]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_rmain.c
gl_rmain: Remove some dead code
[xonotic/darkplaces.git] / gl_rmain.c
index 1b6c3d8ee048245f0cd1647291b9d1b118ed5d3a..350ae2d25735214e9cbebf30a3c7f75b3526a7db 100644 (file)
@@ -4139,17 +4139,7 @@ static void R_DrawModels(void)
                        continue;
                ent = r_refdef.scene.entities[i];
                r_refdef.stats[r_stat_entities]++;
-               /*
-               if (ent->model && !strncmp(ent->model->name, "models/proto_", 13))
-               {
-                       vec3_t f, l, u, o;
-                       Matrix4x4_ToVectors(&ent->matrix, f, l, u, o);
-                       Con_Printf("R_DrawModels\n");
-                       Con_Printf("model %s O %f %f %f F %f %f %f L %f %f %f U %f %f %f\n", ent->model->name, o[0], o[1], o[2], f[0], f[1], f[2], l[0], l[1], l[2], u[0], u[1], u[2]);
-                       Con_Printf("group: %i %f %i %f %i %f %i %f\n", ent->framegroupblend[0].frame, ent->framegroupblend[0].lerp, ent->framegroupblend[1].frame, ent->framegroupblend[1].lerp, ent->framegroupblend[2].frame, ent->framegroupblend[2].lerp, ent->framegroupblend[3].frame, ent->framegroupblend[3].lerp);
-                       Con_Printf("blend: %i %f %i %f %i %f %i %f %i %f %i %f %i %f %i %f\n", ent->frameblend[0].subframe, ent->frameblend[0].lerp, ent->frameblend[1].subframe, ent->frameblend[1].lerp, ent->frameblend[2].subframe, ent->frameblend[2].lerp, ent->frameblend[3].subframe, ent->frameblend[3].lerp, ent->frameblend[4].subframe, ent->frameblend[4].lerp, ent->frameblend[5].subframe, ent->frameblend[5].lerp, ent->frameblend[6].subframe, ent->frameblend[6].lerp, ent->frameblend[7].subframe, ent->frameblend[7].lerp);
-               }
-               */
+
                if (ent->model && ent->model->Draw != NULL)
                        ent->model->Draw(ent);
                else
@@ -10026,14 +10016,18 @@ void R_DrawModelSurfaces(entity_render_t *ent, qbool skysurfaces, qbool writedep
        if (!skysurfaces && !depthonly && !prepass && model->brushq1.num_lightstyles && r_refdef.scene.lightmapintensity > 0)
        {
                model_brush_lightstyleinfo_t *style;
+               // Iterate over each active style
                for (i = 0, style = model->brushq1.data_lightstyleinfo;i < model->brushq1.num_lightstyles;i++, style++)
                {
                        if (style->value != r_refdef.scene.lightstylevalue[style->style])
                        {
                                int *list = style->surfacelist;
                                style->value = r_refdef.scene.lightstylevalue[style->style];
+                               // Iterate over every surface this style applies to
                                for (j = 0;j < style->numsurfaces;j++)
-                                       update[list[j]] = true;
+                                       // Update brush entities even if not visible otherwise they'll render solid black.
+                                       if(r_refdef.viewcache.world_surfacevisible[list[j]] || ent != r_refdef.scene.worldentity)
+                                               update[list[j]] = true;
                        }
                }
        }
@@ -10088,8 +10082,7 @@ void R_DrawModelSurfaces(entity_render_t *ent, qbool skysurfaces, qbool writedep
                int updated = 0;
                for (j = model->firstmodelsurface, endj = model->firstmodelsurface + model->nummodelsurfaces;j < endj;j++)
                {
-                       // Update brush entities even if not visible otherwise they'll render solid black.
-                       if (update[j] && (r_refdef.viewcache.world_surfacevisible[j] || ent != r_refdef.scene.worldentity))
+                       if (update[j])
                        {
                                updated++;
                                R_BuildLightMap(ent, surfaces + j);