if (leaf->worldnodeframe != r_framecount)
+ {
+ leaf->worldnodeframe = r_framecount;
+ if (leaf->contents != CONTENTS_SOLID)
+ {
+ if (R_NotCulledBox(leaf->mins, leaf->maxs))
+ {
+ pstack[portalstack++] = p;
+ goto loc0;
+
+ loc1:
+ p = pstack[--portalstack];
+ }
+ }
+ }
}
- node = node->children[0];
- goto loc0;
}
- else if (node->children[1]->contents >= 0)
+
+ if (portalstack)
+ goto loc1;
+ }
+ else if ((int) r_solidworldnode.value == 2)
+ {
+ mnode_t *nodestack[8192], *node = cl.worldmodel->nodes;
+ int nodestackpos = 0;
+ glpoly_t *poly;
+
+loc2:
+ if (R_NotCulledBox(node->mins, node->maxs))
{
- node = node->children[1];
- goto loc0;
+ if (r_ser.value)
+ {
+ if (node->numsurfaces)
+ {
+ msurface_t *surf = cl.worldmodel->surfaces + node->firstsurface, *surfend = surf + node->numsurfaces;
+ tinyplane_t plane;
+ if (PlaneDiff (r_origin, node->plane) < 0)
+ {
+ for (;surf < surfend;surf++)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ {
+ VectorNegate(surf->plane->normal, plane.normal);
+ plane.dist = -surf->plane->dist;
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), surf->flags & SURF_CLIPSOLID, RSurf_Callback, surf, NULL, &plane);
+ }
+ }
+ }
+ else
+ {
+ for (;surf < surfend;surf++)
+ {
+ if (!(surf->flags & SURF_PLANEBACK))
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), surf->flags & SURF_CLIPSOLID, RSurf_Callback, surf, NULL, (tinyplane_t *)surf->plane);
+ }
+ }
+ }
+ }
+ else
+ {
+ if (node->numsurfaces)
+ {
+ msurface_t *surf = cl.worldmodel->surfaces + node->firstsurface, *surfend = surf + node->numsurfaces;
+ if (PlaneDiff (r_origin, node->plane) < 0)
+ {
+ for (;surf < surfend;surf++)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ surf->visframe = r_framecount;
+ }
+ }
+ else
+ {
+ for (;surf < surfend;surf++)
+ {
+ if (!(surf->flags & SURF_PLANEBACK))
+ surf->visframe = r_framecount;
+ }
+ }
+ }
+ }
+
+ // recurse down the children
+ if (node->children[0]->contents >= 0)
+ {
+ if (node->children[1]->contents >= 0)
+ {
+ if (nodestackpos < 8192)
+ nodestack[nodestackpos++] = node->children[1];
+ node = node->children[0];
+ goto loc2;
+ }
+ else
+ ((mleaf_t *)node->children[1])->visframe = r_framecount;
+ node = node->children[0];
+ goto loc2;
+ }
+ else
+ {
+ ((mleaf_t *)node->children[0])->visframe = r_framecount;
+ if (node->children[1]->contents >= 0)
+ {
+ node = node->children[1];
+ goto loc2;
+ }
+ else if (nodestackpos > 0)
+ {
+ ((mleaf_t *)node->children[1])->visframe = r_framecount;
+ node = nodestack[--nodestackpos];
+ goto loc2;
+ }
+ }
}
else if (nodestackpos > 0)
{
node = nodestack[--nodestackpos];
- goto loc0;
+ goto loc2;
}
}
- else if ((int) r_solidworldnode.value == 1)
+ else if ((int) r_solidworldnode.value == 1 && r_ser.value)
{
- glpoly_t *p;
+ glpoly_t *poly;
msurface_t *surf, *endsurf;
tinyplane_t plane;
-
surf = &cl.worldmodel->surfaces[cl.worldmodel->firstmodelsurface];
endsurf = surf + cl.worldmodel->nummodelsurfaces;
for (;surf < endsurf;surf++)
{
VectorNegate(surf->plane->normal, plane.normal);
plane.dist = -surf->plane->dist;
- for (p = surf->polys;p;p = p->next)
- R_Clip_AddPolygon((float *)p->verts, p->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, &plane);
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, &plane);
}
}
else
{
if (!(surf->flags & SURF_PLANEBACK))
- for (p = surf->polys;p;p = p->next)
- R_Clip_AddPolygon((float *)p->verts, p->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, (tinyplane_t *)&surf->plane);
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, (tinyplane_t *)&surf->plane);
}
}
}
int l;
mleaf_t *leaf;
msurface_t *surf, **mark, **endmark;
- glpoly_t *p;
+ glpoly_t *poly;
tinyplane_t plane;
for (l = 0, leaf = cl.worldmodel->leafs;l < cl.worldmodel->numleafs;l++, leaf++)
{
if (R_CullBox(leaf->mins, leaf->maxs))
continue;
-// leaf->visframe = r_framecount;
+ leaf->visframe = r_framecount;
c_leafs++;
if (leaf->nummarksurfaces)
{
{
mark = leaf->firstmarksurface;
endmark = mark + leaf->nummarksurfaces;
- do
+ if (r_ser.value)
{
- surf = *mark++;
- // make sure surfaces are only processed once
- if (surf->worldnodeframe == r_framecount)
- continue;
- surf->worldnodeframe = r_framecount;
- if (PlaneDist(r_origin, surf->plane) < surf->plane->dist)
+ do
{
- if (surf->flags & SURF_PLANEBACK)
+ surf = *mark++;
+ // make sure surfaces are only processed once
+ if (surf->worldnodeframe == r_framecount)
+ continue;
+ surf->worldnodeframe = r_framecount;
+ if (PlaneDist(r_origin, surf->plane) < surf->plane->dist)
{
- VectorNegate(surf->plane->normal, plane.normal);
- plane.dist = -surf->plane->dist;
- for (p = surf->polys;p;p = p->next)
- R_Clip_AddPolygon((float *)p->verts, p->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, &plane);
+ if (surf->flags & SURF_PLANEBACK)
+ {
+ VectorNegate(surf->plane->normal, plane.normal);
+ plane.dist = -surf->plane->dist;
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, &plane);
+ }
+ }
+ else
+ {
+ if (!(surf->flags & SURF_PLANEBACK))
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, (tinyplane_t *)surf->plane);
}
}
- else
+ while (mark < endmark);
+ }
+ else
+ {
+ do
{
- if (!(surf->flags & SURF_PLANEBACK))
- for (p = surf->polys;p;p = p->next)
- R_Clip_AddPolygon((float *)p->verts, p->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, (tinyplane_t *)surf->plane);
+ surf = *mark++;
+ // make sure surfaces are only processed once
+ if (surf->worldnodeframe == r_framecount)
+ continue;
+ surf->worldnodeframe = r_framecount;
+ if (PlaneDist(r_origin, surf->plane) < surf->plane->dist)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ surf->visframe = r_framecount;
+ }
+ else
+ {
+ if (!(surf->flags & SURF_PLANEBACK))
+ surf->visframe = r_framecount;
+ }
}
+ while (mark < endmark);
}
- while (mark < endmark);
}
}
}
}
*/
-/*
-#define MAXRECURSIVEPORTALPLANES 1024
-#define MAXRECURSIVEPORTALS 256
-
-tinyplane_t portalplanes[MAXRECURSIVEPORTALPLANES];
-int portalplanestack[MAXRECURSIVEPORTALS];
-int portalplanecount;
-int ranoutofportalplanes;
-int ranoutofportals;
-int ranoutofleafs;
-int portalcantseeself;
-int portalrecursion;
-
-int R_ClipPolygonToPlane(float *in, float *out, int inpoints, int maxoutpoints, tinyplane_t *p)
-{
- int i, outpoints, prevside, side;
- float *prevpoint, prevdist, dist, dot;
-
- if (inpoints < 3)
- return inpoints;
- // begin with the last point, then enter the loop with the first point as current
- prevpoint = in + 3 * (inpoints - 1);
- prevdist = DotProduct(prevpoint, p->normal) - p->dist;
- prevside = prevdist >= 0 ? SIDE_FRONT : SIDE_BACK;
- i = 0;
- outpoints = 0;
- goto begin;
- for (;i < inpoints;i++)
- {
- prevpoint = in;
- prevdist = dist;
- prevside = side;
- in += 3;
-begin:
- dist = DotProduct(in, p->normal) - p->dist;
- side = dist >= 0 ? SIDE_FRONT : SIDE_BACK;
-
- if (prevside == SIDE_FRONT)
- {
- if (outpoints >= maxoutpoints)
- return -1;
- VectorCopy(prevpoint, out);
- out += 3;
- outpoints++;
- if (side == SIDE_FRONT)
- continue;
- }
- else if (side == SIDE_BACK)
- continue;
-
- // generate a split point
- if (outpoints >= maxoutpoints)
- return -1;
- dot = prevdist / (prevdist - dist);
- out[0] = prevpoint[0] + dot * (in[0] - prevpoint[0]);
- out[1] = prevpoint[1] + dot * (in[1] - prevpoint[1]);
- out[2] = prevpoint[2] + dot * (in[2] - prevpoint[2]);
- out += 3;
- outpoints++;
- }
-
- return outpoints;
-}
-
-float portaltemppoints[2][256][3];
-float portaltemppoints2[256][3];
+int r_portalframecount = 0;
-int R_FrustumTestPolygon(float *points, int numpoints, int stride)
+/*
+void R_Portal_Callback(void *data, void *data2)
{
- int i;
- float *out;
- if (numpoints < 3)
- return numpoints;
- out = &portaltemppoints[0][0][0];
- for (i = 0;i < numpoints;i++)
+ mleaf_t *leaf = data;
+ if (!r_testvis.value)
+ ((mportal_t *)data2)->visframe = r_portalframecount;
+ if (leaf->visframe != r_framecount)
{
- VectorCopy(points, portaltemppoints[0][i]);
- (byte *)points += stride;
+ c_leafs++;
+ leaf->visframe = r_framecount;
}
- numpoints = R_ClipPolygonToPlane(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints, 256, (tinyplane_t *)&frustum[0]);
- if (numpoints < 3)
- return numpoints;
- numpoints = R_ClipPolygonToPlane(&portaltemppoints[1][0][0], &portaltemppoints[0][0][0], numpoints, 256, (tinyplane_t *)&frustum[1]);
- if (numpoints < 3)
- return numpoints;
- numpoints = R_ClipPolygonToPlane(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints, 256, (tinyplane_t *)&frustum[2]);
- if (numpoints < 3)
- return numpoints;
- return R_ClipPolygonToPlane(&portaltemppoints[1][0][0], &portaltemppoints[0][0][0], numpoints, 256, (tinyplane_t *)&frustum[3]);
-}
-
-void R_TriangleToPlane(vec3_t point1, vec3_t point2, vec3_t point3, tinyplane_t *p)
-{
- vec3_t v1, v2;
- VectorSubtract(point1, point2, v1);
- VectorSubtract(point3, point2, v2);
- CrossProduct(v1, v2, p->normal);
-// VectorNormalize(p->normal);
- VectorNormalizeFast(p->normal);
- p->dist = DotProduct(point1, p->normal);
}
+*/
-int R_PortalThroughPortalPlanes(tinyplane_t *clipplanes, int clipnumplanes, float *targpoints, int targnumpoints, float *out, int maxpoints)
+void R_PVSWorldNode()
{
- int numpoints, i;
- if (targnumpoints < 3)
- return targnumpoints;
- if (maxpoints < 3)
- return -1;
- numpoints = targnumpoints;
- memcpy(&portaltemppoints[0][0][0], targpoints, numpoints * 3 * sizeof(float));
- for (i = 0;i < clipnumplanes;i++)
+ if (r_pvsworldnode.value == 1)
{
- numpoints = R_ClipPolygonToPlane(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints, 256, clipplanes + i);
- if (numpoints < 3)
- return numpoints;
- memcpy(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints * 3 * sizeof(float));
- }
- if (numpoints > maxpoints)
- return -1;
- memcpy(out, &portaltemppoints[1][0][0], numpoints * 3 * sizeof(float));
- return numpoints;
-}
-
-#define MAXRECURSIVEPORTALLEAFS 256
-
-//mleaf_t *leafstack[MAXRECURSIVEPORTALLEAFS];
-//int leafstackpos;
-int r_portalframecount;
-
-void R_RecursivePortalWorldNode (mleaf_t *leaf, int firstclipplane, int numclipplanes)
-{
- mportal_t *p;
-
-// if (leafstackpos >= MAXRECURSIVEPORTALLEAFS)
-// {
-// ranoutofleafs = true;
-// return;
-// }
+ int portalstack, i;
+ mportal_t *p, *pstack[8192];
+ msurface_t *surf, **mark, **endmark;
+ mleaf_t *leaf;
+ tinyplane_t plane;
+ glpoly_t *poly;
+ byte *worldvis;
-// leafstack[leafstackpos++] = leaf;
+ worldvis = Mod_LeafPVS (r_viewleaf, cl.worldmodel);
- if (leaf->visframe != r_framecount)
- {
+ leaf = r_viewleaf;
+ leaf->worldnodeframe = r_framecount;
+ portalstack = 0;
+ loc0:
c_leafs++;
+
leaf->visframe = r_framecount;
+
if (leaf->nummarksurfaces)
{
- msurface_t *surf, **mark, **endmark;
mark = leaf->firstmarksurface;
endmark = mark + leaf->nummarksurfaces;
- do
+ if (r_ser.value)
{
- surf = *mark++;
- // make sure surfaces are only processed once
- if (surf->worldnodeframe == r_framecount)
- continue;
- surf->worldnodeframe = r_framecount;
- if (PlaneDist(modelorg, surf->plane) < surf->plane->dist)
+ do
{
- if (surf->flags & SURF_PLANEBACK)
- RSurf_DoVisible(surf);
+ surf = *mark++;
+ // make sure surfaces are only processed once
+ if (surf->worldnodeframe == r_framecount)
+ continue;
+ surf->worldnodeframe = r_framecount;
+ if (PlaneDist(modelorg, surf->plane) < surf->plane->dist)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ {
+ VectorNegate(surf->plane->normal, plane.normal);
+ plane.dist = -surf->plane->dist;
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, &plane);
+ }
+ }
+ else
+ {
+ if (!(surf->flags & SURF_PLANEBACK))
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, (tinyplane_t *)surf->plane);
+ }
}
- else
+ while (mark < endmark);
+ }
+ else
+ {
+ do
{
- if (!(surf->flags & SURF_PLANEBACK))
- RSurf_DoVisible(surf);
+ surf = *mark++;
+ // make sure surfaces are only processed once
+ if (surf->worldnodeframe == r_framecount)
+ continue;
+ surf->worldnodeframe = r_framecount;
+ if (PlaneDist(modelorg, surf->plane) < surf->plane->dist)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ surf->visframe = r_framecount;
+ }
+ else
+ {
+ if (!(surf->flags & SURF_PLANEBACK))
+ surf->visframe = r_framecount;
+ }
}
+ while (mark < endmark);
}
- while (mark < endmark);
}
- }
- // follow portals into other leafs
- for (p = leaf->portals;p;p = p->next)
- {
- int newpoints, i, prev;
- vec3_t center;
- vec3_t v1, v2;
- tinyplane_t *newplanes;
- // only flow through portals facing away from the viewer
- if (PlaneDiff(r_origin, (&p->plane)) < 0)
+ // follow portals into other leafs
+ p = leaf->portals;
+ for (;p;p = p->next)
{
-*/
- /*
- for (i = 0;i < leafstackpos;i++)
- if (leafstack[i] == p->past)
- break;
- if (i < leafstackpos)
+ if (DotProduct(r_origin, p->plane.normal) < p->plane.dist)
{
- portalrecursion = true;
- continue;
- }
- */
-/*
- newpoints = R_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
- if (newpoints < 3)
- continue;
- else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
- ranoutofportalplanes = true;
- else
- {
- // go ahead and mark the leaf early, nothing can abort here
- if (!r_testvis.value)
- p->visframe = r_portalframecount;
-
- // find the center by averaging
- VectorClear(center);
- for (i = 0;i < newpoints;i++)
- VectorAdd(center, portaltemppoints2[i], center);
- // ixtable is a 1.0f / N table
- VectorScale(center, ixtable[newpoints], center);
- // calculate the planes, and make sure the polygon can see it's own center
- newplanes = &portalplanes[firstclipplane + numclipplanes];
- for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
+ leaf = p->past;
+ if (leaf->worldnodeframe != r_framecount)
{
-// R_TriangleToPlane(r_origin, portaltemppoints2[i], portaltemppoints2[prev], newplanes + i);
- VectorSubtract(r_origin, portaltemppoints2[i], v1);
- VectorSubtract(portaltemppoints2[prev], portaltemppoints2[i], v2);
- CrossProduct(v1, v2, newplanes[i].normal);
- VectorNormalizeFast(newplanes[i].normal);
- newplanes[i].dist = DotProduct(r_origin, newplanes[i].normal);
- if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
+ leaf->worldnodeframe = r_framecount;
+ if (leaf->contents != CONTENTS_SOLID)
{
- // polygon can't see it's own center, discard and use parent portal
- break;
+ i = (leaf - cl.worldmodel->leafs) - 1;
+ if (worldvis[i>>3] & (1<<(i&7)))
+ {
+ if (R_NotCulledBox(leaf->mins, leaf->maxs))
+ {
+ pstack[portalstack++] = p;
+ goto loc0;
+
+ loc1:
+ p = pstack[--portalstack];
+ }
+ }
}
}
- if (i == newpoints)
- R_RecursivePortalWorldNode(p->past, firstclipplane + numclipplanes, newpoints);
- else
- R_RecursivePortalWorldNode(p->past, firstclipplane, numclipplanes);
}
}
- }
-// leafstackpos--;
-}
-
-//float viewportalpoints[16*3];
-
-*/
-int r_portalframecount = 0;
+ if (portalstack)
+ goto loc1;
-/*
-void R_Portal_Callback(void *data, void *data2)
-{
- mleaf_t *leaf = data;
- if (!r_testvis.value)
- ((mportal_t *)data2)->visframe = r_portalframecount;
- if (leaf->visframe != r_framecount)
- {
- c_leafs++;
- leaf->visframe = r_framecount;
+ i = 0;
+ portalstack = 0;
+ p = r_viewleaf->portals;
+ for (;p;p = p->next)
+ {
+ portalstack++;
+ if (p->past->worldnodeframe != r_framecount)
+ i++;
+ }
+ if (i)
+ Con_Printf("%i portals of viewleaf (%i portals) were not checked\n", i, portalstack);
}
-}
-*/
+ else
+ {
+ int i/*, l*/, k, c, row, numbits, bit, leafnum, numleafs;
+ mleaf_t *leaf;
+ msurface_t *surf, **mark, **endmark;
+ model_t *model = cl.worldmodel;
+ byte *in;
+ // mportal_t *portal;
+ glpoly_t *poly;
+ tinyplane_t plane;
-void R_PVSWorldNode()
-{
- int i/*, l*/, k, c, row, numbits, bit, leafnum, numleafs;
- mleaf_t *leaf;
- msurface_t *surf, **mark, **endmark;
- model_t *model = cl.worldmodel;
- byte *in;
-// mportal_t *portal;
- glpoly_t *p;
- tinyplane_t plane;
+ // c_leafs++;
+ // r_viewleaf->visframe = r_framecount;
+ if (!r_testvis.value)
+ r_portalframecount++;
-// c_leafs++;
-// r_viewleaf->visframe = r_framecount;
- if (!r_testvis.value)
- r_portalframecount++;
-
- numleafs = model->numleafs;
- numbits = numleafs - 1;
- k = 0;
- in = r_viewleaf->compressed_vis;
- row = (numbits + 7) >> 3;
- while (k < row)
- {
- c = *in++;
- if (c)
+ numleafs = model->numleafs;
+ numbits = numleafs;
+ k = 0;
+ in = r_viewleaf->compressed_vis;
+ row = (numbits + 7) >> 3;
+ while (k < row)
{
- for (i = 0, bit = 1;c;i++, bit <<= 1)
+ c = *in++;
+ if (c)
{
- if (c & bit)
+ for (i = 0, bit = 1;c;i++, bit <<= 1)
{
- leafnum = (k << 3)+i+1;
- if (leafnum > numleafs)
- return;
- c -= bit;
- leaf = &model->leafs[i];
- if (R_NotCulledBox(leaf->mins, leaf->maxs))
+ if (c & bit)
{
- //for (portal = leaf->portals;portal;portal = portal->next)
- // if (DotProduct(r_origin, portal->plane.normal) > portal->plane.dist)
- // R_Clip_AddPolygon((float *)portal->points, portal->numpoints, sizeof(mvertex_t), false, R_Portal_Callback, leaf, portal, portal->plane);
- //leaf->visframe = r_framecount;
- c_leafs++;
- if (leaf->nummarksurfaces)
+ leafnum = (k << 3)+i+1;
+ if (leafnum > numleafs)
+ return;
+ c -= bit;
+ leaf = &model->leafs[leafnum];
+ if (R_NotCulledBox(leaf->mins, leaf->maxs))
{
- mark = leaf->firstmarksurface;
- endmark = mark + leaf->nummarksurfaces;
- do
+ //for (portal = leaf->portals;portal;portal = portal->next)
+ // if (DotProduct(r_origin, portal->plane.normal) > portal->plane.dist)
+ // R_Clip_AddPolygon((float *)portal->points, portal->numpoints, sizeof(mvertex_t), false, R_Portal_Callback, leaf, portal, portal->plane);
+ //leaf->visframe = r_framecount;
+ c_leafs++;
+ if (leaf->nummarksurfaces)
{
- surf = *mark++;
- // make sure surfaces are only processed once
- if (surf->worldnodeframe == r_framecount)
- continue;
- surf->worldnodeframe = r_framecount;
- if (PlaneDist(r_origin, surf->plane) < surf->plane->dist)
+ mark = leaf->firstmarksurface;
+ endmark = mark + leaf->nummarksurfaces;
+ if (r_ser.value)
{
- if (surf->flags & SURF_PLANEBACK)
+ do
{
- VectorNegate(surf->plane->normal, plane.normal);
- plane.dist = -surf->plane->dist;
- for (p = surf->polys;p;p = p->next)
- R_Clip_AddPolygon((float *)p->verts, p->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, &plane);
+ surf = *mark++;
+ // make sure surfaces are only processed once
+ if (surf->worldnodeframe == r_framecount)
+ continue;
+ surf->worldnodeframe = r_framecount;
+ if (PlaneDist(r_origin, surf->plane) < surf->plane->dist)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ {
+ VectorNegate(surf->plane->normal, plane.normal);
+ plane.dist = -surf->plane->dist;
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, &plane);
+ }
+ }
+ else
+ {
+ if (!(surf->flags & SURF_PLANEBACK))
+ for (poly = surf->polys;poly;poly = poly->next)
+ R_Clip_AddPolygon((float *)poly->verts, poly->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, (tinyplane_t *)surf->plane);
+ }
}
+ while (mark < endmark);
}
else
{
- if (!(surf->flags & SURF_PLANEBACK))
- for (p = surf->polys;p;p = p->next)
- R_Clip_AddPolygon((float *)p->verts, p->numverts, VERTEXSIZE * sizeof(float), (surf->flags & SURF_CLIPSOLID) != 0, RSurf_Callback, surf, NULL, (tinyplane_t *)surf->plane);
+ do
+ {
+ surf = *mark++;
+ // make sure surfaces are only processed once
+ if (surf->worldnodeframe == r_framecount)
+ continue;
+ surf->worldnodeframe = r_framecount;
+ if (PlaneDist(r_origin, surf->plane) < surf->plane->dist)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ surf->visframe = r_framecount;
+ }
+ else
+ {
+ if (!(surf->flags & SURF_PLANEBACK))
+ surf->visframe = r_framecount;
+ }
+ }
+ while (mark < endmark);
}
}
- while (mark < endmark);
}
}
}
- }
- k++;
- }
- else
- k += *in++;
- }
-}
-
- /*
- if (!r_testvis.value)
- r_portalframecount = r_framecount;
- portalplanecount = 0;
-// leafstackpos = 0;
- ranoutofportalplanes = false;
- ranoutofportals = false;
- ranoutofleafs = false;
- portalcantseeself = 0;
- portalrecursion = false;
- memcpy(&portalplanes[0], &frustum[0], sizeof(tinyplane_t));
- memcpy(&portalplanes[1], &frustum[1], sizeof(tinyplane_t));
- memcpy(&portalplanes[2], &frustum[2], sizeof(tinyplane_t));
- memcpy(&portalplanes[3], &frustum[3], sizeof(tinyplane_t));
- R_RecursivePortalWorldNode(r_viewleaf, 0, 4);
- if (ranoutofportalplanes)
- Con_Printf("R_RecursivePortalWorldNode: ran out of %d plane stack when recursing through portals\n", MAXRECURSIVEPORTALPLANES);
- if (ranoutofportals)
- Con_Printf("R_RecursivePortalWorldNode: ran out of %d portal stack when recursing through portals\n", MAXRECURSIVEPORTALS);
- if (ranoutofleafs)
- Con_Printf("R_RecursivePortalWorldNode: ran out of %d leaf stack when recursing through portals\n", MAXRECURSIVEPORTALLEAFS);
-// if (portalcantseeself)
-// Con_Printf("R_RecursivePortalWorldNode: %d portals could not see themself during clipping\n", portalcantseeself);
- if (portalrecursion)
- Con_Printf("R_RecursivePortalWorldNode: portal saw into previously encountered leaf??\n");
- */
-
-/*
-void R_OldPortalWorldNode (void)
-{
- int portalstack, i;
- mportal_t *p, *pstack[8192];
- msurface_t *surf, **mark, **endmark;
- mleaf_t *leaf;
-
- leaf = r_viewleaf;
- leaf->worldnodeframe = r_framecount;
- portalstack = 0;
-loc0:
- c_leafs++;
-
- leaf->visframe = r_framecount;
-
- if (leaf->nummarksurfaces)
- {
- mark = leaf->firstmarksurface;
- endmark = mark + leaf->nummarksurfaces;
- do
- {
- surf = *mark++;
- // make sure surfaces are only processed once
- if (surf->worldnodeframe == r_framecount)
- continue;
- surf->worldnodeframe = r_framecount;
- if (PlaneDist(modelorg, surf->plane) < surf->plane->dist)
- {
- if (surf->flags & SURF_PLANEBACK)
- surf->visframe = r_framecount;
+ k++;
}
else
- {
- if (!(surf->flags & SURF_PLANEBACK))
- surf->visframe = r_framecount;
- }
- }
- while (mark < endmark);
- }
-
- // follow portals into other leafs
- p = leaf->portals;
- for (;p;p = p->next)
- {
- leaf = p->past;
- if (leaf->worldnodeframe != r_framecount)
- {
- leaf->worldnodeframe = r_framecount;
- if (leaf->contents != CONTENTS_SOLID)
- {
- i = (leaf - cl.worldmodel->leafs) - 1;
- if (worldvis[i>>3] & (1<<(i&7)))
- {
- if (R_NotCulledBox(leaf->mins, leaf->maxs))
- {
- pstack[portalstack++] = p;
- goto loc0;
-
-loc1:
- p = pstack[--portalstack];
- }
- }
- }
+ k += *in++;
}
}
-
- if (portalstack)
- goto loc1;
-
- i = 0;
- portalstack = 0;
- p = r_viewleaf->portals;
- for (;p;p = p->next)
- {
- portalstack++;
- if (p->past->worldnodeframe != r_framecount)
- i++;
- }
- if (i)
- Con_Printf("%i portals of viewleaf (%i portals) were not checked\n", i, portalstack);
}
-*/
entity_t clworldent;
c_faces++;
if (surf->flags & (SURF_DRAWSKY | SURF_DRAWTURB))
{
- // sky and liquid don't need sorting (skypoly/transpoly)
if (surf->flags & SURF_DRAWSKY)
RSurf_DrawSky(surf, false);
else